metal_gear:mggb_frame_data

Note - the current revision of this document has generalized frame data, in other words it is not always measured to the frame. None of this data is independently verified.

  • Throwing a grenade takes about 10 frames, or 1/6 of a second.
  • A card door takes about 26 frames to open, or 4/10 of a second.
  • A regular door takes about 14 frames to open, or ~1/4 of a second.
  • Shooting the Five-seven takes about 8 frames, or ~1/8 of a second.
  • A knockdown wastes about 1.5 seconds.
  • Chaff grenade jamming lasts 10.8 seconds.
  • Slasher Hawk has about 2.5 seconds of invincibility frames.
  • Marionette Owl has about 1.5 seconds of invincibility frames.
  • Pyro Bison has about 1.5 seconds of invincibility frames.
  • Havok Helicopter has about 1.5 seconds of invincibility frames.
  • Jungle Guards one punch buffer alert run is 0.4 seconds faster than sneaking by
  • Going right side when entering the conveyor belt from the elevator saves approximately 14 frames over left side
  • Box Stuns before Blue Box takes about 1.5 seconds to pickup.
  • Stuns after Blue Box drop takes 2.7 seconds to pickup.
  • Yolo Vent Guard 7.9
  • Stun Throw 8.08
  • Ear Shot 8.35
  • Safe Strategy 8.73
  • metal_gear/mggb_frame_data.txt
  • Last modified: 2020/04/10 23:41
  • by plywood