metal_gear_rising:mgrrr05

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metal_gear_rising:mgrrr05 [2018/08/01 14:07] – created Plywoodmetal_gear_rising:mgrrr05 [2022/12/09 09:14] (current) hau5test
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 +====== MGRR - Any% - NG+ - R05 ======
 +
 {{youtube>wc8pjIOt5zQ?large}} {{youtube>wc8pjIOt5zQ?large}}
  
-[[metal_gear_rising:revengance|Return to MGRR]]+Shortest segment of the run, with only one difficult part to handle. 
 + 
 +====== R-05 Route ====== 
 +  * start the same way we’ve started R04 - RM + Dodge forward before Codec call 
 +  * Then cut 2x Heavy and 2x Guards 
 +  * Another Codec call 
 + 
 +  * Ignore the Cows, though attacking them will give you a long fight that you want to not happen at all costs (obv. reasons) 
 +  * The fight you want comes near the fountain, where you’ll be facing 1x Hammer and 4x Guards 
 +  * Handle the Hammer guy, then move clockwise and kill the rest of the guards 
 + 
 +  * After killing the guards, the game has to load the next parts of the level, so it takes its time during the score screen 
 +  * Therefore, if you mash through the score screen, you’ll be stuck in the Fountain zone for a good 10 seconds 
 + 
 +  * Meanwhile, you’ll be going through a section where Gekkos are scattered all around the zone, and their alert zones are quite close to eachother 
 +  * Follow this path to avoid getting detected 
 +  * Following up, we have another stealth section 
 +  * Start with going downwards to the middle, and then stopping (so both Sliders will pass and won’t detect you) 
 +  * From here, we have two strategies to try out. 
 +// 
 +Easy to execute, good for beginners - Cardboard Box//. 
 +  * Jump to the left side 
 +  * use Box 
 +  * then walk along the left wall 
 +  * When you’ll be near the chest 
 +  * you can remove the Box and just get out 
 + 
 +//Faster strat, requires picking up another RP Grenade in R04 - RP Grenade.// 
 +  * Jump to the left side 
 +  * throw an RP Grenade 
 +  * Jump all across the Gekkos to get through 
 + 
 +The rest is easy: stick to the left wall, cut the gates, kill Mastiff, get out. 
 + 
 +====== R05 Key Points ====== 
 +  * Gekko path has to be practiced quite a bit, despite having virtually nothing hard 
 +  * Clear and straight lines are quite hard to get, which might be the reason you might fail this particular section 
 +  * RP Grenade strat is just slightly faster than Box 
 +  * Might be a good idea to avoid doing it, until you feel like the rest of the run is good 
 +  * G.R.A.D after the stealth section will detect you, if you’ll be too close, or if you’ll take too much time destroying the gate. 
 + 
 +---- 
 +[[mgrrr06|Continue to R06 Tutorial]] 
 + 
 +[[revengance|Return back to MGRR page overview]]
  • metal_gear_rising/mgrrr05.1533132477.txt.gz
  • Last modified: 2018/08/01 14:07
  • by Plywood