For MGRR Any% New Game + Speedruns
Boss | Combo |
---|---|
Ray1 | Block to death, Light attack his face whenever possible |
Ray2 | Adjust his HP to ~80.3%, block his head twice, skip the phase and rockets. |
LQ84i | RP > [RM] P1C > CP2 |
Mistral | CP1 > CP1 > CP1 |
GRAD | [RM] CP1 > CP2 BM P1 > jump P1 |
Monsoon | start with any of these three |
Dodge, CP2 > P3 > CP1 | |
CP1 > block > P1 > CP2 | |
Dodge, CP2 > P3 (to the back) | |
throwing phase | |
EMP > P1 > P2 > P3 > EMP, Doubleslide > CP1 > CP2 > Dodge > P3 | |
BD Mistral | RP, [RM] CP2 > CP3 |
BD Monsoon | [RM] CP2 > EM > CP2, block, P1 > CP2 |
Sundowner | Z-Dodge, CP1 (BM during the charge) > CP2 + BM, RM + CP1 > CP2 |
Sam | depending on the taunt |
[RM] CP2 > Dodge x2 > CP2 | |
[RM] CP2 > Dodge x1 > Doubleslide > CP2 | |
finisher | |
Doubleslide, P1 > CP2 | |
EXCELSUS | [RM] CP1 > CP2 > CP3 > P1 > CP2 |
then CP2 > P3, Adjust to ~40% HP. CP2 the right leg. | |
Armstrong | 1 - [RM] CP2 > Dodge x2 |
3 - [RM] Lightning Strike BM SHC (80%) > heal > SHC (50%) > Falling Lightning > SHC > [RM] Falling Lightning (catch) |