acid2ngplus

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acid2ngplus [2020/01/11 21:44] – [Stage 2 | Control Section] coppert4nkacid2ngplus [2022/07/19 13:12] (current) – formatting plywood
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-=====NG+ Single Segment=====+=====NG+ Single Segment Easy/Normal===== 
 +This 2022 route update builds upon the original 2019 route, linked below for reference purposes.
  
-====Cost Reduction Deck Strategy====+Due to the two distinct routes, one emphasizing safety and the other emphasizing speed, the page will branch out at Terminal.
  
-This strategy is similar to the Cost Reduction Strategy used in the first Ac!d gameThe changes from one game to the next are mostly due to the new card limitations implemented in Ac!d 2 as well as the addition of upgraded cards and the Jack card. Use Cost -6-8, -10, -12, and Jonathan Ingram/Jonathan Ingram+ cards to keep Cost as low as possible (preferably 0). Equip Jack whenever possible so that Snake or Venus receive +1 to movement for three turns. Use Running Man/Running Man+ and Ocelot Unit/Ocelot Unit+ for movements larger than 3 blocks. Use Action++ (Snake only) when Rest is lower than 4.  Use Johnny Sasaki/Johnny Sasaki+  or Briefing/Briefing+ if you need better/more cards in your hand. **This will be the strategy utilized for the majority of the run.**+While the same applies to NG runs, using card counting will help you in NG+ runsBecause all decks are planned and cookie-cutteryou can have a general sense how your cards will play out based on your first 2 full hands (12 cards). For example, if you are flooded with all 4 Extra Turns in your first hand, you know that the rest of the deck will not have any.
  
-===="Hybrid" Deck Strategy====+[[acid2ngplus2019|2019 First Route Reference Page]]
  
-This strategy is similar to the Infinite Turn Strategy used in the first Ac!d game, but it also utilizes movement cards from the Cost Reduction Deck. With the introduction of upgraded cards, linkage cards, and the Mr. Sigint card, the ability to maintain the player's turns can be substantially improved. This strategy allows the player to continually prioritize Snake's and Venus's turns over the guards, effectively giving them "infinite turns". The characters' turns are maintained by prioritizing cards in a certain order - using Extra Turn/Extra Turn(at the very least), Action++ (Snake only), and Double Action/Double Action+Cost. Action+ Linkage/Action+ Linkage+ are automatically played upon drawing with 0 cost and will increase the rest of the player by one. Use Mr. Sigint as early as possible (as long as Rest is plentiful) to enable 3 card drawing. Use Johnny Sasaki/Johnny Sasaki+, or Briefing/Briefing+ if you are low on cards in your hand or if you need better cards. **This strategy is only used by Venus for boss fights and some other stages.** Refer to the Card Priority below:+====Speedrunning Logic for NGAcid 2====
  
-**CARD PRIORITY:\\ +This section explains the logic behind speedrunning the Acid games and approach.
-Double Action/Double Action+Cost\\ +
-Extra Turn/Extra Turn+ \\ +
-MrSigint** \\+
  
 +Unlike some RPGs where turn order is determined by a speed statistic, Acid uses "cost" to determine turn order. Every card has a cost value, ranging from 0 to 30, and every action has some cost associated with it (discarding cards is 6 cost, doing nothing is 4 cost, punching is 4 cost).
 +
 +In addition, playable characters will always go first when a stage begins. This means we can avoid enemy characters from performing a turn if our deck is designed well.
 +
 +There are 2 methods of prohibiting enemies from acting: either keep your cost below theirs, or use Extra Turn cards to continue your actions indefinitely.
 +
 +Reducing cost has its perks. If one character reduces cost to 0 in their initial turn, all enemies receive 4 cost. This occurs as long as the enemies do not spot you or an alert occurs. Reducing cost is a safe way to play the game.
 +
 +There are 2 big problems with cost reduction: most of those cards cannot be used for movement, and animation.
 +
 +For the former, any cards that purely reduce cost can only do that. Therefore if you get flooded with cost reducers, you cannot move. This is why a card like ADA+ is so valuable, as it both reduces cost and can be used as movement in a pinch.
 +
 +For the later, any time you reduce cost, a small animation plays that takes ~3.7 seconds. Reducing 15 cost takes ~3.8 seconds. Reducing 20 cost takes ~4.1 seconds. In Acid1, cost reduction occurs immediately (aside from any special effect time loss), making cost reducers very powerful.
 +
 +Alternatively, we chain together turns with Extra Turn and Extra Turn+. With a total of 4 cards in a 30 card deck, in theory we can sustain the playable character's actions indefinitely in combination with mulligan cards. However, if the deck has no cost reduction and cannot continue the chain due to error or bad card draw/deck shuffle, the amount of cost may be so high it forces a stage reset.
 +
 +==Deck Management==
 +
 +Due to randomness from what cards drop during gameplay, the library used by the runner will vary to some degree between runs. Unless you are pulling cards that are static within a library, such as cards at the end or beginning of a list, you can't totally plan the inputs. Smart use of the Category and Cost tabs allow you to grab specific types of cards without searching through the ID tab.
 +
 +Your goal in changing deck should be to minimize changes as much as possible, especially if changes occur outside of the "In Deck" tab.
 +
 +In general, devise your deck to the minimum card amount of 30. The less filler in your deck, the more quickly you can rotate through high value cards. While every card in a deck should be useful, some are categorized as 'useful but not essential.' These are the cards that should be first on the chopping block.
 +
 +====Manipulation Deck up to Harab Serap====
 +
 +This is the 8th of 9 attempted manipulated deck setups for NG+. The strategy is to minimize enemy actions, maximize Snake's turn, and keep card additions/removals as lean as possible. Because card draw becomes random after the first boss, this can only be maintained until then. As currently tested, RNG manipulation past that point is the realm of multisegment or tool-assisted speedruns. The deck runs a lean Cost Reduction (3 Ingrams, 1 ADA) deck, however an infinite turn style deck may be theoretically better due to reducing card changes after Harab Serap.
 +
 +====Lean Cost Reduction Deck Strategy (Safe)====
 +
 +This strategy prioritizes safe movement through the stages while still being able to run multiple turns in a row. By including a few cost reduction cards (1/5 of deck), the player can keep cost low while moving along. The use of ADA+ makes movement cheap, particularly great at the end of a high action turn when ADA+'s cost is low. In the situation that your turn ends early with this deck, your cost should be low enough that it won't bleed a massive amount of time. 
 +
 +If you are maintaining a 0 cost but do not extra turn, you will switch between the characters. This is most likely in Prototype Factory.
 +
 +**CARD PRIORITY:**
 +
 +  -Jonathan Ingram/Ingram+
 +  -ADA+
 +  -Extra Turn
 +  -Action++/Double Action
 +
 +
 +====Infinite Turn Deck Strategy (Risky Movement)====
 +
 +This strategy is similar to the Infinite Turn Strategy used in the first Ac!d game, but includes movement cards. With the introduction of upgraded cards, linkage cards, and the Mr. Sigint card, the ability to maintain the player's turns can be substantially improved. It completely cuts cost reduction and minimizes movement cards. This strategy allows the player to continually prioritize Snake's and Venus's turns over the guards, effectively giving them "infinite turns." However, it is not foolproof as the card draw can screw you, leaving you with a high built cost and effectively ruining the stage. The characters' turns are maintained by prioritizing cards in a certain order - using Extra Turn/Extra Turn+ (at the very least), Action++ (Snake only), and Double Action. Action+ Linkage/Action+ Linkage+ are automatically played upon drawing with 0 cost and will increase the rest of the player by one. Use Mr. Sigint as early as possible (as long as Rest is plentiful) to enable 3 card drawing. Use Johnny Sasaki/Johnny Sasaki+, Olga Gurlukovich/ or Briefing/Briefing+ if you are low on cards in your hand or if you need better cards. 
 +
 +**CARD PRIORITY:**
 +
 +  -Extra Turn/Extra Turn+ 
 +  -Double Action/Action++
 +  -Mr. Sigint 
 +
 +
 +====Infinite Turn Deck Strategy (Snake Fighting)====
 +Similar to the movement Infinite move strategy above, but movement cards are removed and replaced with weapon and cost adding cards. Double Action:Cost+ is always included to build cost for Dragon cards. Arsenal Gear cards can be used to accrue cost, move or deal damage to Golab. FIM stingers are added for the Metal Gear fights. Mr. Sigint is removed to keep the deck lean, as card draw should be avoided.
 +
 +**CARD PRIORITY:**
 +
 +  -Double Action:Cost+/Double Action
 +  -Action++
 +  -Extra Turn/Extra Turn+ 
  
 ====Notes==== ====Notes====
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 ^ Card Number ^ Name ^ Number of Cards ^ ^ Card Number ^ Name ^ Number of Cards ^
 ^ 062 | Action++  | 1 | ^ 062 | Action++  | 1 |
-115 Cost -6 2 | +068 Double Action |
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 |+
 ^ 157 | Running Man | 2 | ^ 157 | Running Man | 2 |
-^ 168 | J. Ingram | +^ 168 | Jonathan Ingram | 
-^ 175 | Ocelot Unit | +^ 175 | Ocelot Unit | 
-^ 245 | Action+ Linkage | |+^ 245 | Action+ Linkage | |
 ^ 291 | Jack | 1 | ^ 291 | Jack | 1 |
 +^ 306 | Chaff Grenade+ | 2 |
 ^ 355 | Briefing+ | 2 | ^ 355 | Briefing+ | 2 |
-404 Cost -8 +412 Genome Solider+ 
-410 Cost -12 |+428 Solid Snake MGS2+ |
 ^ 434 | Johnny Sasaki+ | 2 | ^ 434 | Johnny Sasaki+ | 2 |
 ^ 441 | Running Man+ | 2 | ^ 441 | Running Man+ | 2 |
-^ 452 | J. Ingram+ | 2 |+^ 452 | Jonathan Ingram+ | 2 
 +^ 457 | ADA+ | 1 |
 ^ 459 | Ocelot Unit+ | 2 | ^ 459 | Ocelot Unit+ | 2 |
 ^ 526 | Action+ Linkage+ | 2 | ^ 526 | Action+ Linkage+ | 2 |
  
