metal_gear:mggb_very_hard_info

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

metal_gear:mggb_very_hard_info [2019/01/18 08:40]
Plywood created
metal_gear:mggb_very_hard_info [2019/01/21 04:42] (current)
Plywood
Line 5: Line 5:
   *Greater number of cameras   *Greater number of cameras
      
-  *Available ammo pickups is greatly reduced+  *Available ammo pickups are greatly reduced
  
-  *You have 2 ration capacity to start, 3 after Owl, 4 after Havoc (same as Normal?)+  *You have 2 ration capacity to start, 3 after Owl, 4 after Havoc (Normal maxes at 5)
  
-  *There is no body armor in Stage 08+  *There is no body armor in Stage 08((this difficulty really doesn't care about your feelings))
  
   *Most of the bosses have a special addition that make them harder   *Most of the bosses have a special addition that make them harder
Line 15: Line 15:
   *The Hawk flies faster   *The Hawk flies faster
  
-  *Owl's Dolls heal him if shot+  *Marionette Owl's Dolls heal him if shot
  
-  *Bison has a new attack+  *Pyro Bison has a new attack
  
   *Havoc can fire double the missiles   *Havoc can fire double the missiles
Line 25: Line 25:
   *MG Gander shoots while walking, Nikita don't spawn during fight   *MG Gander shoots while walking, Nikita don't spawn during fight
  
-  *BAV2 seems to be the same+  *BAV2 will two shot you, on Normal it takes three
  • metal_gear/mggb_very_hard_info.txt
  • Last modified: 2019/01/21 04:42
  • by Plywood