metal_gear:mggbst06

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metal_gear:mggbst06 [2018/08/21 22:34] Plywoodmetal_gear:mggbst06 [2022/02/03 15:56] (current) – eishiya map plywood
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-=====Stage 06 Tutorial=====+=====Stage 06 Normal=====
  
 +[[https://www.vgmaps.com/Atlas/GB-GBC/MetalGearSolid-Stages05&06.png|Stage 05 & 06 Map by Eishiya]]
 +----
 {{youtube>BTMcVVOPZTo?large}} {{youtube>BTMcVVOPZTo?large}}
  
 +**CORRECTION:** It is faster by frames to hold down left at this screen transition
 +
 +{{  :mggb:st6dl.png?400  |}}
 ====Full Game Stun Throw==== ====Full Game Stun Throw====
  
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   *Marionette Owl's i-frames are about **1.5 seconds**.   *Marionette Owl's i-frames are about **1.5 seconds**.
  
-  *If you hit a doll, you'll see Marionette Owl fall as well, indicating his position among the dolls.+  *If you hit Osan, you'll see Marionette Owl fall as well, indicating his position among the dolls.
  
   *Timed properly, you can shoot early and let the travel time of the bullet land as i-frames end.   *Timed properly, you can shoot early and let the travel time of the bullet land as i-frames end.
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   *Don't neglect your health, use a ration if you take too many shots.   *Don't neglect your health, use a ration if you take too many shots.
  
-  *Conserving your bullets can save you from picking up ammo later in a Full Game scenario.+  *Choose your shots wisely, be surgical
  
 ====Beginning Strategy - Triangular Pattern==== ====Beginning Strategy - Triangular Pattern====
  • metal_gear/mggbst06.1534890891.txt.gz
  • Last modified: 2018/08/21 22:34
  • by Plywood