abch1

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revisionBoth sides next revision
abch1 [2022/02/21 23:20] – [Tank Hangar] add new hold method vent glitch hau5testabch1 [2023/08/27 12:43] – [Lab (Ninja)] hau5test
Line 41: Line 41:
   *If you do not hold up on the analog for the Miller call, Snake will stop crawling. Be sure to move forward on the analog stick at the end of the call, so you won't stop. Feel free to switch to Dpad afterwards if you prefer.   *If you do not hold up on the analog for the Miller call, Snake will stop crawling. Be sure to move forward on the analog stick at the end of the call, so you won't stop. Feel free to switch to Dpad afterwards if you prefer.
  
 +  * Once out of the vent, stand up quickly by pressing triangle and X shortly after another. This will skip the stand up animation play out.
 ====Cell==== ====Cell====
  
Line 82: Line 83:
  
 =====Lab (Ninja)===== =====Lab (Ninja)=====
 +{{youtube>MHw7QOxDr9s?}}
 ====Nuke Bldg B2==== ====Nuke Bldg B2====
  
Line 88: Line 89:
  
 ====Cave==== ====Cave====
 +=== Vent Glitch Hold Method === 
 +For both going up and returning back through the cave 
 +{{youtube>tgIlIlxwWpg?medium}}
 ====Underground Passage==== ====Underground Passage====
  
  • abch1.txt
  • Last modified: 2023/10/06 13:40
  • by hau5test