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acid2ngplus [2019/11/12 18:14] – coppert4nk | acid2ngplus [2020/01/11 23:50] – [Stage 5b | Security Section (BOSS: Haram Sarab)] coppert4nk | ||
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====Cost Reduction Deck Strategy==== | ====Cost Reduction Deck Strategy==== | ||
- | This strategy is similar to the Cost Reduction Strategy used in the first Ac!d game. The changes from one game to the next are mostly due to the new card limitations implemented in Ac!d 2 as well as the addition of upgraded cards and the Jack card. Use Cost -6, -8, -10, -12, and Jonathan Ingram/ | + | This strategy is similar to the Cost Reduction Strategy used in the first Ac!d game. The changes from one game to the next are mostly due to the new card limitations implemented in Ac!d 2 as well as the addition of upgraded cards and the Jack card. Use Cost -6, -8, -10, -12, and Jonathan Ingram/ |
- | ====Infinite Turn Deck Strategy==== | + | ====" |
- | Again, this strategy is very similar to the Infinite Turn Strategy used in the first Ac!d game. With the introduction of upgraded cards, linkage cards, and the Mr. Sigint card, the ability to maintain the player' | + | This strategy is similar to the Infinite Turn Strategy used in the first Ac!d game, but it also utilizes movement cards from the Cost Reduction Deck. With the introduction of upgraded cards, linkage cards, and the Mr. Sigint card, the ability to maintain the player' |
- | ++ (Snake only), and Double Action/ | + | |
**CARD PRIORITY:\\ | **CARD PRIORITY:\\ | ||
- | Action++ (Snake Only)\\ | ||
Double Action/ | Double Action/ | ||
Extra Turn/Extra Turn+ \\ | Extra Turn/Extra Turn+ \\ | ||
Line 34: | Line 32: | ||
====Findings==== | ====Findings==== | ||
+ | |||
+ | If Snake and Venus are at least 5 blocks away from all guards or in another room with the doors closed, guards will not receive a turn unless the game is currently in the Alert phase. | ||
+ | |||
+ | If Snake and Venus both incur cost and then reduce to zero on their first turns of a stage, all guards that are 5 blocks or more away from each character will receive 4 cost. | ||
If a guard spots Snake or Venus and then moves in the same turn or on their next turn, all other guards will receive +4 cost. | If a guard spots Snake or Venus and then moves in the same turn or on their next turn, all other guards will receive +4 cost. | ||
If Snake or Venus accumulate 1028 cost or more, the game will softlock. | If Snake or Venus accumulate 1028 cost or more, the game will softlock. | ||
+ | |||
+ | Even with Quick Mode (Always) enabled in options, the game will speed up if you press triangle after Snake' | ||
====Starting Decks==== | ====Starting Decks==== | ||
Line 50: | Line 54: | ||
^ 168 | J. Ingram | 2 | | ^ 168 | J. Ingram | 2 | | ||
^ 175 | Ocelot Unit | 1 | | ^ 175 | Ocelot Unit | 1 | | ||
+ | ^ 245 | Action+ Linkage | 1 | | ||
