Stage 05 Easy
Easy difficulty is Ghost Babel with training wheels.
More resources spawn
Some bosses become easier
Snake is built like a tank, needing a ration is fairly unlikely.
Fewer guards and cameras
One of the awkward aspects of Easy is that Alerts and Evasions clear faster than other difficulties.
Guards without body armor die in 1 bullet, 2 bullets with body armor.
Guards without body armor will die immediately if you triple punch them.
Stage 05 & 06 Map by Eishiya
LOOK BELOW FOR ROUTE UPDATES
Going right side when entering the conveyor belt from the elevator saves approximately 14 frames over left side
First trip of Dark Room (going right): Exit then re-enter the room, run through first set of lasers, run to right edge of laser box, wait for the percussion track to complete its 3rd set of taps, or about 5 seconds of waiting.
Second trip of Dark Room (going left): Stay in room after killing Snake, go to bottom wall, wait for the 2nd long synth note or the percussion track beginning its 2nd set of taps, or about 3 seconds of waiting. Run to left edge of 2nd laser box and wait for the percussion to begin its 4th set of percussion tracks, or about 4 seconds of waiting.
It is faster to do camshot at this screen, Clip example
here.
Faster to kill the guard with your gun. Clip example is
here
TRIP 1 - Red Box
Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start
Sorter | Color | Direction |
0 | Yellow | Right |
1 | Yellow | Down |
2 | Yellow | Right |
3 | Yellow | Up |
4 | Yellow | Left |
5 | Yellow | Left |
6 | Yellow | Left |
TRIP 2 - ID Card Level 3
Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start
Sorter | Color | Direction |
0 | Yellow | Right |
1 | Yellow | Down |
2 | Yellow | Right |
3 | Yellow | Up |
4 | Red | Right |
TRIP 3 - Blue Box
Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start
Sorter | Color | Direction |
0 | Yellow | Right |
1 | Yellow | Down |
2 | Yellow | Right |
4 | Red | Down |
5 | Yellow | Right |
6 | Red | Up |
TRIP 4 - C4
Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start
Sorter | Color | Direction |
0 | Yellow | Right |
1 | Blue | Up |
2 | Yellow | Left |
3 | Blue | Right |
4 | Yellow | Up |
If you do not want to do Thermal Goggles skip, do Trip 5 as an extension, then repeat Trip 4.
TRIP 5 - Dr. Harks
Sorter | Color | Direction |
1 | Blue | Right |
2 | Red | Right |
C4 Position