Plays at maximum 20fps.
Difficulties are: Easy, Normal, Hard, Extreme. Easy is the equivalent of other versions Very Easy (With EZ gun) Extreme is European Extreme?
Only one save file slot is available. When you are asked to save and press “YES” the game will not confirm. Be careful.
RESULTS on the title menu shows your current save files stats alongside your total stats across all playthroughs on the save files.
You can soft reset to the main menu by pressing and holding: L+R+Start/Select.
Options for “I like Metal Gear Solid Peace Walker” and “Metal Gear Solid 4” are available, learn more about the unlocked camos
here.
Significantly poor frame rate performance. Comparable or even worse than PS2 in some cases. Tested on Original 3DS other models need testing
Subsistence camera is forced throughout the game (uses face buttons or Circle Pad Pro for camera control) except for The Boss?
Touch screen has all the extra information while Top Screen is Gameplay with no HUD.
Gyro is forced to be used while balancing on a branch or crossing the bridge in Dolinovodno.
Grid layout for selecting Items and Weapons.
Photo-Camo is available. Take a picture with your 3DS camera and use that as your Camouflage. Known exploit for 99% Camouflage more info later
You are able to check your current playthroughs Score Screen at anytime in the Options menu.
Kerotan are replaced with Yoshi and with a different amount (64 Kerotan vs 60 Yoshi) Locations and differences have yet to be looked into
Options are more robust than in other versions
Weapon and Item Switch can be changed from Equip/Unequip like in other versions, to 2-Slot Swap(Previous) and 3-Slot Cycle(MGS4/PW)
Normal Camera Controls for Inverse on X-Axis, Y-Axis, or both Axis'
Normal Camera Speed Control. Speeds 1-9 (5 is Default)
FPV Camera Controls (Same Inverse Axis options as listed previously)
FPV Camera Speed Control (Same Speeds as listed previously)
TPS Camera Controls (Same Inverse Axis options as listed previously)
TPS Camera Speed Control (Same Speeds as listed previously)
Aim direction can be changed between Camera Direction and Character Direction. Character Direction seems better