^ 291 | Jack | 1 | | ^ 291 | Jack | 1 | | ||
^ 355 | Briefing+ | 2 | | ^ 355 | Briefing+ | 2 | | ||
Line 55: | Line 60: | ||
^ 410 | Cost -12 | 2 | | ^ 410 | Cost -12 | 2 | | ||
^ 434 | Johnny Sasaki+ | 2 | | ^ 434 | Johnny Sasaki+ | 2 | | ||
- | ^ 435 | Raiden+ | 3 | | ||
^ 441 | Running Man+ | 2 | | ^ 441 | Running Man+ | 2 | | ||
^ 452 | J. Ingram+ | 2 | | ^ 452 | J. Ingram+ | 2 | | ||
^ 459 | Ocelot Unit+ | 2 | | ^ 459 | Ocelot Unit+ | 2 | | ||
+ | ^ 526 | Action+ Linkage+ | 2 | | ||
+ | |||
__VENUS’S STARTING DECK__: (Edit before starting NG+) | __VENUS’S STARTING DECK__: (Edit before starting NG+) | ||
Line 68: | Line 74: | ||
^ 157 | Running Man | 2 | | ^ 157 | Running Man | 2 | | ||
^ 168 | J. Ingram | 2 | | ^ 168 | J. Ingram | 2 | | ||
- | ^ 175 | Ocelot Unit | 1 | | + | ^ 175 | Ocelot Unit | 2 | |
+ | ^ 245 | Action+ Linkage | 2 | | ||
^ 355 | Briefing+ | 2 | | ^ 355 | Briefing+ | 2 | | ||
- | ^ 371 | Stealth+ | 1 | | ||
^ 404 | Cost -8 | 2 | | ^ 404 | Cost -8 | 2 | | ||
^ 410 | Cost -12 | 2 | | ^ 410 | Cost -12 | 2 | | ||
- | ^ 428 | Solid Snake (MGS2)+ | 1 | | ||
^ 434 | Johnny Sasaki+ | 2 | | ^ 434 | Johnny Sasaki+ | 2 | | ||
- | ^ 435 | Raiden+ | 3 | | ||
^ 441 | Running Man+ | 2 | | ^ 441 | Running Man+ | 2 | | ||
^ 452 | J. Ingram+ | 2 | | ^ 452 | J. Ingram+ | 2 | | ||
^ 459 | Ocelot Unit+ | 2 | | ^ 459 | Ocelot Unit+ | 2 | | ||
+ | ^ 526 | Action+ Linkage+ | 2 | | ||
====Deck Change Reference==== | ====Deck Change Reference==== | ||
Line 97: | Line 102: | ||
\\ | \\ | ||
===Tutorial 4=== | ===Tutorial 4=== | ||
- | Move 3 blocks North, | + | Move 2 blocks North, |
\\ | \\ | ||
\\ | \\ | ||
===Tutorial 5=== | ===Tutorial 5=== | ||
- | Use a GRU card to move up the ladder and position yourself as close to the guard as possible. Use an M1911a1 card to kill the guard. | + | Immediately use an M1911a1 |
\\ | \\ | ||
\\ | \\ | ||
===Tutorial 6=== | ===Tutorial 6=== | ||
- | Use a GRU card to move up the ladder and towards where the guard is positioned. On the next Rest, place yourself one block behind him and end Snake' | + | Use a GRU card to move up the ladder and then two blocks East. Equip an M16a2 card and end Snake' |
+ | M16a2 on the equipped card to kill the guard. | ||
\\ | \\ | ||
\\ | \\ | ||
====Stage 1 | Harbors Area==== | ====Stage 1 | Harbors Area==== | ||
- | **GO TO OPTIONS**\\ | ||
- | Ensure Movie Skip is on.\\ | ||
- | Ensure Quick Mode (Always) is on.\\ | ||
- | Exit Options.\\ | ||
\\ | \\ | ||
< | < | ||
Line 125: | Line 127: | ||
Equip Snake' | Equip Snake' | ||
\\ | \\ | ||
- | __SNAKE'S DECK__: | + | __SNAKE’S STARTING |
**Deck Size: 30** | **Deck Size: 30** | ||
^ Card Number ^ Name ^ Number of Cards ^ | ^ Card Number ^ Name ^ Number of Cards ^ | ||
Line 135: | Line 137: | ||
^ 168 | J. Ingram | 2 | | ^ 168 | J. Ingram | 2 | | ||
^ 175 | Ocelot Unit | 1 | | ^ 175 | Ocelot Unit | 1 | | ||
+ | ^ 245 | Action+ Linkage | 1 | | ||
