Differences
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Both sides previous revision Previous revision Next revision | Previous revision Next revisionBoth sides next revision | ||
metal_gear:mggb_doberman_info [2019/06/21 07:16] – [Stage 11] Plywood | metal_gear:mggb_doberman_info [2019/06/21 07:17] – [Stage 04] Plywood | ||
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Ideally, Doberman only loses around 70 to 90 seconds over Any%. | Ideally, Doberman only loses around 70 to 90 seconds over Any%. | ||
- | The ration can be used where you like, but it's best to save it for Stage 08. This way you can damage boost in the basement, and have a greater margin for error during Nikita Stage | + | The ration can be used where you like, but it's best to save it for Stage 08. This way you can damage boost in the basement, and have a greater margin for error during Nikita |
====Requirements==== | ====Requirements==== | ||
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*All other Normal strategies apply, just be careful of getting spotted twice in Laser room | *All other Normal strategies apply, just be careful of getting spotted twice in Laser room | ||
====Stage 04==== | ====Stage 04==== | ||
- | *Kill guard, wait until Camera is in line with structure in Minimap (3 blips to the left?) | + | *Kill guard with punches, wait until Camera is in line with structure in Minimap (3 blips to the left?) |
*Avoid damage aside from Turret room to avoid problems as Slasher Hawk | *Avoid damage aside from Turret room to avoid problems as Slasher Hawk | ||
*Big Boss Strategies apply for Outside, there are fewer guards in the initial screens | *Big Boss Strategies apply for Outside, there are fewer guards in the initial screens |