metal_gear:mggbst05

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
metal_gear:mggbst05 [2020/02/23 06:42] – dark room notes plywoodmetal_gear:mggbst05 [2022/02/15 08:44] (current) – map correction plywood
Line 1: Line 1:
-=====Stage 05 Tutorial=====+=====Stage 05 Normal=====
  
-{{ :metal_gear_ghost_babel:ghostbabel019.jpg?direct&600 |}}+ 
 +[[https://www.vgmaps.com/Atlas/GB-GBC/MetalGearSolid-Stages05&06.png|Stage 05 & 06 Map by Eishiya]] 
 + 
 +  *Map correction, there are stuns in the B1 spiral on the right, not chaffs.
  
 {{youtube>L251VZ9nYT4?large}} {{youtube>L251VZ9nYT4?large}}
 +----
 +{{youtube>4-AEQro2WTA?medium}}
  
   *Going right side when entering the conveyor belt from the elevator saves approximately 14 frames over left side   *Going right side when entering the conveyor belt from the elevator saves approximately 14 frames over left side
-  *First trip of Dark Room (going right): run through first set of laser, 10 punches, run through second set of lasers2 punches, run through third set of lasers +  *First trip of Dark Room (going right): Exit then re-enter the room, run through first set of lasers, run to right edge of laser boxwait for the percussion track to complete its 3rd set of taps, or about 5 seconds of waiting. 
-  *Second trip of Dark Room (going left): 7 punchesrun through first and second sets of lasers8 punches, run through third set of lasers +  *Second trip of Dark Room (going left): Stay in room after killing Snakego to bottom wall, wait for the 2nd long synth note or the percussion track beginning its 2nd set of tapsor about 3 seconds of waiting. Run to left edge of 2nd laser box and wait for the percussion to begin its 4th set of percussion tracks, or about 4 seconds of waiting.
 <html> <html>
 <b><span style="color:Red">LOOK BELOW FOR ROUTE UPDATES</span></b> <b><span style="color:Red">LOOK BELOW FOR ROUTE UPDATES</span></b>
Line 15: Line 19:
   *DO NOT talk to Jimmy if you are doing thermal goggles skip, or else the story flag will continue you at Jimmy, rather than the dark room.   *DO NOT talk to Jimmy if you are doing thermal goggles skip, or else the story flag will continue you at Jimmy, rather than the dark room.
  
-{{youtube>mlgYBiEDqC4?medium}}+  *It is faster to do camshot at this screen, Clip example [[https://clips.twitch.tv/FunPrettyWatermelonBibleThump|here]].
  
-  *Up to 15 frames faster than knocking out the guard, just make sure not to knock too close, causing him to go around the way you are goingAt the same time, don't knock too far away, causing him to spot you as you go down. +  *Faster to kill the guard with your gunClip example is [[https://clips.twitch.tv/BumblingBrightHedgehogPupper|here]]
- +
-{{youtube>LSgv2_yNboY?medium}} +
- +
-  *More consistent strategy for this guard, that's just as fast as the knock. Just be careful on your positioning.+
  
 {{ :mggb:box_sorters.png?direct&400|}} {{ :mggb:box_sorters.png?direct&400|}}
 ====TRIP 1 - Red Box==== ====TRIP 1 - Red Box====
 +**Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start**
  
 ^ Sorter ^ Color ^ Direction ^ ^ Sorter ^ Color ^ Direction ^
Line 36: Line 37:
  
 ====TRIP 2 - ID Card Level 3=== ====TRIP 2 - ID Card Level 3===
 +**Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start**
 ^ Sorter ^ Color ^ Direction ^ ^ Sorter ^ Color ^ Direction ^
 ^ 0 |Yellow|Right| ^ 0 |Yellow|Right|
Line 45: Line 46:
  
 ====TRIP 3 - Blue Box==== ====TRIP 3 - Blue Box====
 +**Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start**
 ^ Sorter ^ Color ^ Direction ^ ^ Sorter ^ Color ^ Direction ^
 ^ 0 |Yellow|Right| ^ 0 |Yellow|Right|
Line 56: Line 57:
  
 ====TRIP 4 - C4==== ====TRIP 4 - C4====
 +**Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start**
 ^ Sorter ^ Color ^ Direction ^ ^ Sorter ^ Color ^ Direction ^
 ^ 0 |Yellow|Right| ^ 0 |Yellow|Right|
Line 72: Line 73:
  
 ====C4 Position==== ====C4 Position====
-fig. 1{{ :mggb:c4pos_st5.png?direct&300 |}} +{{ :mggb:c4pos_st5.png?direct&300 |}} 
-fig. 1 Fastest position to place the C4+  *Fastest position to place the C4
  
-fig. 2{{ :mggb:c4pos_st5_blow.png?direct&300 |}} +{{ :mggb:c4pos_st5_blow.png?direct&300 |}} 
-fig. 2 Fastest position to blow up the C4+  *Fastest position to blow up the C4
  
 [[metal_gear:ghost_babel|Return to Metal Gear: Ghost Babel]] [[metal_gear:ghost_babel|Return to Metal Gear: Ghost Babel]]
  • metal_gear/mggbst05.1582440155.txt.gz
  • Last modified: 2020/02/23 06:42
  • by plywood