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acidngplus [2019/07/30 23:41] – [Infinite Turn Deck Strategy] coppert4nkacidngplus [2022/10/15 08:30] (current) – [Stage 14e | FAR ??? (BOSS: Metal Gear KODOQUE)] add return link hau5test
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 ====Infinite Turn Deck Strategy==== ====Infinite Turn Deck Strategy====
  
-This strategy allows the player to continually prioritize Snake and Teliko's turns over the guards, affectively giving them "infinite turns". The characters' turns are maintained by prioritizing cards in a certain order - using Extra Turn (at the very least), Action ++ (Snake only), and Double Action. Use Running Man/Ocelot Unit for movements larger than 3 blocks. Use Raiden to flip over certain gaps/walls as well as take out guards that stand in your way. Use Johnny Sasaki, Briefing, or Olga G. if you are low on cards in your hand or if you need better cards. If you have enough Rest, use cards you don’t need for movement. **This strategy is used for boss fights and some other stages and is currently only utilized by Snake.** Refer to the Card Priority below:+This strategy allows the player to continually prioritize Snake and Teliko's turns over the guards, effectively giving them "infinite turns". The characters' turns are maintained by prioritizing cards in a certain order - using Extra Turn (at the very least), Action ++ (Snake only), and Double Action. Use Johnny Sasaki, Briefing, or Olga G. if you are low on cards in your hand or if you need better cards. If you have enough Rest, use cards you don’t need for movement. Doing this will allow you to maintain your turn easier without unnecessarily cluttering the deck with movement cards. **This strategy is used for boss fights and some other stages and is currently only utilized by Snake.** Refer to the Card Priority below:
  
 **CARD PRIORITY:\\ **CARD PRIORITY:\\
-Action ++ (Snake Only)\\+Action ++ (Snake Only) - Only needs to be used once every 10 turns\\
 Double Action\\ Double Action\\
-Extra Turn\\ +Extra Turn\\ **
-Running Man/Ocelot Unit**\\ +
  
  
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 <html> <html>
 <span style="color:White">DECK CHANGES</span><br> <span style="color:White">DECK CHANGES</span><br>
-<br>+Snake only; don't change Teliko's deck.<br>
 <b>Editing Tab:</b><br> <b>Editing Tab:</b><br>
 <span style="color:Red">REMOVE</span> ALL Stinger (MGS1)<br> <span style="color:Red">REMOVE</span> ALL Stinger (MGS1)<br>
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 Hold X and Start until the credits begin. Another cutscene will start after the credits end, so prepare to hold X when the credits stop at Konami. Once the cutscene starts to fade, __**LET GO OF X**__ to ensure that you don't cancel saving the game after you've completed it. The run ends when the game prompts you to save post-credits. Save the game, then once the game brings you back to the main menu go to Load Game and go to your newly saved file to view the IGT. Hold X and Start until the credits begin. Another cutscene will start after the credits end, so prepare to hold X when the credits stop at Konami. Once the cutscene starts to fade, __**LET GO OF X**__ to ensure that you don't cancel saving the game after you've completed it. The run ends when the game prompts you to save post-credits. Save the game, then once the game brings you back to the main menu go to Load Game and go to your newly saved file to view the IGT.
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 +[[metal_gear_acid|Return to Metal Gear Ac!d Overview page]]
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  • Last modified: 2019/07/30 23:41
  • by coppert4nk