metal_gear_2:solid_snake

This is an old revision of the document!


Released in 1990 on the MSX2 Computer system, Metal Gear 2 sets the stage for the rest of the series in gameplay and story. Enemies patrol even when the player isn't on their screen, instead of enemies being static between screens like the original game. This can be seen with the new radar system. Noise can be made to distract guards by knocking on walls or running on noisy surfaces. Solid Snake can crawl along the ground to hide and find his way.

Swamp Line

Ideal Spot to go up in Mannequin Room

  • metal_gear_2/solid_snake.1542238779.txt.gz
  • Last modified: 2018/11/14 23:39
  • by Plywood