^ 291 | Jack | 1 | | ^ 291 | Jack | 1 | | ||
^ 355 | Briefing+ | 2 | | ^ 355 | Briefing+ | 2 | | ||
Line 140: | Line 143: | ||
^ 410 | Cost -12 | 2 | | ^ 410 | Cost -12 | 2 | | ||
^ 434 | Johnny Sasaki+ | 2 | | ^ 434 | Johnny Sasaki+ | 2 | | ||
- | ^ 435 | Raiden+ | 3 | | ||
^ 441 | Running Man+ | 2 | | ^ 441 | Running Man+ | 2 | | ||
^ 452 | J. Ingram+ | 2 | | ^ 452 | J. Ingram+ | 2 | | ||
^ 459 | Ocelot Unit+ | 2 | | ^ 459 | Ocelot Unit+ | 2 | | ||
+ | ^ 526 | Action+ Linkage+ | 2 | | ||
Move Snake down the stairs and into the small room located on the South side (left side of the screen if you haven' | Move Snake down the stairs and into the small room located on the South side (left side of the screen if you haven' | ||
Line 162: | Line 165: | ||
^ 168 | J. Ingram | 2 | | ^ 168 | J. Ingram | 2 | | ||
^ 175 | Ocelot Unit | 1 | | ^ 175 | Ocelot Unit | 1 | | ||
+ | ^ 245 | Action+ Linkage | 1 | | ||
^ 291 | Jack | 1 | | ^ 291 | Jack | 1 | | ||
^ 355 | Briefing+ | 2 | | ^ 355 | Briefing+ | 2 | | ||
Line 167: | Line 171: | ||
^ 410 | Cost -12 | 2 | | ^ 410 | Cost -12 | 2 | | ||
^ 434 | Johnny Sasaki+ | 2 | | ^ 434 | Johnny Sasaki+ | 2 | | ||
- | ^ 435 | Raiden+ | 3 | | ||
^ 441 | Running Man+ | 2 | | ^ 441 | Running Man+ | 2 | | ||
^ 452 | J. Ingram+ | 2 | | ^ 452 | J. Ingram+ | 2 | | ||
^ 459 | Ocelot Unit+ | 2 | | ^ 459 | Ocelot Unit+ | 2 | | ||
+ | ^ 526 | Action+ Linkage+ | 2 | | ||
- | Approach the nearby goal located to the North by the computer terminal from the right side. After the cutscene, move Snake up the stairs then move East along the southern wall to avoid being spotted by the camera. Proceed to the goal at the terminal nearby. After the cutscene, Move Snake two blocks North, then three blocks West and enter prone mode. Crawl under the divider, then stand back up and immediately run North to the next room. Be careful not to run too far to the West when leaving the room or the camera will spot Snake. Run down the next set of stairs and to the subgoal at the last computer terminal. After the cutscene, run to the exit directly to the North. | + | Incur cost on Snake, then reduce it to zero and end his turn. Approach the nearby goal located to the North by the computer terminal from the right side. After the cutscene, move Snake up the stairs then move East along the southern wall to avoid being spotted by the camera. Proceed to the goal at the terminal nearby. After the cutscene, Move Snake two blocks North, then three blocks West and enter prone mode. Crawl under the divider, then stand back up and immediately run North to the next room. Be careful not to run too far to the West when leaving the room or the camera will spot Snake. Run down the next set of stairs and to the subgoal at the last computer terminal. After the cutscene, run to the exit directly to the North. |
====Stage 3a | Communications Tower==== | ====Stage 3a | Communications Tower==== | ||