  
-__VENUS’S STARTING DECK__(Edit before starting NG+) +__VENUS’S STARTING DECK SAFE__:  
-**Deck Size: 30**+**Deck Size: 34**
 ^ Card Number ^ Name ^ Number of Cards ^ ^ Card Number ^ Name ^ Number of Cards ^
-115 Cost -6 +060 Briefing 
-121 Cost -10 | 2 |+068 Double Action | 3 | 
 +^ 073 | Extra Turn | 2 |
 ^ 148 | Johnny Sasaki | 2 | ^ 148 | Johnny Sasaki | 2 |
 ^ 157 | Running Man | 2 | ^ 157 | Running Man | 2 |
-^ 168 | J. Ingram | 2 | +^ 168 | Jonathan Ingram | 2 |
-^ 175 | Ocelot Unit | 2 |+
 ^ 245 | Action+ Linkage | 2 | ^ 245 | Action+ Linkage | 2 |
 ^ 355 | Briefing+ | 2 | ^ 355 | Briefing+ | 2 |
-404 Cost -8 | 2 | +364 Extra Turn+ | 2 |
-^ 410 | Cost -12 | 2 |+
 ^ 434 | Johnny Sasaki+ | 2 | ^ 434 | Johnny Sasaki+ | 2 |
 ^ 441 | Running Man+ | 2 | ^ 441 | Running Man+ | 2 |
-^ 452 | J. Ingram+ | 2 |+^ 452 | Jonathan Ingram+ | 2 | 
 +^ 457 | ADA+ | 2 |
 ^ 459 | Ocelot Unit+ | 2 | ^ 459 | Ocelot Unit+ | 2 |
 ^ 526 | Action+ Linkage+ | 2 | ^ 526 | Action+ Linkage+ | 2 |
 +^ 565 | FIM-92A | 4 |
 +
 +__VENUS’S STARTING DECK RISKY__:
 +**Deck Size: 34**
 +^ Card Number ^ Name ^ Number of Cards ^
 +^ 060 | Briefing | 2 |
 +^ 068 | Double Action | 3 |
 +^ 073 | Extra Turn | 2 |
 +^ 148 | Johnny Sasaki | 2 |
 +^ 157 | Running Man | 2 |
 +^ 188 | Mr. Sigint | 2 |
 +^ 245 | Action+ Linkage | 2 |
 +^ 355 | Briefing+ | 2 |
 +^ 364 | Extra Turn+ | 2 |
 +^ 412 | Genome Solider+ | 1 |
 +^ 433 | Olga Gurlukovich+ | 2 |
 +^ 434 | Johnny Sasaki+ | 2 |
 +^ 441 | Running Man+ | 2 |
 +^ 459 | Ocelot Unit+ | 2 |
 +^ 526 | Action+ Linkage+ | 2 |
 +^ 565 | FIM-92A | 4 | 
  
 ====Deck Change Reference==== ====Deck Change Reference====
-If you need a reference to **just** deck changes for each stage, check out the [[MGA2_Deck_Change_Reference|MGA2 Deck Change Reference]].+If you need a reference to **just** deck changes for each stage, check out the following links:  
 + 
 +[[MGA2_Deck_Change_Reference_SAFE|MGA2 Deck Change Reference Safe]] 
 + 
 +[[MGA2_Deck_Change_Reference_RISKY|MGA2 Deck Change Reference Risky]]
  
 ====Tutorials==== ====Tutorials====
Line 106: Line 190:
 \\ \\
 ===Tutorial 5=== ===Tutorial 5===
-Immediately use an M1911a1 card to kill the guard. If it misses, use the other M1911a1 card in your hand.+Immediately use M1911a1 card one input right/left to kill the guard.
 \\ \\
 \\ \\
 ===Tutorial 6=== ===Tutorial 6===
-Use a GRU card to move up the ladder and then two blocks East. Equip an M16a2 card and end Snake'turn. On the next turn, use another  +Use a GRU card to move up the ladder and then one block Eastend turn. Mash O to equip the M4 and then use the M4 to kill the guard.
- M16a2 on the equipped card to kill the guard.+
 \\ \\
 \\ \\
-====Stage 1 | Harbors Area==== +===Post Tutorial=== 
-\\ +After holding triangle for the dialogmash X to skip the Commercials 
-<html> +====Stage Harbor Area====
-<span style="color:White">DECK CHANGES</span><br> +
-Venus only; don't change Snake's deck.<br> +
-PRESS TRIANGLE TO SWITCH TO VENUS. <br> +
-<b>In Deck Tab:</b><br> +
-<span style="color:Red">REMOVE</span> ALL FIM-92B<br> +
-END<br> +
-</html> +
-\\ +
-Equip Snake's Starting Deck if necessary (see below).\\ +
-\\ +
-__SNAKE’S STARTING DECK__:  +
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 062 | Action++  | 1 | +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 245 | Action+ Linkage | 1 | +
-^ 291 | Jack | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 | +
-^ 526 | Action+ Linkage+ | 2 | +
- +
-Move Snake down the stairs and into the small room located on the South side (left side of the screen if you haven't changed the camera angle). Move to the subgoal located by the computer terminal. After the cutscenego back outside of the room and advance West towards the goal. +
- +
- +
-====Stage Control Section==== +
 NO DECK CHANGES\\ NO DECK CHANGES\\
 \\ \\
-__SNAKE'S DECK__: +----
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 062 | Action++  | 1 | +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 245 | Action+ Linkage | 1 | +
-^ 291 | Jack | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 | +
-^ 526 | Action+ Linkage+ | 2 |+
  
-Approach the nearby goal located to the North by the computer terminal from the right side. After the cutscenemove Snake up the stairs then move East along the southern wall to avoid being spotted by the camera. Proceed to the goal at the terminal nearby. After the cutscene, Move Snake two blocks North, then three blocks West and enter prone mode. Crawl under the divider, then stand back up and immediately run North to the next room. Be careful not to run too far to the West when leaving the room or the camera will spot SnakeRun down the next set of stairs and to the subgoal at the last computer terminal. After the cutscene, run to the exit directly to the North.+Hold triangle to skip dialog until the image appears, then mash start or squareDo this for both Consuela and Dalton.
  
-====Stage 3a | Communications Tower====+Mash X and then start or square to skip the title cutscene and Harbor cutscene.
  
-NO DECK CHANGES\\ +**INITIAL HAND** //Solid Snake MGS2+, Jonathan Ingram, Ocelut Unity, Action+ Linkage+x2, ADA+//
-\\ +
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 062 | Action++  | 1 | +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 245 | Action+ Linkage | 1 | +
-^ 291 | Jack | 1 | +
-^ 355 | Briefing| 2 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 | +
-^ 526 | Action+ Linkage| 2 |+
  
-Move Snake East and up the first set of stairs, then into the buildingPunch the guard that stands in the way. Reduce cost to zero and end the turnthen punch him again on your follow up turn to knock him out. Run through the lasers (will cause an instant alertguarding the Western exit to the building and up the next flight of stairs that bring you into the taller building. Run between the two cubicles on the path where the set of lasers and fire extinguisher are and proceed to the end goal at the computer terminal on the Northwest side of the room.+1ADA+ use (**CARD 4**)move with Solid Snake MGS2+ (**CARD 1**), move with Ocelot Unit (**CARD 3**) down the stairsend turn.
  
-====Stage 3b | Communications Tower==== +2. Equip Jack (**CARD 2**), move with Running Man (**CARD 3**) towards door, end turn.
-<html> +
-<span style="color:White">DECK CHANGES</span><br> +
-Snake only; don't change Venus's deck.<br> +
-<br> +
-<b>ID Tab:</b><br> +
-<span style="color:Lime">ADD</span> x4 [130] Cyborg Ninja<br> +
-<span style="color:Lime">ADD</span> x2 [163] Metal Gear Gander<br> +
-<span style="color:Lime">ADD</span> x2 [431] Mass-Produced Ray<br> +
-<span style="color:Lime">ADD</span> x2 [447] Metal Gear Gander+<br> +
-END<br> +
-</html> +
-\\ +
-__SNAKE'S DECK__: +
-**Deck Size: 40** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 062 | Action++  | 1 | +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | +
-^ 168 | JIngram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 245 | Action+ Linkage | 1 | +
-^ 291 | Jack | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 | +
-^ 526 | Action+ Linkage+ | 2 | +
-^ 130 | **Cyborg Ninja** | **4** | +
-^ 163 | **Metal Gear Gander** | **2** +
-^ 431| **Mass-Produced Ray** | **2** | +
-^ 447| **Metal Gear Gander+** | **2** |+
  
-Eliminate all guards to complete the mission. Don't move Snake from the starting positionUse Metal Gear Gander/Metal Gear Ganderor Mass-Produced Ray cards to eliminate all or the majority of guards. There is a very small chance that these cards can kill Snake. If he gets hit two or three timesyou can use Cyborg Ninja to finish off any remaining guards as a backup. Use cost reduction cards to keep cost as low as possible.+3Move with Genome Soldier(**CARD 3**) to terminal, skip cutscene, then Ocelot Unit (**CARD 2**) out the door to the north at the red barrelsend turn.
  
-====Stage 4a | Research Block==== +4. Move with Running Man (**CARD 3**) to middle of yellow crate, end turn.
-<html> +
-<span style="color:White">DECK CHANGES</span><br> +
-Snake only; don't change Venus's deck.<br> +
-<br> +
-<b>Edit Tab:</b><br> +
-<span style="color:Red">REMOVE</span> ALL Cyborg Ninja<br> +
-<span style="color:Red">REMOVE</span> ALL Metal Gear Gander<br> +
-<span style="color:Red">REMOVE</span> ALL Mass-Produced Ray<br> +
-<span style="color:Red">REMOVE</span> ALL Metal Gear Gander+<br>+
  
-END<br> +5. Move with Running Man (**CARD 3**), skip cutscene, MISSION COMPLETE.
-</html> +
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 062 | Action++  | 1 | +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 245 | Action+ Linkage | 1 | +
-^ 291 | Jack | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | JIngram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 | +
-^ 526 | Action+ Linkage+ | 2 |+
  
-===Section A=== 
-On Snake's first turn, use a card that brings his cost up to at least 4, then reduce it to zero. This will bring the cost of all the patrol bots in the area up to 4. Don't spend more than 4 cost in the area and advance to the subgoal.  
  
-===Section B=== +====Stage Control Section====
-Immediately head through the door to the East. Once you end a movement into the following room, a short cutscene will play. Move through the door to the Northwest. Climb up the ladder in the pink room, move past the patrol bot, and head through the door to the East. If the bot prevents you from climbing the ladder due to an alert phase in the previous section, just wait for it to move. Once through the door, run North 4 blocks and enter crawl mode. Move Snake through the short vent and then enter stand mode. Run through the door to the Northwest to complete the stage. +
- +
-====Stage 4b Research Block ====+
  
 NO DECK CHANGES\\ NO DECK CHANGES\\
 \\ \\
-**Deck Size: 30** +---- 
-^ Card Number ^ Name ^ Number of Cards ^ +Mash start or square to skip the cutscene.
-^ 062 | Action++  | 1 | +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 245 | Action+ Linkage | 1 | +
-^ 291 | Jack | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | JIngram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 | +
-^ 526 | Action+ Linkage+ | 2 |+
  
-Head back the same way you took in the last stage. Crawl through the vent to the Southeastenter stand moderun South 4 blocksand enter the pink room through the western door. Run past the Patrol Botclimb down the ladderand move through the door to the West. Instead of heading South here, run up the ramp to the West. Advance to the goal at the North side of the map. +**INITIAL HAND** //Running Man+Jonathan Ingram+JackADA+Chaff Grenade+Action+Linkage//
  
-====Stage 5a | Security Section ==== 
  
-NO DECK CHANGES\\ +1. Move up with Chaff Grenade+ (**CARD 5**), use ADA(**CARD 4**), end turn.
-\\ +
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 062 | Action++  | 1 | +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | JIngram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 245 | Action+ Linkage | 1 | +
-^ 291 | Jack | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 | +
-^ 526 | Action+ Linkage+ | 2 |+
  
-===Section A=== +2Move to Terminal around the East with Running Man(**CARD 1**)move to stairs with Ocelot Unit (**CARD 5**), end turn.
-Incur cost on Snake, then reduce it to zero and end his turnHead down the stairs in the Northeast corner of the room. Lasers along the way will set off an alert, and a cutscene will play. Head through the door to the East. You may need to use Punch or a Raidencard to get around Sukiyaki boxes the block the way. Once you've left the room, head through the northern door. **A cutscene will interrupt Snake's movement on the first block in this room.** A guard may block the stairs to the Northso use Punch or a Raiden+ card to get around him. Climb the stairs to the subgoal+
  
-===Section B=== +3Move up stairs with Double Action (**CARD 3**)move along southern/northern wall with Ocelot Unit (**CARD 4**), end turn.
-Enter the room and head West along the northern wall to avoid being shot at by the turretRun up the set of stairs, and use Punch or Raiden+ if any guards stand in your way to the next set. **A turret will interrupt your movement on the stairs here.**  Proceed to the goal in the Northwest by either using Punch or a Raiden+ card on the guard in the way+
  
-====Stage 5b | Security Section (BOSS: Haram Sarab)====+4. This turn has two variants - equip Jack (**CARD 2**), equip Solid Snake MGS2+ (**CARD 4**), use Sasaki+ (**CARD 3**) OR equip Solid Snake MGS2+ (**CARD 4**), equip Jack (**CARD 2**), use Sasaki+ (**CARD 3**). Move with regular Running Man (**CARD 2**) to terminal, end turn.
  
