metal_gear:mggb_doberman_info

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metal_gear:mggb_doberman_info [2019/06/21 07:16] – [Stage 11] Plywoodmetal_gear:mggb_doberman_info [2019/06/21 07:17] – [Stage 04] Plywood
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 Ideally, Doberman only loses around 70 to 90 seconds over Any%. Ideally, Doberman only loses around 70 to 90 seconds over Any%.
  
-The ration can be used where you like, but it's best to save it for Stage 08. This way you can damage boost in the basement, and have a greater margin for error during Nikita Stage+The ration can be used where you like, but it's best to save it for Stage 08. This way you can damage boost in the basement, and have a greater margin for error during Nikita Skip. Alternative places to use the ration - Stage 04, Stage 10, Stage 11, and Stage 12. 
  
 ====Requirements==== ====Requirements====
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   *All other Normal strategies apply, just be careful of getting spotted twice in Laser room   *All other Normal strategies apply, just be careful of getting spotted twice in Laser room
 ====Stage 04==== ====Stage 04====
-  *Kill guard, wait until Camera is in line with structure in Minimap (3 blips to the left?)+  *Kill guard with punches, wait until Camera is in line with structure in Minimap (3 blips to the left?)
   *Avoid damage aside from Turret room to avoid problems as Slasher Hawk   *Avoid damage aside from Turret room to avoid problems as Slasher Hawk
   *Big Boss Strategies apply for Outside, there are fewer guards in the initial screens   *Big Boss Strategies apply for Outside, there are fewer guards in the initial screens
  • metal_gear/mggb_doberman_info.txt
  • Last modified: 2020/11/20 00:44
  • by plywood