Line 188: | Line 192: | ||
^ 168 | J. Ingram | 2 | | ^ 168 | J. Ingram | 2 | | ||
^ 175 | Ocelot Unit | 1 | | ^ 175 | Ocelot Unit | 1 | | ||
+ | ^ 245 | Action+ Linkage | 1 | | ||
^ 291 | Jack | 1 | | ^ 291 | Jack | 1 | | ||
^ 355 | Briefing+ | 2 | | ^ 355 | Briefing+ | 2 | | ||
Line 193: | Line 198: | ||
^ 410 | Cost -12 | 2 | | ^ 410 | Cost -12 | 2 | | ||
^ 434 | Johnny Sasaki+ | 2 | | ^ 434 | Johnny Sasaki+ | 2 | | ||
- | ^ 435 | Raiden+ | 3 | | ||
^ 441 | Running Man+ | 2 | | ^ 441 | Running Man+ | 2 | | ||
^ 452 | J. Ingram+ | 2 | | ^ 452 | J. Ingram+ | 2 | | ||
^ 459 | Ocelot Unit+ | 2 | | ^ 459 | Ocelot Unit+ | 2 | | ||
+ | ^ 526 | Action+ Linkage+ | 2 | | ||
- | If you get a Raiden card in the first few hands before entering the building, try to save it. Move Snake East and up the first set of stairs, then into the building. | + | Move Snake East and up the first set of stairs, then into the building. |
====Stage 3b | Communications Tower==== | ====Stage 3b | Communications Tower==== | ||
Line 205: | Line 210: | ||
Snake only; don't change Venus' | Snake only; don't change Venus' | ||
<br> | <br> | ||
- | < | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
<b>ID Tab:</ | <b>ID Tab:</ | ||
<span style=" | <span style=" | ||
Line 220: | Line 219: | ||
\\ | \\ | ||
__SNAKE' | __SNAKE' | ||
- | **Deck Size: 30** | + | **Deck Size: 40** |
^ Card Number ^ Name ^ Number of Cards ^ | ^ Card Number ^ Name ^ Number of Cards ^ | ||
^ 062 | Action++ | ^ 062 | Action++ | ||
Line 226: | Line 225: | ||
^ 121 | Cost -10 | 2 | | ^ 121 | Cost -10 | 2 | | ||
^ 148 | Johnny Sasaki | 2 | | ^ 148 | Johnny Sasaki | 2 | | ||
+ | ^ 157 | Running Man | 2 | | ||
^ 168 | J. Ingram | 2 | | ^ 168 | J. Ingram | 2 | | ||
+ | ^ 175 | Ocelot Unit | 1 | | ||
+ | ^ 245 | Action+ Linkage | 1 | | ||
^ 291 | Jack | 1 | | ^ 291 | Jack | 1 | | ||
^ 355 | Briefing+ | 2 | | ^ 355 | Briefing+ | 2 | | ||
Line 232: | Line 234: | ||
^ 410 | Cost -12 | 2 | | ^ 410 | Cost -12 | 2 | | ||
^ 434 | Johnny Sasaki+ | 2 | | ^ 434 | Johnny Sasaki+ | 2 | | ||
+ | ^ 441 | Running Man+ | 2 | | ||
^ 452 | J. Ingram+ | 2 | | ^ 452 | J. Ingram+ | 2 | | ||
+ | ^ 459 | Ocelot Unit+ | 2 | | ||
+ | ^ 526 | Action+ Linkage+ | 2 | | ||
^ 130 | **Cyborg Ninja** | **4** | | ^ 130 | **Cyborg Ninja** | **4** | | ||
^ 163 | **Metal Gear Gander** | **2** | | ^ 163 | **Metal Gear Gander** | **2** | | ||
Line 251: | Line 256: | ||
<span style=" | <span style=" | ||
- | <b>ID Tab:</ | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
END< | END< | ||
</ | </ | ||
- | __SNAKE' | + | __SNAKE' |
**Deck Size: 30** | **Deck Size: 30** | ||
^ Card Number ^ Name ^ Number of Cards ^ | ^ Card Number ^ Name ^ Number of Cards ^ | ||
Line 266: | Line 265: | ||
^ 121 | Cost -10 | 2 | | ^ 121 | Cost -10 | 2 | | ||
^ 148 | Johnny Sasaki | 2 | | ^ 148 | Johnny Sasaki | 2 | | ||
+ | ^ 157 | Running Man | 2 | | ||
^ 168 | J. Ingram | 2 | | ^ 168 | J. Ingram | 2 | | ||