-<html> +5Move to guard with Running Man+ (**CARD 3**), KO, run along top edge, use Sasaki(**CARD 5**), end turn.
-<span style="color:White">DECK CHANGES</span><br> +
-Snake only; don't change Venus's deck.<br> +
-<br> +
-<b>In Deck Tab:</b><br> +
-<span style="color:Lime">ADD</span> x2 Action++<br> +
-<span style="color:Red">REMOVE</span> ALL Cost -6<br> +
-<span style="color:Red">REMOVE</span> ALL Cost -10<br> +
-<span style="color:Red">REMOVE</span> ALL Running Man<br> +
-<span style="color:Red">REMOVE</span> ALL J. Ingram<br> +
-<span style="color:Red">REMOVE</span> ALL Ocelot Unit<br> +
-<span style="color:Red">REMOVE</span> ALL Jack<br> +
-<span style="color:Red">REMOVE</span> ALL Cost -8<br> +
-<span style="color:Red">REMOVE</span> ALL Cost -12<br> +
-<span style="color:Red">REMOVE</span> ALL Raiden+<br> +
-<span style="color:Red">REMOVE</span> ALL Running Man+<br> +
-<span style="color:Red">REMOVE</span> ALL JIngram+<br> +
-<span style="color:Red">REMOVE</span> ALL Ocelot Unit+<br> +
-<br> +
-<b>ID Tab:</b><br> +
-<span style="color:Lime">ADD</span> x2 [060] Briefing<br> +
-<span style="color:Lime">ADD</span> x3 [066] Double Action:Cost+<br> +
-<span style="color:Lime">ADD</span> x3 [068] Double Action<br> +
-<span style="color:Lime">ADD</span> x2 [073] Extra Turn<br> +
-<span style="color:Lime">ADD</span> x1 [188] Mr. Sigint<br> +
-<span style="color:Lime">ADD</span> x2 [199] Arsenal Gear<br> +
-<span style="color:Lime">ADD</span> x2 [364] Extra Turn+<br> +
-<span style="color:Lime">ADD</span> x2 [433] Olga G.+<br> +
-<span style="color:Lime">ADD</span> x2 [481] Arsenal Gear+<br> +
-<span style="color:Lime">ADD</span> x2 [526] Action+Linkage+<br>+
  
-END<br> +6. Use Action++ (**CARD 6**), move with Genome Soldier(**CARD 5**) off the rail to left, move to terminal with Ocelot Unit (**CARD 4**), skip cutscene, move with Briefing(**CARD 1**), MISSION COMPLETE.
-<br> +
-</html> +
-__SNAKE'S DECK__: +
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 062 | **Action++**  **3** | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 355 | Briefing+ | 2 | +
-^ 434 | Johnny Sasaki| 2 | +
-^ 060 | **Briefing** **2** +
-^ 066 | **Double Action:Cost+** **3** | +
-^ 068 | **Double Action** | **3** | +
-^ 073 | **Extra Turn** | **2** | +
-^ 188 | **MrSigint** | **1** | +
-^ 199 | **Arsenal Gear** | **2** | +
-^ 364 | **Extra Turn+** | **2** | +
-^ 433 | **Olga Gurlukovich+** | **2** | +
-^ 481 | **Arsenal Gear+** | **2** | +
-^ 526 | **Action+Linkage+** | **2** |+
  
-The Infinite Deck strategy is utilized for this stage. Defeat Haram Sarab by prioritizing Snake's Turn and using Arsenal Gear/Arsenal Gear+ cards until he is dead. Snake does not need to move from his starting position.+Mash start or square to skip the cutscene.
  
-**Boss HP Per Difficulty:**\\ + 
-Easy: 800\\ +====Stage 3a Communications Tower====
-Normal: 1000\\ +
-====Stage 4c Research Block====+
  
 NO DECK CHANGES\\ NO DECK CHANGES\\
 \\ \\
-__SNAKE'S DECK__: 
-**Deck Size: 30** 
-^ Card Number ^ Name ^ Number of Cards ^ 
-^ 060 | Briefing | 2 | 
-^ 062 | Action++ | 3 | 
-^ 066 | Double Action:Cost+ | 3 | 
-^ 068 | Double Action | 3 | 
-^ 073 | Extra Turn | 2 | 
-^ 148 | Johnny Sasaki | 2 | 
-^ 188 | Mr. Sigint | 1 | 
-^ 199 | Arsenal Gear | 2 | 
-^ 355 | Briefing+ | 2 | 
-^ 364 | Extra Turn+ | 2 | 
-^ 433 | Olga Gurlukovich+ | 2 | 
-^ 434 | Johnny Sasaki+ | 2 | 
-^ 481 | Arsenal Gear+ | 2 | 
-^ 526 | Action+Linkage+ | 2 | 
  
-__VENUS’S DECK__:  +----
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 371 | Stealth+ | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 |+
  
-Immediately end Snake's turn; only Venus is used for this stage.\\+Mash start or square to skip the cutscene.
  
-Move Venus through the door to the Northeast. Climb up the ladder in the pink roomand exit via the Eastern door. Move North 4 blocks and enter crawl mode. Crawl through the ventand enter Stand mode. Move to the goal at the Northwest end of the room.+**INITIAL HAND** //Ocelot UnitGenome Solider+Ocelot Unit, Action+ Linkage, Chaff Grenade+, Action+Linkage//
  
-====Stage 4d | Research Block (BOSS: Vince)==== 
  
-<html> 
-<span style="color:White">DECK CHANGES</span><br> 
-Snake only; don't change Venus's deck.<br> 
-<br> 
-<b>In Deck Tab:</b><br> 
-<span style="color:Red">REMOVE</span> ALL Arsenal Gear<br> 
-<span style="color:Red">REMOVE</span> ALL Arsenal Gear+<br> 
-<b>ID Tab:</b><br> 
-<span style="color:Lime">ADD</span> x2 [147] Olga G.<br> 
-<span style="color:Lime">ADD</span> x2 [535] Super Dragon<br> 
-END<br> 
-</html> 
-__SNAKE'S DECK__: 
-**Deck Size: 30** 
-^ Card Number ^ Name ^ Number of Cards ^ 
-^ 060 | Briefing | 2 | 
-^ 062 | Action++ | 3 | 
-^ 066 | Double Action:Cost+ | 3 | 
-^ 068 | Double Action | 3 | 
-^ 073 | Extra Turn | 2 | 
-^ 148 | Johnny Sasaki | 2 | 
-^ 188 | Mr. Sigint | 1 | 
-^ 355 | Briefing+ | 2 | 
-^ 364 | Extra Turn+ | 2 | 
-^ 433 | Olga Gurlukovich+ | 2 | 
-^ 434 | Johnny Sasaki+ | 2 | 
-^ 526 | Action+Linkage+ | 2 | 
-^ 147 | **Olga Gurlukovich** | **2** | 
-^ 535 | **Super Dragon** | **2** | 
  
-__VENUS’S DECK__:  +1. Move with Ocelot Unit (**CARD 1**), Genome Soldier(**CARD 2**), and Chaff Grenade+ (**CARD 4**along the bottom to the top of the stairs, end turn.
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 355 | Briefing+
-^ 371 | Stealth| 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | JIngram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 |+
  
-The Infinite Deck strategy is utilized for this stageDefeat Vince by building Snake's cost and then using an M47 Dragon or Super Dragon card on him. Prioritize the Double Action:Cost+ at the start of any turn to maximize your cost accumulation. Refer to the table below. +2Equip Jack (**CARD 3**), move with Ocelot Unit (**CARD 1**) as close as possible to the guard, end turn.
-<html> +
-<!--- __COST NEEDED ACCORDING TO DIFFICULTY__: +
  
-^ Boss HP ^ M47 Dragon ^ Super Dragon ^ +3. End turn by continuing to hold triangle.
-^ Easy: 1000 | ≥100 Cost Needed | ≥67 Cost Needed | +
-^ Normal: 1200 | ≥135 Cost Needed | ≥90 Cost Needed | +
-!---> +
-</html> +
  
-====Stage 4e | Research Block==== +4Move with Running Man(**CARD 1**), use Double Action (**CARD 2**), Running Man+ (**CARD 3**) to the laser sensor, use Ingram (**CARD 4**), end turn. All actions can be mashed.
-<html> +
-<span style="color:White">DECK CHANGES</span><br> +
-Snake only; don't change Venus's deck.<br> +
-<br> +
-<b>In Deck Tab:</b><br> +
-<span style="color:Red">REMOVE</span> ALL Olga G.<br> +
-<span style="color:Red">REMOVE</span> ALL Super Dragon<br> +
-<b>ID Tab:</b><br> +
-<span style="color:Lime">ADD</span> x2 [182] Shagohod<br> +
-<span style="color:Lime">ADD</span> x2 [465] Shagohod+<br> +
-END<br> +
-</html> +
-__SNAKE'S DECK__: +
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 060 | Briefing | 2 | +
-^ 062 | Action++ | 3 | +
-^ 066 | Double Action:Cost+ | 3 | +
-^ 068 | Double Action | 3 | +
-^ 073 | Extra Turn | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 188 | Mr. Sigint | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 364 | Extra Turn+ | 2 | +
-^ 433 | Olga Gurlukovich+ | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 526 | Action+Linkage+ | 2 | +
-^ 182 | **Shagohod** | **2** +
-^ 465 | **Shagohod+** **2** |+
  
-__VENUS’S DECK__: +5. Move with both Genome Soldier+ (**CARDS 1, 3**), to the left and up towards the terminal, MISSION COMPLETE.
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 371 | Stealth+ | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | JIngram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 |+
  
 +Mash start or square to skip the cutscene.
  
-Immediately end Snake's turn; Only Venus needs to move for the first part of this stage. Move her through the door to the East. Crawl through the vent to the Southeast of the room, enter stand mode, run South 4 blocks, and enter the pink room through the western door. 
- 
-After the cutscene, Snake will be moved into the room. End Venus's turn and utilize the Infinite Deck Strategy with Snake to defeat the 14 Sukiyaki-Box robots. Move Snake down the ladder, then 2 blocks East, and 2 block South so that he has a Sukiyaki Box adjacent to the East, and a "server block" to the South. Use a Shagohod or Shagohod+ card to defeat all enemies.  
- 
-====Stage 4f | Research Block==== 
- 
-NO DECK CHANGES\\ 
-\\ 
- 
-This stage is just a cutscene. Skip it. 
- 
-====Stage 6 | Terminal==== 
  
 +====Stage 3b | Communications Tower====
 <html> <html>
 <span style="color:White">DECK CHANGES</span><br> <span style="color:White">DECK CHANGES</span><br>
 Snake only; don't change Venus's deck.<br> Snake only; don't change Venus's deck.<br>
 <br> <br>
-<b>In Deck Tab:</b><br> +<b>COST Tab:</b><br> 
-<span style="color:Red">REMOVE</span> ALL Briefing<br> +<span style="color:Lime">ADD</span> x2 [156Metal Gear<br> 
-<span style="color:Red">REMOVE</span> x2 Action++<br> +<span style="color:Lime">ADD</span> x2 [440Metal Gear+<br>
-<span style="color:Red">REMOVE</span> ALL Double Action:Cost+<br> +
-<span style="color:Red">REMOVE</span> ALL Double Action<br> +
-<span style="color:Red">REMOVE</span> ALL Extra Turn<br> +
-<span style="color:Red">REMOVE</span> ALL Shagohod<br> +
-<span style="color:Red">REMOVE</span> ALL Mr. Sigint<br> +
-<span style="color:Red">REMOVE</span> ALL Extra Turn+<br> +
-<span style="color:Red">REMOVE</span> ALL Olga+<br> +
-<span style="color:Red">REMOVE</span> ALL Shagohod+<br> +
-<span style="color:Red">REMOVE</span> ALL Action+Linkage+<br> +
- +
-<b>ID Tab:</b><br> +
-<span style="color:Lime">ADD</span> x2 [115] Cost -6<br> +
-<span style="color:Lime">ADD</span> x2 [121] Cost -10<br> +
-<span style="color:Lime">ADD</span> x2 [157] Running Man<br> +
-<span style="color:Lime">ADD</span> x2 [168] J. Ingram<br> +
-<span style="color:Lime">ADD</span> x1 [175] Ocelot Unit<br> +
-<span style="color:Lime">ADD</span> x1 [291] Jack<br> +
-<span style="color:Lime">ADD</span> x2 [404] Cost -8<br> +
-<span style="color:Lime">ADD</span> x2 [410] Cost -12<br> +
-<span style="color:Lime">ADD</span> x3 [435] Raiden+<br> +
-<span style="color:Lime">ADD</span> x2 [441] Running Man+<br> +
-<span style="color:Lime">ADD</span> x2 [452J. Ingram+<br> +
-<span style="color:Lime">ADD</span> x2 [459Ocelot Unit+<br>+
 END<br> END<br>
 </html> </html>
- +\\ 
-__SNAKE'S DECK__:+__SNAKESTARTING DECK__: 
 **Deck Size: 30** **Deck Size: 30**
-^ Card Number ^ Name ^ Number of Cards ^ 
-^ 062 | **Action++**  | **1** | 
-^ 148 | Johnny Sasaki | 2 | 
-^ 355 | Briefing+ | 2 | 
-^ 434 | Johnny Sasaki+ | 2 | 
-^ 115 | **Cost -6** | **2** | 
-^ 121 | **Cost -10** | **2** | 
-^ 157 | **Running Man** | **2** | 
-^ 168 | **J. Ingram** | **2** | 
-^ 175 | **Ocelot Unit** | **1** | 
-^ 291 | **Jack** | **1** | 
-^ 404 | **Cost -8** | **2** | 
-^ 410 | **Cost -12** | **2** | 
-^ 435 | **Raiden+** | **3** | 
-^ 441 | **Running Man+** | **2** | 
-^ 452 | **J. Ingram+** | **2** | 
-^ 459 | **Ocelot Unit+** | **2** | 
- 
-__VENUS’S DECK__: 
-**Deck Size: 30** 
-^ Card Number ^ Name ^ Number of Cards ^ 
-^ 115 | Cost -6 | 2 | 
-^ 121 | Cost -10 | 2 | 
-^ 148 | Johnny Sasaki | 2 | 
-^ 157 | Running Man | 2 | 
-^ 168 | J. Ingram | 2 | 
-^ 175 | Ocelot Unit | 1 | 
-^ 355 | Briefing+ | 2 | 
-^ 371 | Stealth+ | 1 | 
-^ 404 | Cost -8 | 2 | 
-^ 410 | Cost -12 | 2 | 
-^ 428 | Solid Snake (MGS2)+ | 1 | 
-^ 434 | Johnny Sasaki+ | 2 | 
-^ 435 | Raiden+ | 3 | 
-^ 441 | Running Man+ | 2 | 
-^ 452 | J. Ingram+ | 2 | 
-^ 459 | Ocelot Unit+ | 2 | 
- 
-Run North up the train track until you make it to the last ladder on the left. Reach the goal with both characters. 
- 
-====Stage 7 | Cargo Train==== 
- 
-<html> 
-<span style="color:White">DECK CHANGES</span><br> 
-<b>ID Tab:</b><br> 
-<span style="color:Lime">ADD</span> x2 [494] KODOQUE+<br> 
-PRESS TRIANGLE TO SWITCH TO VENUS<br> 
-<span style="color:Lime">ADD</span> x2 [494] KODOQUE+<br> 
-END<br> 
-</html> 
-__SNAKE'S DECK__: 
-**Deck Size: 32** 
 ^ Card Number ^ Name ^ Number of Cards ^ ^ Card Number ^ Name ^ Number of Cards ^
 ^ 062 | Action++  | 1 | ^ 062 | Action++  | 1 |
-115 Cost -6 2 | +068 Double Action |
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 |+
 ^ 157 | Running Man | 2 | ^ 157 | Running Man | 2 |
-^ 168 | J. Ingram | +^ 156 | **Metal Gear** | **2** | 
-^ 175 | Ocelot Unit | |+^ 168 | Jonathan Ingram | 
 +^ 175 | Ocelot Unit | 2 | 
 +^ 245 | Action+ Linkage | 2 |
 ^ 291 | Jack | 1 | ^ 291 | Jack | 1 |
 +^ 306 | Chaff Grenade+ | 2 |
 ^ 355 | Briefing+ | 2 | ^ 355 | Briefing+ | 2 |
-404 Cost -8 +412 Genome Solider+ 
-410 Cost -12 |+428 Solid Snake MGS2+ |
 ^ 434 | Johnny Sasaki+ | 2 | ^ 434 | Johnny Sasaki+ | 2 |
-435 Raiden+ | |+440 **Metal Gear+** **2** |
 ^ 441 | Running Man+ | 2 | ^ 441 | Running Man+ | 2 |
-^ 452 | J. Ingram+ | 2 |+^ 452 | Jonathan Ingram+ | 2 
 +^ 457 | ADA+ | 1 |
 ^ 459 | Ocelot Unit+ | 2 | ^ 459 | Ocelot Unit+ | 2 |
-494 **KODOQUE+** **2** |+526 Action+ Linkage+ | 2 |
  
-__VENUS’S DECK__: +----
-**Deck Size: 32** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 371 | Stealth+ | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 | +
-^ 494 | **KODOQUE+** | **2** |+
  
-Snake or Venus need to use a KODOQUE+ to wipe out the guards all at once (if more than one guard is killed in one turn but not all of them, reinforcements with higher HP will appear). If Snake does have KODOQUE+, move two blocks North and use it.+Mash start or square to skip the cutscene.
  
-If Snake doesn't have KODOQUEin his first handmulligan and reduce cost to zero. If Venus has KODOQUEin the first or second hand (bear in mind that she has 3 Rest)move her two blocks North and one Block Westfacing towards the guards. Then, use the KODOQUEcard.+**INITIAL HAND** //Running Man+, Johnny Sasaki+, Metal Gear+Genome Soldier+, Jack, Metal Gear//
  
-If neither character has the KODOQUE+ card in their first turns, use mulligan cards and reduce cost to zeroThe guards will move and acquire cost. If the nearest guard moves two blocks SouthSnake or Venus may have to punch the guard off the train so that a KODOQUEcard can be optimally used in that position.+1Use Metal Gear (**CARD 6**)then Metal Gear(**CARD 3**), MISSION COMPLETE.
  
 +Mash start or square to skip the cutscene.
  
-====Stage 8a | Residential Area==== 
  
 +====Stage 4a | Research Block====
 <html> <html>
 <span style="color:White">DECK CHANGES</span><br> <span style="color:White">DECK CHANGES</span><br>
-<b>ID Tab:</b><br> +Snake only; don't change Venus's deck.<br> 
-<span style="color:Red">REMOVE</span> ALL KODOQUE+<br> +<br> 
-PRESS TRIANGLE TO SWITCH TO VENUS<br> +<b>In Deck Tab:</b><br> 
-<span style="color:Red">REMOVE</span> ALL KODOQUE+<br>+<span style="color:Red">REMOVE</span> ALL Metal Gear<br> 
 +<span style="color:Red">REMOVE</span> ALL Metal Gear+<br> 
 +<b>Inputs: 2 inputs down, 2 inputs right, L or R, 4 inputs down, 2 inputs right, O O, X, Up, O, Up O O.</b><br> 
 END<br> END<br>
 </html> </html>
-__SNAKE'DECK__:+__SNAKE'DECK:__
 **Deck Size: 30** **Deck Size: 30**
 ^ Card Number ^ Name ^ Number of Cards ^ ^ Card Number ^ Name ^ Number of Cards ^
 ^ 062 | Action++  | 1 | ^ 062 | Action++  | 1 |
-115 Cost -6 2 | +068 Double Action |
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 |+
 ^ 157 | Running Man | 2 | ^ 157 | Running Man | 2 |
-^ 168 | J. Ingram | +^ 168 | Jonathan Ingram | 
-^ 175 | Ocelot Unit | |+^ 175 | Ocelot Unit | 2 | 
 +^ 245 | Action+ Linkage | 2 |
 ^ 291 | Jack | 1 | ^ 291 | Jack | 1 |
 +^ 306 | Chaff Grenade+ | 2 |
 ^ 355 | Briefing+ | 2 | ^ 355 | Briefing+ | 2 |
-404 Cost -8 +412 Genome Solider+ 
-410 Cost -12 |+428 Solid Snake MGS2+ |
 ^ 434 | Johnny Sasaki+ | 2 | ^ 434 | Johnny Sasaki+ | 2 |
-^ 435 | Raiden+ | 3 | 
 ^ 441 | Running Man+ | 2 | ^ 441 | Running Man+ | 2 |
-^ 452 | J. Ingram+ | 2 |+^ 452 | Jonathan Ingram+ | 2 
 +^ 457 | ADA+ | 1 |
 ^ 459 | Ocelot Unit+ | 2 | ^ 459 | Ocelot Unit+ | 2 |
 +^ 526 | Action+ Linkage+ | 2 |
  
-__VENUS’S DECK__: +---- 
-**Deck Size: 30** +Mash start or square to skip the cutscene.
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 371 | Stealth+ | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | JIngram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 |+
  
-All guards start with 10 cost. Advance Snake and Venus to the goal downstairs in the Northwest side of the room.+**INITIAL HAND** //Action++, Ocelot Unit, Jack, Chaff Grenade+, Action+Linkage, Johnny Sasaki+//
  
-====Stage 8b | Residential Area====+1. Use Action++ (**CARD 1**), Equip Jack (**CARD 3**), Move with Ocelot Unit (**CARD 2**), Use Sasaki+ (**CARD 5**), Move with Running Man+ (**CARD 2**) and Ocelot Unit (**CARD 3**) to Objective Marker, skip cutscene, end turn.
  
