Table of Contents

MGS1 Glitches

All Versions Glitches

Box + Electric Floor Animation Glitch

Initially found by iLL_Pazzo:

Recreations by Jaguar King:
https://x.com/Jaguar_Kings/status/1838763716046721051?t=FT-wZKQRm7x-RuB7sov1LQ

General Setup working for all versions of MGS (MC, Classic Console, Classic PC) by iLL_Pazzo

Simple Setup using leans and angles by Hau5test:

Coverage how this trick came together by Hau5test:

OoB by Texture Slip

Originally found by Magnum66 on Master Collection

Recreations were done on:

Explanation video how to recreate this trick

With this method you can also slip OoB in the snowfield map

Snowfield OoB performs by BigBossSnake

Out Of Bounds Kick Back

Recreation

So far it only works on Nuke Bldg 1, Tower A/B roof, and Blast steps.

!! To actually go OOB in Nuke and Blast, the stand up animation has to be “cut in half” !!

Version Limitations

Further testing done by BigBossSnake assumed to be working on the following releases:

Reason why the following slips won't work is because the step animation was changed for the Integral release as sort of bug fix (presumed).

not working for:

Video Examples

Texture Slip in Blast Furnace as found by BigBossSnake
“Stairs glitch in blast furnace. Makes use of the little kick back snake does on NTSC.” - BigBossSnake 08/27/2024

Texture slip in Nuke Building 1F as found by BigBossSnake
“It uses the same kick back trick as last one showed in Blast Furnace. However this time cannot use PSG1 to cancel standing up animation.” - BigBossSnake 09/10/2024

Heliport OoB Glitch by BigBossSnake
“It's very precise on these steps as the kickback only happens when going prone on the very edge of the last step.”- BigBossSnake 09/12/2024

Similar, this is how the Tower A Out of Bounds was done in the NTSC-U version of MGS by Magnum66 prior to the Docks finding.
Texture Slip on Tower A Roof as found by magnum66

Tower A/Tower B/Hind-D Out of Bounds

Old Hind Skip by magnum66

HD recreation of Magnum66's old Hind out of bounds video by Hau5test

New Comm Tower A OoB Glitch by magnum66

Hind-D Fight going out of bounds by slipping between two textures found by Tilt

Recreated on PC 2000 Integral version top right corner stinger setup by Hau5test

Recreated on UK PAL PS One Console with Grenade Setup by Hau5test

Recreated on NTSC-J PSX Console with Stinger Setup by Hau5test

Recreated on UK PAL PS One Console with Stinger top right corner by Hau5test

No Weapon Setup by BigBossSnake

Finding summarized by Hau5test:

Console Specific Glitches

Texture Glitch via Cameras + C4 found by BigBossSnake

Cave OOB by ThrillUK

Cave OOB by magnum66

Old Hind Skip by magnum66

Canyon Save Corruption by Coppertank

Warehouse OoB Glitch (Post Raven Fight) by magnum66

Warehouse Post Raven OoB tutorial by BigBossSnake

Original Tower B Hind Skip by magnum66

Pause the game after credits, use items / weapons by magnum66

Glitch into Pipe Tower A Rappel Sequence by magnum66

Blast Furnace OoB Glitch by Koji123456 recreated by magnum66

Scope Glitch - Console GME variant - unknown first finder
by interrupting the iframes of the animation that plays while crawling out of the vent,
granting you GME on console - useful just on canyon vs the tank though

PC Specific Glitches

Instant grenade explosion by Tromboncino

Solid Spistiddo

Blank Save Glitch

Otacon U.Base3 Codec Call Skip

Box Glitch by Repeatzzz

Headless Snake Scope Glitch by Tromboncino
performed by equipping scopes, then switching weapon with a hotkey and doubletapping fpv
use: to kill guards to a higher point than yours with Socom/Famas
Also applies to Rex2

Wrong Warp found by iLL_Pazzo on MGS PC Integral
See wrong warp page

Hind-D skip level up sequence for an IGT time save (banned under current ruleset)
found by iLL_Pazzo applicable for all difficulties:


Return to Metal Gear Solid