+ | ^ 175 | Ocelot Unit | 1 | | ||
+ | ^ 245 | Action+ Linkage | 1 | | ||
^ 291 | Jack | 1 | | ^ 291 | Jack | 1 | | ||
^ 355 | Briefing+ | 2 | | ^ 355 | Briefing+ | 2 | | ||
Line 272: | Line 274: | ||
^ 410 | Cost -12 | 2 | | ^ 410 | Cost -12 | 2 | | ||
^ 434 | Johnny Sasaki+ | 2 | | ^ 434 | Johnny Sasaki+ | 2 | | ||
+ | ^ 441 | Running Man+ | 2 | | ||
^ 452 | J. Ingram+ | 2 | | ^ 452 | J. Ingram+ | 2 | | ||
- | ^ 157 | **Running Man** | **2** | | + | ^ 459 | Ocelot Unit+ | 2 | |
- | ^ 175 | **Ocelot Unit** | **1** | | + | ^ 526 | Action+ Linkage+ | 2 | |
- | ^ 435 | **Raiden+** | **3** | | + | |
- | ^ 441 | **Running Man+** | **2** | | + | |
- | ^ 459 | **Ocelot Unit+** | **2** | | + | |
===Section A=== | ===Section A=== | ||
Line 289: | Line 289: | ||
NO DECK CHANGES\\ | NO DECK CHANGES\\ | ||
\\ | \\ | ||
- | __SNAKE' | ||
**Deck Size: 30** | **Deck Size: 30** | ||
^ Card Number ^ Name ^ Number of Cards ^ | ^ Card Number ^ Name ^ Number of Cards ^ | ||
Line 299: | Line 298: | ||
^ 168 | J. Ingram | 2 | | ^ 168 | J. Ingram | 2 | | ||
^ 175 | Ocelot Unit | 1 | | ^ 175 | Ocelot Unit | 1 | | ||
+ | ^ 245 | Action+ Linkage | 1 | | ||
^ 291 | Jack | 1 | | ^ 291 | Jack | 1 | | ||
^ 355 | Briefing+ | 2 | | ^ 355 | Briefing+ | 2 | | ||
Line 304: | Line 304: | ||
^ 410 | Cost -12 | 2 | | ^ 410 | Cost -12 | 2 | | ||
^ 434 | Johnny Sasaki+ | 2 | | ^ 434 | Johnny Sasaki+ | 2 | | ||
- | ^ 435 | Raiden+ | 3 | | ||
^ 441 | Running Man+ | 2 | | ^ 441 | Running Man+ | 2 | | ||
^ 452 | J. Ingram+ | 2 | | ^ 452 | J. Ingram+ | 2 | | ||
^ 459 | Ocelot Unit+ | 2 | | ^ 459 | Ocelot Unit+ | 2 | | ||
+ | ^ 526 | Action+ Linkage+ | 2 | | ||
Head back the same way you took in the last stage. Crawl through the vent to the Southeast, enter stand mode, run South 4 blocks, and enter the pink room through the western door. Run past the Patrol Bot, climb down the ladder, and move through the door to the West. Instead of heading South here, run up the ramp to the West. Advance to the goal at the North side of the map. | Head back the same way you took in the last stage. Crawl through the vent to the Southeast, enter stand mode, run South 4 blocks, and enter the pink room through the western door. Run past the Patrol Bot, climb down the ladder, and move through the door to the West. Instead of heading South here, run up the ramp to the West. Advance to the goal at the North side of the map. | ||
Line 315: | Line 315: | ||
NO DECK CHANGES\\ | NO DECK CHANGES\\ | ||
\\ | \\ | ||
- | __SNAKE' | ||
**Deck Size: 30** | **Deck Size: 30** | ||
^ Card Number ^ Name ^ Number of Cards ^ | ^ Card Number ^ Name ^ Number of Cards ^ | ||
Line 325: | Line 324: | ||
^ 168 | J. Ingram | 2 | | ^ 168 | J. Ingram | 2 | | ||
^ 175 | Ocelot Unit | 1 | | ^ 175 | Ocelot Unit | 1 | | ||
+ | ^ 245 | Action+ Linkage | 1 | | ||
^ 291 | Jack | 1 | | ^ 291 | Jack | 1 | | ||
^ 355 | Briefing+ | 2 | | ^ 355 | Briefing+ | 2 | | ||