-NO DECK CHANGES+2. Move with Running Man (**CARD 2**), Use Double Action (**CARD 3**), Move with both Genome Soldier+ (**CARDS 4, 5**) along the wall to avoid sentry, Use Sasaki+ (**CARD 1**), Move with Solid Snake MGS2+ (**CARD 1**), Running Man (**CARD 3**) and Genome Soldier+ (**CARD 5**) to the Vent, end turn.
  
-__SNAKE'S DECK__: +3. Move with Genome Soldier+ (**CARD 5**) through vent, move with Running Man (**CARD 4**) into Door, skip both cutscenes, MISSION COMPLETE.
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 062 | Action++  | 1 | +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | JIngram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 291 | Jack | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 |+
  
-__VENUS’S DECK__: +====Stage 4b Research Block ====
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 371 | Stealth+ | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 |+
  
-Don't move Snake on this stage; only Venus needs to get to the secret underground entrance. Move her through the western (left) door. In the hallway, proceed through the next western (left) door. End her turn as soon as she enters the room. The patrol bot will move towards the room dividers. Move Venus to the block in the Northwest corner and enter Crawl mode. Crawl through the vent to the North and enter Stand mode. The secret underground entrance is the block between the two most Eastern aquariums on the Northern wall (OR between the second and third aquarium). +NO DECK CHANGES\\
- +
-====Stage 10a | Secondary Bridge==== +
- +
-NO DECK CHANGES+
 \\ \\
-This stage is just a cutscene. Skip it. 
  
-====Stage 9a | Metal Gear Prototype Factory====+----
  
-NO DECK CHANGES+Mash start or square to skip the cutscene.
  
-__SNAKE'S DECK__: +**INITIAL HAND** //Ocelot Unit+Johnny Sasaki+ Genome Soldier+, Action+Linkage, Action++, Chaff Grenade+//
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 062 | Action++  | 1 | +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 291 | Jack | 1 | +
-^ 355 | Briefing| 2 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden| 3 | +
-^ 441 | Running Man| 2 | +
-^ 452 | J. Ingram| 2 | +
-^ 459 | Ocelot Unit| 2 |+
  
-__VENUS’S DECK__: 
-**Deck Size: 30** 
-^ Card Number ^ Name ^ Number of Cards ^ 
-^ 115 | Cost -6 | 2 | 
-^ 121 | Cost -10 | 2 | 
-^ 148 | Johnny Sasaki | 2 | 
-^ 157 | Running Man | 2 | 
-^ 168 | J. Ingram | 2 | 
-^ 175 | Ocelot Unit | 1 | 
-^ 355 | Briefing+ | 2 | 
-^ 371 | Stealth+ | 1 | 
-^ 404 | Cost -8 | 2 | 
-^ 410 | Cost -12 | 2 | 
-^ 428 | Solid Snake (MGS2)+ | 1 | 
-^ 434 | Johnny Sasaki+ | 2 | 
-^ 435 | Raiden+ | 3 | 
-^ 441 | Running Man+ | 2 | 
-^ 452 | J. Ingram+ | 2 | 
-^ 459 | Ocelot Unit+ | 2 | 
  
-Considering how large the starting area isit's really important to keep cost to zero as much as possible on this stage. For Snake's and Venus's first turn, incur cost and reduce it to zero without moving so that every guard in the area will have at least 4 cost.+1. Move with Ocelot Unit+ (**CARD 1**) to CornerUse Chaff Grenade+ (**CARD 6**), Use Action++ (**CARD 5**), end turn.
  
-Proceed to the first guard and use Punch to knock him outthen head down the balcony to the final ladder and climb down. Move through the giant door, into the larger room. Proceed up the ramp on the West side and through the door. In this roommove down the ramp and through the guards to the West of the electrified floor (Raiden and Punch will be useful here). Advance to the subgoal to the North.+2. Use Double Action (**CARD 3**), Move with Genome Soldier+ (**CARD 2**) into ventUse Sasaki+ (**CARD 1**), Move with Genome Soldier+ (**CARD 2**), Solid Snake MGS2+ (**CARD 3**), Genome Soldier+ (**CARD 4**), Ocelot Unit+ (**CARD 5**), ADA+ (**CARD 6**) to the bottom right of the lower sentry bot.
  
-In this subareaVenus needs Stealth+ and Solid Snake(MGS2)+ equipped. If they're not equippedmulligan at the entrance to the room until you have them both equipped. Only Venus needs to get to the goal. Move her up the ladder. If the shielded unit prevents her from being able to hang off the railing where the orange flooring isuse Punch on him until he is knocked out and/or out of the way. Hang on the railing and drop down. Advance to the ladder on the Southwest side. You will either need to use Raiden or Punch the guard standing in front of the ladder. Do not move to the block where the oil spill isor Venus will lose her equipped cards.+3. Equip Jack (**CARD 3**)Use Briefing (**CARD 1**), Move with Running Men (**CARD 23**) to the east rampEnd turn.
  
-Once Venus is up the ladder, either use a Raiden card to land on the flamethrower unit, or run up to him and Punch him off the balconyProceed to the next ladder and climb it, then run up to the ladder heading back down. Climb down to the bottom floor againand head towards the goal where the PSG1 is +4Move with Ocelot Unit (**CARD 2**) and Running Man (**CARD 3**), Use Sasaki/Briefing (**CARD 4 OR 1**), Mash for Running Man (**CARD 1**), then move with Ocelot Unit (**CARD 3**) to doorMISSION COMPLETE.
- +
-====Stage 9b | Metal Gear Prototype Factory (BOSS: Golab)====+
  
 +Mash start or square to skip the cutscene.
 +====Stage 5a | Security Section ====
 <html> <html>
 <span style="color:White">DECK CHANGES</span><br> <span style="color:White">DECK CHANGES</span><br>
 Snake only; don't change Venus's deck.<br> Snake only; don't change Venus's deck.<br>
 +<br>
 <b>In Deck Tab:</b><br> <b>In Deck Tab:</b><br>
-<span style="color:Lime">ADD</span> x2 Action++<br> +<span style="color:Lime">ADD</span> x1 Solid Snake (MGS2)+<br> 
-<span style="color:Red">REMOVE</span> ALL Cost -6<br> +<b>InputsR, 3 Inputs Down, 1 Input Left, O O</b><br>
-<span style="color:Red">REMOVE</spanALL Cost -10<br> +
-<span style="color:Red">REMOVE</span> ALL Running Man<br> +
-<span style="color:Red">REMOVE</span> ALL Jonathan Ingram<br> +
-<span style="color:Red">REMOVE</span> ALL Ocelot Unit<br> +
-<span style="color:Red">REMOVE</span> ALL Jack<br> +
-<span style="color:Red">REMOVE</span> ALL Cost -8<br> +
-<span style="color:Red">REMOVE</span> ALL Cost -12<br> +
-<span style="color:Red">REMOVE</span> ALL Cost Raiden+<br> +
-<span style="color:Red">REMOVE</span> ALL Running Man+<br> +
-<span style="color:Red">REMOVE</span> ALL Jonathan Ingram+<br> +
-<span style="color:Red">REMOVE</span> ALL Ocelot Unit+<br> +
 <b>ID Tab:</b><br> <b>ID Tab:</b><br>
-<span style="color:Lime">ADD</span> x2 [060] Briefing<br> +<span style="color:Lime">ADD</span> x1 [130Cyborg Ninja<br> 
-<span style="color:Lime">ADD</span> x3 [066] Double Action:Cost+<br> +<b>InputsR, U/D, O O</b><br>
-<span style="color:Lime">ADD</span> x3 [068] Double Action<br> +
-<span style="color:Lime">ADD</span> x2 [073] Extra Turn<br> +
-<span style="color:Lime">ADD</span> x2 [147] Olga G.<br> +
-<span style="color:Lime">ADD</span> x1 [188Mr. Sigint<br> +
-<span style="color:Lime">ADD</span> x2 [364] Extra Turn+<br> +
-<span style="color:Lime">ADD</span> x2 [433] Olga G.+<br> +
-<span style="color:Lime">ADD</spanx2 [526] Action+Linkage+<br> +
-<span style="color:Lime">ADD</span> x2 [535] Super Dragon<br>+
 END<br> END<br>
 </html> </html>
- +**Deck Size: 32**
-__SNAKE'S DECK__: +
-**Deck Size: 30**+
 ^ Card Number ^ Name ^ Number of Cards ^ ^ Card Number ^ Name ^ Number of Cards ^
-^ 062 | **Action++**  **3** | +^ 062 | Action++ 
-^ 148 | Johnny Sasaki | 2 | +^ 068 | Double Action | 
-^ 355 | Briefing+ | 2 | +130 | **Cyborg Ninja** | **1** |
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 060 | **Briefing** | **2** | +
-^ 066 | **Double Action:Cost+** | **3** +
-^ 068 | **Double Action** **3** +
-073 | **Extra Turn** | **2** | +
-^ 147 | **Olga Gurlukovich** | **2** | +
-^ 188 | **Mr. Sigint** | **1** +
-^ 364 | **Extra Turn+** | **2** | +
-^ 433 | **Olga Gurlukovich+** | **2** | +
-^ 526 | **Action+Linkage+** | **2** | +
-^ 535 | **Super Dragon** | **2** | +
- +
-__VENUS’S DECK__: +
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 |+
 ^ 157 | Running Man | 2 | ^ 157 | Running Man | 2 |
-^ 168 | J. Ingram | +^ 168 | J. Ingram | 
-^ 175 | Ocelot Unit | 1 |+^ 175 | Ocelot Unit | 2 | 
 +^ 245 | Action+ Linkage | 2 | 
 +^ 291 | Jack | 1 
 +^ 306 | Chaff Grenade+ | 2 |
 ^ 355 | Briefing+ | 2 | ^ 355 | Briefing+ | 2 |
-371 Stealth+ | 1 | +412 Genome Solider+ | 
-^ 404 | Cost -8 | 2 | +^ 428 | **Solid Snake MGS2+** **2** |
-^ 410 | Cost -12 | 2 +
-^ 428 | Solid Snake (MGS2)+ | |+
 ^ 434 | Johnny Sasaki+ | 2 | ^ 434 | Johnny Sasaki+ | 2 |
-^ 435 | Raiden+ | 3 | 
 ^ 441 | Running Man+ | 2 | ^ 441 | Running Man+ | 2 |
 ^ 452 | J. Ingram+ | 2 | ^ 452 | J. Ingram+ | 2 |
 +^ 457 | ADA+ | 1 |
 ^ 459 | Ocelot Unit+ | 2 | ^ 459 | Ocelot Unit+ | 2 |
 +^ 526 | Action+ Linkage+ | 2 |
  
-Snake will utilize the Infinite Deck strategy for this fight. Maintain his turn and accumulate at least 87 cost before using a Super Dragon to defeat Golab. 
  
