Note - the current revision of this document has generalized frame data, in other words it is not always measured to the frame. None of this data is independently verified.
General Data
Throwing a grenade takes about 10 frames, or 1/6 of a second.
A card door takes about 26 frames to open, or 4/10 of a second.
A regular door takes about 14 frames to open, or ~1/4 of a second.
Shooting the Five-seven takes about 8 frames, or ~1/8 of a second.
A knockdown wastes about 1.5 seconds.
Chaff grenade jamming lasts 10.8 seconds.
Boss Data
Slasher Hawk has about 2.5 seconds of invincibility frames.
Marionette Owl has about 1.5 seconds of invincibility frames.
Pyro Bison has about 1.5 seconds of invincibility frames.
Havok Helicopter has about 1.5 seconds of invincibility frames.
Stage 04
Jungle Guards one punch buffer alert run is 0.4 seconds faster than sneaking by
Stage 05
Going right side when entering the conveyor belt from the elevator saves approximately 14 frames over left side
Box Stuns before Blue Box takes about 1.5 seconds to pickup.
Stuns after Blue Box drop takes 2.7 seconds to pickup.