Line 330: | Line 330: | ||
^ 410 | Cost -12 | 2 | | ^ 410 | Cost -12 | 2 | | ||
^ 434 | Johnny Sasaki+ | 2 | | ^ 434 | Johnny Sasaki+ | 2 | | ||
- | ^ 435 | Raiden+ | 3 | | ||
^ 441 | Running Man+ | 2 | | ^ 441 | Running Man+ | 2 | | ||
^ 452 | J. Ingram+ | 2 | | ^ 452 | J. Ingram+ | 2 | | ||
^ 459 | Ocelot Unit+ | 2 | | ^ 459 | Ocelot Unit+ | 2 | | ||
+ | ^ 526 | Action+ Linkage+ | 2 | | ||
===Section A=== | ===Section A=== | ||
- | Head down the stairs in the Northeast corner of the room. Lasers along the way will set off an alert, and a cutscene will play. Head through the door to the East. You may need to use Punch or a Raiden+ card to get around Sukiyaki boxes the block the way. Once you've left the room, head through the northern door. **A cutscene will interrupt Snake' | + | Incur cost on Snake, then reduce it to zero and end his turn. Head down the stairs in the Northeast corner of the room. Lasers along the way will set off an alert, and a cutscene will play. Crawl underneath the cubicle that separates the two Sukiyaki boxes to the North and South. Head through the door to the East. Once you've left the room, head through the northern door. **A cutscene will interrupt Snake' |
===Section B=== | ===Section B=== | ||
- | Enter the room and head West along the northern wall to avoid being shot at by the turret. Run up the set of stairs, and use Punch or Raiden+ | + | Enter the room and head West along the northern wall to avoid being shot at by the turret. Run up the set of stairs, and use Punch if any guards stand in your way to the next set. **A turret will interrupt your movement on the stairs here.** |
====Stage 5b | Security Section (BOSS: Haram Sarab)==== | ====Stage 5b | Security Section (BOSS: Haram Sarab)==== | ||
Line 346: | Line 346: | ||
<span style=" | <span style=" | ||
Snake only; don't change Venus' | Snake only; don't change Venus' | ||
- | <br> | ||
- | <b>In Deck Tab:</ | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
<br> | <br> | ||
<b>ID Tab:</ | <b>ID Tab:</ | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | <span style=" | ||
- | |||
END< | END< | ||
<br> | <br> | ||
</ | </ | ||
+ | \\ | ||
+ | |||
+ | **Deck Size: 30** | ||
+ | ^ Card Number ^ Name ^ Number of Cards ^ | ||
+ | ^ 062 | Action++ | ||
+ | ^ 115 | Cost -6 | 2 | | ||
+ | ^ 121 | Cost -10 | 2 | | ||
+ | ^ 148 | Johnny Sasaki | 2 | | ||
+ | ^ 157 | Running Man | 2 | | ||
+ | ^ 168 | J. Ingram | 2 | | ||
+ | ^ 175 | Ocelot Unit | 1 | | ||
+ | ^ 245 | Action+ Linkage | 1 | | ||
+ | ^ 291 | Jack | 1 | | ||
+ | ^ 355 | Briefing+ | 2 | | ||
+ | ^ 404 | Cost -8 | 2 | | ||
+ | ^ 410 | Cost -12 | 2 | | ||
+ | ^ 434 | Johnny Sasaki+ | 2 | | ||
+ | ^ 441 | Running Man+ | 2 | | ||
+ | ^ 452 | J. Ingram+ | 2 | | ||
+ | ^ 459 | Ocelot Unit+ | 2 | | ||
+ | ^ 526 | Action+ Linkage+ | 2 | | ||
+ | |||
+ | |||
+ | |||
__SNAKE' | __SNAKE' | ||
**Deck Size: 30** | **Deck Size: 30** |