-====Stage 9c | Metal Gear Prototype Factory (BOSS: KODOQUE)====+----
  
-<html> +Mash start or square to skip the cutscene.
-<span style="color:White">DECK CHANGES</span><br> +
-<b>In Deck Tab:</b><br> +
-<span style="color:Red">REMOVE</span> ALL Olga G.<br> +
-<b>ID Tab:</b><br> +
-<span style="color:Lime">ADD</span> x2 [254] M47 Dragon<br> +
-PRESS TRIANGLE TO SWITCH TO VENUS<br> +
-<span style="color:Lime">ADD</span> x4 [008] FIM-92B<br> +
-<span style="color:Lime">ADD</span> x4 [565] FIM-92A<br> +
-END<br> +
-</html>+
  
-__SNAKE'S DECK__: +**INITIAL HAND** //ADA+, Chaff Grenade+, Running Man+, Jonathan Ingram, Solid Snake MGS2+, Jack//
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 060 | Briefing | 2 | +
-^ 062 | Action++ | 3 | +
-^ 066 | Double Action:Cost| 3 | +
-^ 068 | Double Action | 3 | +
-^ 073 | Extra Turn | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 188 | Mr. Sigint| 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 364 | Extra Turn+ | 2 | +
-^ 433 | Olga Gurlukovich+ | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 526 | Action+Linkage+ | 2 | +
-^ 535 | Super Dragon | 2 | +
-^ 254 | **M47 Dragon** | **2** |+
  
-__VENUS’S DECK__: +1. Use Chaff Grenade+ and mash up to throw in front of the guard((It is ~0.5-1 second faster to reduce the guard's movement versus tossing it in front of Snake)) (**CARD 2**), equip Solid Snake MGS2+ (**CARD 5**), end turn. 
-**Deck Size: 38** + 
-^ Card Number ^ Name ^ Number of Cards ^ +2. Move with Running Man+ (**CARD 2**) to cubicle, skip cutscene, use Ocelot Unit (**CARD 5**) to enter room, end turn.
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | +
-^ 355 | Briefing+ | 2 | +
-^ 371 | Stealth+ | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 | +
-^ 008 | **FIM-92B** **4** | +
-^ 565 | **FIM-92A** **4** |+
  
-Skip Snake's and Venus's first turnKODOQUE will either expose its missile slots on its "arms" or will prepare for a laser attack. If it is preparing for the laser attack, continue to skip your characters' turns until it arms its missiles. Have Snake use the Infinite Turn strategy with M47 Dragon cards and Super Dragon cards to blow up both of KODOQUE's arms. Since those cards have different damage valuespay attention to how much damage Snake will deal in accordance with his cost before attacking. Snake needs at least 50 cost if using M47 Dragon cards and needs at least 34 cost if using Super Dragon cards. If his cost is too low to destroy either of KODOQUE's arms, just accumulate more cost.+3Use ADA+ (**CARD 1**) and equip Jack (**CARD 3**)end turn.
  
-Once Snake has shot both of KODOQUE's arms offend his turn without using an Extra Turn/Extra Turncard. Continually end Venus'turn until KODOQUE gets a turn. It should now bend down and prepare an ultimate attack. Have Venus finish it off by keeping cost to zero and using FIM-92B and FIM-92A cards.+4. Move with Chaff Grenade+ (**CARD 5**) into roomskip cutscene, move with Genome Soldier(**CARD 4**) along right wall ending at nearest cubicle to stair guard, end turn.
  
-====Stage 10b Secondary Bridge====+5. Move with Ocelot Unit+ (**CARD 6**) to marker, move along top wall with Ocelot Unit (**CARD 5**), end turn. 
 + 
 +6. Move with Genome Soldier+ (**CARD 2**) past guard, use Sasaki+ (**CARD 3**), move with Ocelot Unit+ (**CARD 3**), mash Cyborg Ninja (**CARD 1**), end turn. 
 + 
 +7. Move with Genome Soldier+ (**CARD 1**), Move with Running Man (**CARD 2**), punch guard, run to door, skip cutscene, MISSION COMPLETE. 
 + 
 + 
 +====Stage 5b Security Section (BOSS: Harab Serap)====
  
 <html> <html>
 <span style="color:White">DECK CHANGES</span><br> <span style="color:White">DECK CHANGES</span><br>
 +Snake only; don't change Venus's deck.<br>
 +<br>
 <b>In Deck Tab:</b><br> <b>In Deck Tab:</b><br>
-<span style="color:Red">REMOVE</span> ALL Briefing<br> +<span style="color:Red">REMOVE</span> x1 [428] Solid Snake MGS2+<br> 
-<span style="color:Red">REMOVE</span> x2 Action++<br> +<b>InputsR, 3 Inputs Down, 1 Input Right, O O</b><br> 
-<span style="color:Red">REMOVE</span> ALL Double Action:Cost+<br> +<b>CATEGORY Tab:</b><br> 
-<span style="color:Red">REMOVE</spanALL Double Action<br> +<span style="color:Lime">ADD</span> x4 [485M1A2<br> 
-<span style="color:Red">REMOVE</span> ALL Extra Turn<br> +<span style="color:Lime">ADD</span> x1 [481Arsenal Gear+<br>
-<span style="color:Red">REMOVE</span> ALL M47 Dragon<br> +
-<span style="color:Red">REMOVE</span> ALL Extra Turn+<br> +
-<span style="color:Red">REMOVE</span> ALL Olga+<br> +
-<span style="color:Red">REMOVE</span> ALL Mr. Sigint+<br> +
-<span style="color:Red">REMOVE</span> ALL Action+Linkage+<br> +
-<span style="color:Red">REMOVE</span> ALL Super Dragon<br> +
-PRESS TRIANGLE TO SWITCH TO VENUS<br> +
-<span style="color:Red">REMOVE</span> ALL FIM-92B<br> +
-<span style="color:Red">REMOVE</span> ALL FIM-92A<br> +
-PRESS TRIANGLE TO SWITCH TO SNAKE<br> +
-<b>ID Tab:</b><br> +
-<span style="color:Lime">ADD</span> x2 [115Cost -6<br> +
-<span style="color:Lime">ADD</span> x2 [121] Cost -10<br> +
-<span style="color:Lime">ADD</span> x2 [157] Running Man<br> +
-<span style="color:Lime">ADD</span> x2 [168] J. Ingram<br> +
-<span style="color:Lime">ADD</span> x1 [175] Ocelot Unit<br> +
-<span style="color:Lime">ADD</span> x1 [291] Jack<br> +
-<span style="color:Lime">ADD</span> x2 [404] Cost -8<br> +
-<span style="color:Lime">ADD</span> x2 [410] Cost -12<br> +
-<span style="color:Lime">ADD</span> x3 [435] Raiden+<br> +
-<span style="color:Lime">ADD</span> x2 [441] Running Man+<br> +
-<span style="color:Lime">ADD</span> x2 [452] J. Ingram+<br> +
-<span style="color:Lime">ADD</span> x2 [459Ocelot Unit+<br>+
 END<br> END<br>
 </html> </html>
- 
 __SNAKE'S DECK__: __SNAKE'S DECK__:
-**Deck Size: 30**+**Deck Size: 36**
 ^ Card Number ^ Name ^ Number of Cards ^ ^ Card Number ^ Name ^ Number of Cards ^
-^ 062 | **Action++**  **1** +^ 062 | Action++  | 1 | 
-148 Johnny Sasaki 2 | +068 Double Action | 1 | 
-^ 355 | Briefing+ | 2 | +130 Cyborg Ninja | 1 |
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 115 | **Cost -6** | **2** | +
-^ 121 | **Cost -10** | **2** | +
-^ 157 | **Running Man** | **2** | +
-^ 168 | **J. Ingram** | **2** | +
-^ 175 | **Ocelot Unit** | **1** +
-291 **Jack** **1** | +
-^ 404 | **Cost -8** | **2** | +
-^ 410 | **Cost -12** | **2** | +
-^ 435 | **Raiden+** | **3** | +
-^ 441 | **Running Man+** | **2** | +
-^ 452 | **J. Ingram+** | **2** | +
-^ 459 | **Ocelot Unit+** | **2** | +
- +
-__VENUS’S DECK__: +
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 |+
 ^ 157 | Running Man | 2 | ^ 157 | Running Man | 2 |
-^ 168 | J. Ingram | +^ 168 | J. Ingram | 
-^ 175 | Ocelot Unit | 1 |+^ 175 | Ocelot Unit | 2 | 
 +^ 245 | Action+ Linkage | 2 | 
 +^ 291 | Jack | 1 
 +^ 306 | Chaff Grenade+ | 2 |
 ^ 355 | Briefing+ | 2 | ^ 355 | Briefing+ | 2 |
-371 Stealth+ | 1 | +412 Genome Solider+ | |
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 |+
 ^ 434 | Johnny Sasaki+ | 2 | ^ 434 | Johnny Sasaki+ | 2 |
-^ 435 | Raiden+ | 3 | 
 ^ 441 | Running Man+ | 2 | ^ 441 | Running Man+ | 2 |
 ^ 452 | J. Ingram+ | 2 | ^ 452 | J. Ingram+ | 2 |
 +^ 457 | ADA+ | 1 |
 ^ 459 | Ocelot Unit+ | 2 | ^ 459 | Ocelot Unit+ | 2 |
 +^ 481 | **Arsenal Gear+** | **1** |
 +^ 485 | **M1A2** | **4** |
 +^ 526 | Action+ Linkage+ | 2 |
  
-Get both characters across the map to the goal on the other side. Start out by having both Snake and Venus incur cost and then reduce it to zero in the same turn. This will ensure that all the enemies on the stage have at least 4 cost. Use either a Raiden+ card or use Punch to deal with the guard holding a shield that blocks the path just past the first ladder. Once you've dealt with the guard, you can use a Raiden+ card to flip across the gap in order to save the moment, or just run around along the path if you don't have one. Continue North to the goal.+----
  
 +**Boss HP Per Difficulty:**\\
 +Easy: 800\\
 +Normal: 1000\\
  
-====Stage 11a | ??? 1F====+Mash start or square to skip the cutscene.
  
-NO DECK CHANGES+**INITIAL HAND** //Jonathan Ingram+, Running Man+, Cyborg Ninja, Action+Linkage, Johnny Sasaki+x2//
  
-__SNAKE'S DECK__: +1. Move with Running Man+ (**CARD 2**) to bottom right of Harab Serap, use Sasaki+ (**CARD 4**), use Action++ (**CARD 6**), use Arsenal Gear(**CARD 5**), use M1A2 (**CARD 2**), MISSION COMPLETE.
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 062 | Action++  | 1 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 355 | Briefing+ | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 115 | Cost -| 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 291 | Jack | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 435 | Raiden| 3 | +
-^ 441 | Running Man+ | +
-^ 452 | JIngram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 |+
  
-__VENUS’S DECK__: +Mash start or square to skip the cutscene.
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | JIngram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 371 | Stealth+ | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 |+
  
-Advance to the goal. There are three Tengu guards on this stage that start out with 0 cost. Make sure to move both characters through the first doorway to avoid being blocked by the first Tengu. You can either bait the second Tengu away from the next doorway, or use Punch to knock him out of the way. Climb down the ladder in the next room, and use Punch to knock the third Tengu into the High Tech Soldier. Climb the next ladder and enter the last room. A short cutscene will play when Snake ends his turn in this room.  +====Stage 4c Research Block====
- +
-====Stage 11b ??? 2F (BOSS: Chaigadiel) ====+
  
 <html> <html>
 <span style="color:White">DECK CHANGES</span><br> <span style="color:White">DECK CHANGES</span><br>
-Snake only; don't change Venus's deck.<br> 
 <b>In Deck Tab:</b><br> <b>In Deck Tab:</b><br>
-<span style="color:Lime">ADD</span> x2 Action++<br> +<span style="color:Lime">ADD</span> x1 Action++<br> 
-<span style="color:Red">REMOVE</span> ALL Cost -6<br> +<span style="color:Lime">ADD</span> x2 Double Action<br> 
-<span style="color:Red">REMOVE</span> ALL Cost -10<br>+<span style="color:Red">REMOVE</span> ALL Cyborg Ninja<br>
 <span style="color:Red">REMOVE</span> ALL Running Man<br> <span style="color:Red">REMOVE</span> ALL Running Man<br>
 <span style="color:Red">REMOVE</span> ALL Jonathan Ingram<br> <span style="color:Red">REMOVE</span> ALL Jonathan Ingram<br>
 <span style="color:Red">REMOVE</span> ALL Ocelot Unit<br> <span style="color:Red">REMOVE</span> ALL Ocelot Unit<br>
 <span style="color:Red">REMOVE</span> ALL Jack<br> <span style="color:Red">REMOVE</span> ALL Jack<br>
-<span style="color:Red">REMOVE</span> ALL Cost -8<br> +<span style="color:Red">REMOVE</span> ALL Chaff Grenade+<br> 
-<span style="color:Red">REMOVE</span> ALL Cost -12<br> +<span style="color:Red">REMOVE</span> ALL Genome Soldier+<br> 
-<span style="color:Red">REMOVE</span> ALL Cost Raiden+<br>+<span style="color:Red">REMOVE</span> ALL Solid Snake (MGS2)+<br>
 <span style="color:Red">REMOVE</span> ALL Running Man+<br> <span style="color:Red">REMOVE</span> ALL Running Man+<br>
 <span style="color:Red">REMOVE</span> ALL Jonathan Ingram+<br> <span style="color:Red">REMOVE</span> ALL Jonathan Ingram+<br>
 +<span style="color:Red">REMOVE</span> ALL ADA+<br>
 <span style="color:Red">REMOVE</span> ALL Ocelot Unit+<br> <span style="color:Red">REMOVE</span> ALL Ocelot Unit+<br>
 +<span style="color:Lime">ADD</span> x1 Arsenal Gear+<br> 
 +<span style="color:Red">REMOVE</span> ALL M1A2<br> 
 +PRESS TRIANGLE TO SWITCH TO VENUS<br> 
 +<span style="color:Red">REMOVE</span> ALL FIM-92A<br> 
 +<b>Inputs: left, down, 2 inputs left, down, right, down, 2 inputs right,<br> 
 +down, right, down, 2 inputs right, 2 inputs down, right,<br>  
 +down, 2 inputs right, L or R, 4 inputs right, down, right, 2 inputs down, 2 inputs right,<br>  
 +down, 2 inputs right, down, right, down, 2 inputs right,<br>  
 +down, left, down, 4 inputs right, triangle, up, 4 inputs right, O O</b><br>
 <b>ID Tab:</b><br> <b>ID Tab:</b><br>
-<span style="color:Lime">ADD</spanx2 [060] Briefing<br>+PRESS TRIANGLE TO SWITCH TO SNAKE<br> 
 +<b>PRESS R</b><br>
 <span style="color:Lime">ADD</span> x3 [066] Double Action:Cost+<br> <span style="color:Lime">ADD</span> x3 [066] Double Action:Cost+<br>
-<span style="color:Lime">ADD</span> x3 [068] Double Action<br> 
 <span style="color:Lime">ADD</span> x2 [073] Extra Turn<br> <span style="color:Lime">ADD</span> x2 [073] Extra Turn<br>
-<span style="color:Lime">ADD</span> x2 [147] Olga G.<br> +<span style="color:Lime">ADD</span> x2 [147] Olga Gurlukovich<br> 
-<span style="color:Lime">ADD</span> x1 [188Mr. Sigint<br>+<span style="color:Lime">ADD</span> x2 [148Johnny Sasaki<br> 
 +<span style="color:Lime">ADD</span> x2 [199] Arsenal Gear<br> 
 +<span style="color:Lime">ADD</span> x2 [254] M47 Dragon<br>
 <span style="color:Lime">ADD</span> x2 [364] Extra Turn+<br> <span style="color:Lime">ADD</span> x2 [364] Extra Turn+<br>
-<span style="color:Lime">ADD</span> x2 [433] Olga G.+<br> 
-<span style="color:Lime">ADD</span> x2 [526] Action+Linkage+<br> 
 <span style="color:Lime">ADD</span> x2 [535] Super Dragon<br> <span style="color:Lime">ADD</span> x2 [535] Super Dragon<br>
 END<br> END<br>
 </html> </html>
- 
 __SNAKE'S DECK__: __SNAKE'S DECK__:
-**Deck Size: 30**+**Deck Size: 32**
 ^ Card Number ^ Name ^ Number of Cards ^ ^ Card Number ^ Name ^ Number of Cards ^
-^ 062 | **Action++**  | **3** | +^ 062 | **Action++** | **2** |
-^ 148 | Johnny Sasaki | 2 | +
-^ 355 | Briefing+ | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 060 | **Briefing** | **2** |+
 ^ 066 | **Double Action:Cost+** | **3** | ^ 066 | **Double Action:Cost+** | **3** |
 ^ 068 | **Double Action** | **3** | ^ 068 | **Double Action** | **3** |
 ^ 073 | **Extra Turn** | **2** | ^ 073 | **Extra Turn** | **2** |
 ^ 147 | **Olga Gurlukovich** | **2** | ^ 147 | **Olga Gurlukovich** | **2** |
-188 | **Mr. Sigint** | **1** |+148 | **Johnny Sasaki** | **2** 
 +^ 199 | **Arsenal Gear** | **2** | 
 +^ 245 | Action+ Linkage | 2 | 
 +^ 254 | **M47 Dragon** | **2** | 
 +^ 355 | Briefing+ | 2 |
 ^ 364 | **Extra Turn+** | **2** | ^ 364 | **Extra Turn+** | **2** |
-433 | **Olga Gurlukovich+** | **2** | +434 | Johnny Sasaki+ | 2 | 
-^ 526 | **Action+Linkage+** **2** |+^ 481 | **Arsenal Gear+** | **2** | 
 +^ 526 | Action+Linkage+ | 2 |
 ^ 535 | **Super Dragon** | **2** | ^ 535 | **Super Dragon** | **2** |
  
-__VENUSS DECK__: +__VENUS'S DECK__:
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 371 | Stealth+ | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 |+
  
-Move Snake 2 blocks North to bring Chaigadiel within range of an attack. He has 2000 HP, so Snake will need at least 134 cost to defeat him with a single Super Dragon card. Snake will utilize the Infinite Deck strategy.  As an alternativeyou can reference Snake's ATK value with the Dragon Card before actually firing it to ensure that enough damage is dealt. Prioritize Double Action+Cost at the start of every turn to raise the cost of all cards before using them.+Whichever deck you chose at the startminus the x4 FIM-92A 
 +---- 
 +Mash start or square to skip the cutscene.
  
-====Stage 11c | ??? 3F (BOSS: Vince) ====+Immediately end Snake's turn; only Venus is used for this stage.\\
  
-NO DECK CHANGES+Move Venus through the door to the Southwest. If you stop your turn, the guard in the west room will move out of the way. You can punch the guard if you are not guaranteed to get around the longer way, even though the longer way is faster than spending the time punching the guard. Climb the ramp to the objective, skip the cutscene, MISSION COMPLETE
  
-__SNAKE'S DECK__: 
-**Deck Size: 30** 
-^ Card Number ^ Name ^ Number of Cards ^ 
-^ 060 | Briefing | 2 | 
-^ 062 | Action++  | 3 | 
-^ 066 | Double Action:Cost+ | 3 | 
-^ 068 | Double Action | 3 | 
-^ 073 | Extra Turn | 2 | 
-^ 147 | Olga Gurlukovich | 2 | 
-^ 148 | Johnny Sasaki | 2 | 
-^ 188 | Mr. Sigint | 1 | 
-^ 355 | Briefing+ | 2 | 
-^ 364 | Extra Turn+ | 2 | 
-^ 433 | Olga Gurlukovich+ | 2 | 
-^ 434 | Johnny Sasaki+ | 2 | 
-^ 526 | Action+Linkage+ | 2 | 
-^ 535 | Super Dragon | 2 | 
  
-__VENUS’S DECK__: +====Stage 4d Research Block (BOSS: Vince)====
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 371 | Stealth+ | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 |+
  
-Snake will utilize the Infinite Deck to defeat Vince. He does not need to move from the starting position. Snake needs at least 108 cost to defeat him with one Super Dragon card. Again, utilize Double Action+Cost as early in each turn as possible to accumulate cost more rapidly.+NO DECK CHANGES\\ 
 +\\ 
 +---- 
 +Mash start or square to skip the cutscene.
  
