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abcex2 [2020/01/07 20:17] – formatting plywoodabcex2 [2022/09/25 19:49] (current) – [Liquid Snake] add extra setup video hau5test
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 ====Underground Base 3==== ====Underground Base 3====
 +
 +=====Drainage Ditch PAL Key (10+ Alerts)=====
 +
 +{{youtube>zrohYO-J6m8?medium}}
 +
 +  *There are 7 spots the PAL Key (and Bomb) can spawn
 +  *This only happens if you have 10 or more Alerts before entering the room
 +
 +{{:mgs1:map.png?400|}}
  
 ====Rat and Room Temperature (Yellow)==== ====Rat and Room Temperature (Yellow)====
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   *You cannot throw Liquid to finish the fight if you knock him down with 0 HP on Normal, Hard and Extreme. Instead, PPK   *You cannot throw Liquid to finish the fight if you knock him down with 0 HP on Normal, Hard and Extreme. Instead, PPK
-====Escape Route====+ 
 +Various 2, 1 and 0 throw setups 
 + 
 +{{youtube>uLkSwS392Sg?}} 
 +=====Escape Route====
 +{{youtube>Q1jzVuCFgbk?medium}} 
 + 
 + 
 +  *Guards deal 100 damage (13%) in the parking lot on EZ, and 42 damage during the driving sequence 
 + 
 +  *19 shots while driving will Kill Snake 
 + 
 +  *There are two bottlenecks in the Parking Lot sequence.  Your ally will not say "Snake, hold on!" until 9:34.60 on the timer. Therefore, your time can be no faster than 9:31.66. [[https://www.youtube.com/watch?v=jlcOKB0a_IY|Video example here!]] 
 + 
 +  *Aim at the corner of the metal for Checkpoint 1 
 + 
 +{{ :mgs1:cp1.png?300 }} 
 + 
 +  *Aim at the corner of the door to the left after Checkpoint 2 to aim for the left guard 
 + 
 +{{ :mgs1:cp2positions.png?300 }} 
 + 
 +  *Guards take 7 shots each on EX 
 + 
 +===Liquid Jeep=== 
 + 
 + 
 +  *Liquid Jeep - 31 
 + 
 +  *//Phase 1 (Swerve 1)// - 6  
 +  *//Phase 2 (Tunnel Bumper)// - (2 transition) 5  
 +  *//Phase 3 (Swerve 2)// - 5 
 +  *//Phase 4 (Columns)// - (2 transition) 6  
 +  *//Phase 5 (Side by Side)// - 5 [13 total for phase 4 and 5]  
 + 
 +---- 
 +[[metal_gear_solid:|Return to Metal Gear Solid]] 
  • abcex2.1578428223.txt.gz
  • Last modified: 2020/01/07 20:17
  • by plywood