metal_gear:mggbst04

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metal_gear:mggbst04 [2020/04/02 04:49] – clarification plywoodmetal_gear:mggbst04 [2022/02/09 08:15] – [Doors Puzzle] tips plywood
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-=====Stage 04 Tutorial===== +=====Stage 04 Normal===== 
-{{:metal_gear_ghost_babel:ghostbabel017.jpg?600|}} +[[https://www.vgmaps.com/Atlas/GB-GBC/MetalGearSolid-Stage04.png|Stage 04 Map by Eishiya]]
----- +
-{{ :metal_gear_ghost_babel:ghostbabel018.jpg?direct&600 |}}+
 ---- ----
 {{youtube>izMMFW4p0Cw?large}} {{youtube>izMMFW4p0Cw?large}}
 +----
 +<html>
 +<b><span style="color:Red">CORRECTION</span></b>
 +</html>- BadHumans found an alternative line that saves 4 seconds at the start of the stage.
 +{{youtube>5uaPS5cwh_E?medium}}
 ---- ----
 <html> <html>
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 {{youtube>Sez_TKaW6wY?medium}} {{youtube>Sez_TKaW6wY?medium}}
-====Doors====+---- 
 +<html> 
 +<b><span style="color:Red">CORRECTION</span></b> 
 +</html> 
 +  *You want to pick up the R5 before the final dogs' screen! Clip [[https://clips.twitch.tv/IntelligentBoldClintmullinsCmonBruh|here]] 
 +====Doors Puzzle==== 
 +  *Make sure to press the button on the edge closest to the next button 
 +  *Be careful not to mash while pressing and accidentally press again 
 +  *You can swap the first and second buttons in any sequence, but the preferred orders are listed below
 **KEY** **KEY**
-^Memory Number ^ Description ^+^Memory ID ^ Description ^
 ^ 0 |1,3,5 - adds or removes doors in the first, third, and fifth position| ^ 0 |1,3,5 - adds or removes doors in the first, third, and fifth position|
 ^ 1 |SOLUTION - removes or adds two doors from the fourth and fifth position, the button the guard presses| ^ 1 |SOLUTION - removes or adds two doors from the fourth and fifth position, the button the guard presses|
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 ^ 3 |RESET - resets the puzzle| ^ 3 |RESET - resets the puzzle|
  
-===1st Pattern - 1302 ===+===1st Pattern - Guard Presses Button 1=== 
 +{{:mggb:pattern1.png?direct&400|}} 
 +===1, 3, 4, 4, 4 and 1 (button order)=== 
 + 
 +Represented in Memory as 1302 
 ^ Pattern (Top to Bottom) ^ Button Order ^ ^ Pattern (Top to Bottom) ^ Button Order ^
-^ SOLUTION |1,4|+^ SOLUTION |1st4th|
 ^ RESET |DON'T PRESS| ^ RESET |DON'T PRESS|
-^ 1,3,5 |2+^ 1,3,5 |2nd
-^ SHIFT |3X3|+^ SHIFT |3rd X3|
  
-OR 
  
 +(SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION)
  
-**(SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION) 1,3,4,4,4 and 1 (button order)** 
 ---- ----
-===2nd Pattern - 0123=== +===2nd Pattern - Guard Presses Button 2===
-^ Pattern (Top to Bottom) ^ Button Order ^ +
-^ 1,3,5 |1| +
-^ SOLUTION |2,4| +
-^ SHIFT |3X3| +
-^ RESET |DON'T PRESS|+
  
-OR+{{:mggb:pattern2.png?direct&400|}} 
 +===1, 2, 3, 3, 3, and 2 (button order)===
  
  
-**(1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) 1,2,3,3,3, and 2 (button order)** +Represented in Memory as 0123
----- +
-===3rd Pattern - 3210===+
 ^ Pattern (Top to Bottom) ^ Button Order ^ ^ Pattern (Top to Bottom) ^ Button Order ^
 +^ 1,3,5 |1st|
 +^ SOLUTION |2nd, 4th|
 +^ SHIFT |3rd X3|
 ^ RESET |DON'T PRESS| ^ RESET |DON'T PRESS|
-^ SHIFT |3X3| 
-^ SOLUTION |2,4| 
-^ 1,3,5 |1| 
  
-OR+(1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) 
 +---- 
 +===3rd Pattern - Guard Presses Button 3 3210=== 
 +{{:mggb:pattern3.png?direct&400|}} 
 +===4, 3, 2, 2, 2, and 3 (button order)===
  
  
-**(1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) 4,3,2,2,2, and 3 (button order)** +Represented in Memory as 3210
----- +
-===4th Pattern - 2031===+
 ^ Pattern (Top to Bottom) ^ Button Order ^ ^ Pattern (Top to Bottom) ^ Button Order ^
-^ SHIFT |3X3| 
-^ 1,3,5 |2| 
 ^ RESET |DON'T PRESS| ^ RESET |DON'T PRESS|
-^ SOLUTION |1,4|+^ SHIFT |3rd X3| 
 +^ SOLUTION |2nd, 4th| 
 +1,3,5 |1st|
  
-OR+(1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) 
 +---- 
 +===4th Pattern - Guard Presses Button 4 2031=== 
 +{{:mggb:pattern4.png?direct&400|}} 
 +===4, 2, 1, 1, 1, and 4 (button order)===
  
 +Represented in Memory as 2031
 +^ Pattern (Top to Bottom) ^ Button Order ^
 +^ SHIFT |3rd X3|
 +^ 1,3,5 |2nd|
 +^ RESET |DON'T PRESS|
 +^ SOLUTION |1st, 4th|
  
-**(SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION) 4,2,1,1,1, and 4 (button order)**+(SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION)
 ---- ----
- 
 ====Jungle Guards==== ====Jungle Guards====
 fig. 1 {{ :mggb:st4slipby.png?direct&300 |}} fig. 1 {{ :mggb:st4slipby.png?direct&300 |}}
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   *Therefore, count to 2 seconds or 7 flashes - throw grenade   *Therefore, count to 2 seconds or 7 flashes - throw grenade
 +
 +===Individual Level===
 +===Mud Dogs===
 +[[https://clips.twitch.tv/AliveSarcasticKleeOneHand-RkegBHGNryyrd4p0|Mud Dogs No Grenades]]
  
  
 [[metal_gear:ghost_babel|Return to Metal Gear: Ghost Babel]] [[metal_gear:ghost_babel|Return to Metal Gear: Ghost Babel]]
  • metal_gear/mggbst04.txt
  • Last modified: 2022/03/16 15:15
  • by plywood