metal_gear:mggb_doberman_info

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Doberman rank on Normal is a more forgiving Rank 1 compared to Big Boss. It may be a nice transition for those looking to learn Very Hard Big Boss, or those looking for a stealthier way to run Normal.

Ideally, Doberman only loses around 70 to 90 seconds over Any%.

  • On the second screen, go around the bush to the right to avoid the first guard, then slip by the second guard.
  • 0:36 for 0 alerts
  • You must wait for the camera.
  • Fewer guards than Very Hard means you can run without stopping to knockout guards.
  • First room of Watchtower is the same as Big Boss, except there is no second guard
  • Take the upper route in the cross room (2nd room of the Watchtower)
  • Wait for guard in spiral
  • All other Normal strategies apply, just be careful of getting spotted twice in Laser room
  • Kill guard, wait until Camera is in line with structure in Minimap (3 blips to the left?)
  • Avoid damage aside from Turret room to avoid problems as Slasher Hawk
  • Big Boss Strategies apply for Outside, there are fewer guards in the initial screens
  • Birds screen is the same between Normal and Very Hard, still challenging to do correctly
  • You can tank damage more easily against Havoc, just be aware you have no ration to fall back on
  • No extra guard closest to C4
  • Use two chaff grenades to avoid Cameras
  • All other Normal strategies apply
  • Knock strategy for noisy floor guard, or wait for him to turn around
  • Pick up Chaff grenades before climbing ladder
  • Knocking out guard in lower path route in box room is free on Doberman, unlike Big Boss
  • Shooting the guard is faster than knocking out the guard by a second, shoot from below with 2 bullets
  • Damage boosting is fine on Stage 08, save your ration for here
  • Don't use Chaff for turrets during Nikita skip
  • Need to extend the alert with Stuns or Grenades
  • Need to look at Normal route, a bit weird depending on the pillars. Look at Big Boss routing video for an idea.
  • You can tank damage more easily against Havoc, just be aware you have no ration to fall back on.
  • Throw a chaff to avoid going around the camera after Nikita
  • Need to look into extending alert for C4 bomb run.
  • HP should be okay to blow C4 at Snake's feet for trapfloor wall(?)
  • Need to extend alert before firing Nikita
  • You can tank damage more easily against Metal Gear, just be aware you have no ration to fall back on.
  • metal_gear/mggb_doberman_info.1560107572.txt.gz
  • Last modified: 2019/06/09 19:12
  • by Plywood