-====Stage 11d | ??? 4F (BOSS: Metal Gear Chaioth Ha Qadesh====+The Infinite Turn Deck Strategy (Snake Fightingis utilized for this stage. Prioritize the Double Action:Cost+ at the start of any turn to maximize your cost accumulation. Defeat Vince by building Snake's cost and then using an M47 Dragon or Super Dragon card on him. The barrel explosion does 96 damage to Vince, meaning you do not need as much cost as his HP would imply.\\
  
-<html> +When firing, do **1 INPUT LEFT** to target barrel causing an additional 200damage to occurIf you need to fire again, do **1 INPUT LEFT** to target Vince. Refer to the table below.
-<span style="color:White">DECK CHANGES</span><br> +
-Snake only; don't change Venus's deck.<br> +
-<b>ID Tab:</b><br> +
-<span style="color:Lime">ADD</span> x2 [254] M47 Dragon<br> +
-END<br> +
-</html> +
-__SNAKE'S DECK__: +
-**Deck Size: 32** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 060 | Briefing | 2 | +
-^ 062 | Action++  | 3 | +
-^ 066 | Double Action:Cost+ | 3 | +
-^ 068 | Double Action | 3 | +
-^ 073 | Extra Turn | 2 | +
-^ 147 | Olga Gurlukovich | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 188 | MrSigint | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 364 | Extra Turn+ | 2 | +
-^ 433 | Olga Gurlukovich+ | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 526 | Action+Linkage+ | 2 | +
-^ 535 | Super Dragon | 2 | +
-^ 254 | **M47 Dragon** | **2** |+
  
-__VENUS’S DECK__: +COST NEEDED ACCORDING TO DIFFICULTY
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 371 | Stealth+ | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 | +
- +
-Snake will utilize the Infinite Deck to defeat Metal Gear. He does not need to move from his starting position. Snake needs at least 47 cost if using the Super Dragon card on any of the targets throughout the fight, or at least 70 cost if using M47 Dragon cards. A short cutscene will play after you've destroyed the first three targets. Defeat two more to finish the fight. +
- +
-====Stage 11e | ??? 5F (BOSS: Venus) ====+
  
 +^ Boss HP ^ M47 Dragon ^ Super Dragon ^
 +^ Easy: 1000 | ≥80 Cost Needed | ≥54 Cost Needed |
 +^ Normal: 1200 | ≥100 Cost Needed | ≥67 Cost Needed |
 + 
 +Mash start or square to skip the cutscene.
 +====Stage 4e | Research Block====
 <html> <html>
 <span style="color:White">DECK CHANGES</span><br> <span style="color:White">DECK CHANGES</span><br>
 Snake only; don't change Venus's deck.<br> Snake only; don't change Venus's deck.<br>
-<b>In-Deck Tab:</b><br> +<br> 
-<span style="color:Red">REMOVE</span> ALL M47 Dragon<br>+<b>In Deck Tab:</b><br>
 <span style="color:Red">REMOVE</span> ALL Super Dragon<br> <span style="color:Red">REMOVE</span> ALL Super Dragon<br>
-<b>ID Tab:</b><br> +<b>COST Tab:</b><br> 
-<span style="color:Lime">ADD</span> x2 FIM-92B<br>+<span style="color:Red">REMOVE</span> ALL Arsenal Gear<br> 
 +<span style="color:Lime">ADD</span> x2 [182] Shagohod<br> 
 +<span style="color:Lime">ADD</span> x2 [465] Shagohod+<br> 
 +<span style="color:Red">REMOVE</span> ALL Arsenal Gear+<br> 
 +<b>Inputs: up, 2 inputs right, O O, 2 Inputs Right, 3 Inputs Up, 2 Inputs Right, Up, 2 Inputs Left, Up, 2 Inputs Left, Up, 2 Inputs Right, O O, X, Up, O O</b> <br>
 END<br> END<br>
 </html> </html>
Line 1301: Line 596:
 **Deck Size: 30** **Deck Size: 30**
 ^ Card Number ^ Name ^ Number of Cards ^ ^ Card Number ^ Name ^ Number of Cards ^
-^ 060 | Briefing | 2 | +^ 062 | Action++ | |
-^ 062 | Action++  |+
 ^ 066 | Double Action:Cost+ | 3 | ^ 066 | Double Action:Cost+ | 3 |
 ^ 068 | Double Action | 3 | ^ 068 | Double Action | 3 |
Line 1308: Line 602:
 ^ 147 | Olga Gurlukovich | 2 | ^ 147 | Olga Gurlukovich | 2 |
 ^ 148 | Johnny Sasaki | 2 | ^ 148 | Johnny Sasaki | 2 |
-188 Mr. Sigint+ | |+182 **Shagohod** | **2** | 
 +^ 245 | ActionLinkage | 2 | 
 +^ 254 | M47 Dragon |
 ^ 355 | Briefing+ | 2 | ^ 355 | Briefing+ | 2 |
 ^ 364 | Extra Turn+ | 2 | ^ 364 | Extra Turn+ | 2 |
-^ 433 | Olga Gurlukovich+ | 2 | 
 ^ 434 | Johnny Sasaki+ | 2 | ^ 434 | Johnny Sasaki+ | 2 |
 +^ 465 | **Shagohod+** | **2** |
 ^ 526 | Action+Linkage+ | 2 | ^ 526 | Action+Linkage+ | 2 |
-^ 008 | **FIM-92B** | **2** | 
  
-Despite leaving Snake's deck set up for the Infinite Deck strategy, he will NOT use it for this fight. Move Snake to the corner railing on the East side of the stage and face West so that his back is to a railing and his left side is to a railing. Keep cost as low as possible and at least 3 cards in Snake's hand at all times. Venus will continually run up to Snake and use Punch on him. Once Snake has made it to that corner and Venus is adjacent to him from the West, use Punch to knock her off the balcony.+---- 
 +Mash start or square to skip the cutscene.
  
-====Stage 12a | Escape Route ====+Immediately end Snake's turn unless you need to mulligan; Only Venus needs to move for the first part of this stage. Move her through the door to the East. Crawl through the vent to the Southeast of the room, enter stand mode, run South 4 blocks, and enter the pink room through the western door. Mash start to skip the cutscene.
  
-<html> +After the cutscene, Snake will be moved into the room. End Venus's turn and utilize the Infinite Deck Strategy with Snake to defeat the 14 Sukiyaki-Box robots. Move Snake down the ladder, then 2 blocks East, and 2 block South so that he has a Sukiyaki Box adjacent to the East, and a "server blockto the South. Use a Shagohod or Shagohod+ card to defeat all enemies. MISSION COMPLETE.
-<span style="color:White">DECK CHANGES</span><br>+
  
-<b>In Deck Tab:</b><br> +Mash start or square to skip the cutscene.
-<span style="color:Red">REMOVE</span> ALL Briefing<br> +
-<span style="color:Red">REMOVE</span> x2 Action++<br> +
-<span style="color:Red">REMOVE</span> ALL Double Action:Cost+<br> +
-<span style="color:Red">REMOVE</span> ALL Double Action<br> +
-<span style="color:Red">REMOVE</span> ALL Extra Turn<br> +
-<span style="color:Red">REMOVE</span> ALL Olga<br> +
-<span style="color:Red">REMOVE</span> ALL MrSigint<br> +
-<span style="color:Red">REMOVE</span> ALL Extra Turn+<br> +
-<span style="color:Red">REMOVE</span> ALL Olga+<br> +
-<span style="color:Red">REMOVE</span> ALL Action+Linkage+<br> +
-<span style="color:Red">REMOVE</span> ALL FIM-92A<br> +
-<b>ID Tab:</b><br> +
-<span style="color:Lime">ADD</span> x2 [115] Cost -6<br> +
-<span style="color:Lime">ADD</span> x2 [121] Cost -10<br> +
-<span style="color:Lime">ADD</span> x2 [157] Running Man<br> +
-<span style="color:Lime">ADD</span> x2 [168] J. Ingram<br> +
-<span style="color:Lime">ADD</span> x1 [175] Ocelot Unit<br> +
-<span style="color:Lime">ADD</span> x1 [291] Jack<br> +
-<span style="color:Lime">ADD</span> x2 [404] Cost -8<br> +
-<span style="color:Lime">ADD</span> x2 [410] Cost -12<br> +
-<span style="color:Lime">ADD</span> x3 [435] Raiden+<br> +
-<span style="color:Lime">ADD</span> x2 [441] Running Man+<br> +
-<span style="color:Lime">ADD</span> x2 [452] J. Ingram+<br> +
-<span style="color:Lime">ADD</span> x2 [459] Ocelot Unit+<br> +
-END<br> +
-</html>+
  
-__SNAKE'S DECK__: +====Stage 4f Research Block====
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 062 | **Action++**  | **1** | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 355 | Briefing+ | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 115 | **Cost -6** | **2** | +
-^ 121 | **Cost -10** | **2** | +
-^ 157 | **Running Man** | **2** | +
-^ 168 | **J. Ingram** | **2** | +
-^ 175 | **Ocelot Unit** | **1** | +
-^ 291 | **Jack** | **1** | +
-^ 404 | **Cost -8** | **2** | +
-^ 410 | **Cost -12** | **2** | +
-^ 435 | **Raiden+** | **3** | +
-^ 441 | **Running Man+** | **2** | +
-^ 452 | **J. Ingram+** | **2** | +
-^ 459 | **Ocelot Unit+** | **2** |+
  
-__VENUS’S DECK__: +NO DECK CHANGES\\ 
-**Deck Size: 30** +\\ 
-^ Card Number ^ Name ^ Number of Cards ^ +---- 
-^ 115 | Cost -6 | 2 | +This stage is just cutscenes. Mash start or square to skip the cutscenes.
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 371 | Stealth+ | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | JIngram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 |+
  
-Start the stage off by incurring cost and reducing it to zero on both characters. All of the patrol bots will now have at least 4 cost. Use Raiden+ cards to flip across the gap to either platform (West or North of the corner railing by the start of the stage). Ideallyyou'll have each character move to a different platform so that you don't waste time moving a character out of the way for the other character to flip to the same platform. After each character has flipped across the first gap, now have each of them use another Raiden+ to flip to the platform in the Northwest. There is a patrol bot blocking a ladder that must be knocked out of the way using Punch. Raiden+ cannot be used to land on the patrol bot. Climb down the ladder and approach the final two patrol bots guarding the exit from the left. Use Punch on each Patrol Bot so that you knock each of them one block North+At this point, the route splits based on your risk tolerance.
  
-====Stage 12b Escape Route ====+[[acid2ngplussafe|Lean Cost Reduction Deck Strategy (Safe Movement)]]
  
-<html> +[[acid2ngplusrisky|Infinite Turn Deck Strategy (Risky Movement)]]
-<span style="color:White">DECK CHANGES</span><br> +
-Venus Only; don't change Snake's deck.<br> +
-<b>In Deck Tab:</b><br> +
-<span style="color:Lime">ADD</span> x4 [008] FIM-92B<br> +
-<span style="color:Lime">ADD</span> x4 [565] FIM-92A<br> +
-END<br> +
-</html> +
- +
-__VENUS’S DECK__: +
-**Deck Size: 38** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 115 | Cost -6 | 2 | +
-^ 121 | Cost -10 | 2 | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 157 | Running Man | 2 | +
-^ 168 | J. Ingram | 2 | +
-^ 175 | Ocelot Unit | 1 | +
-^ 355 | Briefing+ | 2 | +
-^ 371 | Stealth+ | 1 | +
-^ 404 | Cost -8 | 2 | +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 435 | Raiden+ | 3 | +
-^ 441 | Running Man+ | 2 | +
-^ 452 | J. Ingram+ | 2 | +
-^ 459 | Ocelot Unit+ | 2 | +
-^ 008 | **FIM-92B** | **4** | +
-^ 565 | **FIM-92A** | **4** |+
  
-Venus must destroy all patrol bots to clear the stage. Reinforcements will appear in waves once all the patrol bots on screen are destroyed. There are 7 patrol bots in total. Use the FIM-92B and FIM-92A card and keep cost at zero.  
  
-Mash through the cutscenes until a cutscene showing Venus and Dr. Takiyama appears on the screen. This cutscene is unskippable. Once it ends, the ending credits will play. After the credits are over, a skippable cutscene showing Snake in bandages will appear. After you've skipped this cutscene, hold triangle to skip the following dialog. RTA ends at the Clear screen that appears. Press Circle to close this screen, then save your cleared file for IGT. 
  • acid2ngplus.1578779064.txt.gz
  • Last modified: 2020/01/11 21:44
  • by coppert4nk