Initially found by iLL_Pazzo:
Recreations by Jaguar King:
https://x.com/Jaguar_Kings/status/1838763716046721051?t=FT-wZKQRm7x-RuB7sov1LQ
General Setup working for all versions of MGS (MC, Classic Console, Classic PC) by iLL_Pazzo
Simple Setup using leans and angles by Hau5test:
Coverage how this trick came together by Hau5test:
Originally found by Magnum66 on Master Collection
Recreations were done on:
Explanation video how to recreate this trick
With this method you can also slip OoB in the snowfield map
So far it only works on Nuke Bldg 1, Tower A/B roof, and Blast steps.
!! To actually go OOB in Nuke and Blast, the stand up animation has to be “cut in half” !!
Further testing done by BigBossSnake assumed to be working on the following releases:
Reason why the following slips won't work is because the step animation was changed for the Integral release as sort of bug fix (presumed).
not working for:
Texture Slip in Blast Furnace as found by BigBossSnake
“Stairs glitch in blast furnace. Makes use of the little kick back snake does on NTSC.” - BigBossSnake 08/27/2024
Texture slip in Nuke Building 1F as found by BigBossSnake
“It uses the same kick back trick as last one showed in Blast Furnace. However this time cannot use PSG1 to cancel standing up animation.” - BigBossSnake 09/10/2024
Heliport OoB Glitch by BigBossSnake
“It's very precise on these steps as the kickback only happens when going prone on the very edge of the last step.”- BigBossSnake 09/12/2024
Similar, this is how the Tower A Out of Bounds was done in the NTSC-U version of MGS by Magnum66 prior to the Docks finding.
Texture Slip on Tower A Roof as found by magnum66
HD recreation of Magnum66's old Hind out of bounds video by Hau5test
New Comm Tower A OoB Glitch by magnum66
Hind-D Fight going out of bounds by slipping between two textures found by Tilt
Recreated on PC 2000 Integral version top right corner stinger setup by Hau5test
Recreated on UK PAL PS One Console with Grenade Setup by Hau5test
Recreated on NTSC-J PSX Console with Stinger Setup by Hau5test
Recreated on UK PAL PS One Console with Stinger top right corner by Hau5test
No Weapon Setup by BigBossSnake
Finding summarized by Hau5test:
Texture Glitch via Cameras + C4 found by BigBossSnake
Canyon Save Corruption by Coppertank
Warehouse OoB Glitch (Post Raven Fight) by magnum66
Warehouse Post Raven OoB tutorial by BigBossSnake
Original Tower B Hind Skip by magnum66
Pause the game after credits, use items / weapons by magnum66
Glitch into Pipe Tower A Rappel Sequence by magnum66
Blast Furnace OoB Glitch by Koji123456 recreated by magnum66
Scope Glitch - Console GME variant - unknown first finder
by interrupting the iframes of the animation that plays while crawling out of the vent,
granting you GME on console - useful just on canyon vs the tank though
Instant grenade explosion by Tromboncino
Otacon U.Base3 Codec Call Skip
Headless Snake Scope Glitch by Tromboncino
performed by equipping scopes, then switching weapon with a hotkey and doubletapping fpv
use: to kill guards to a higher point than yours with Socom/Famas
Also applies to Rex2
Wrong Warp found by iLL_Pazzo on MGS PC Integral
See wrong warp page
Hind-D skip level up sequence for an IGT time save (banned under current ruleset)
found by iLL_Pazzo applicable for all difficulties: