==== Metal Gear (MSX) Health and Damage values ==== Snake starts the game with 24 health points and adds 8 points per Class addition. Leading to 48 points of maximum health at class 4. ^ Attribute | Class 1 | Class 2 | Class 3 | Class 4 | ^ Snake Maximum Health | 24 | 32 | 40 | 48 | The following table will explore the types of damage and their damage values per difficulty and wether body armor was used. === Damage Table === ^ Enemy | Easy Difficulty | Original Difficulty | ^ Dog Bite | 1 | 2 | ^ Guard Bullets | 4 | 8 | ^ Guard Touch Damage | 1 | 2 | ^ Shotmaker Pellets | 4 | 8 | ^ Machine Gun Kid | 4 | 8 | ^ Hind D Bullets | 4 | 8 | ^ Tank Shell | 8 | 16 | ^ Tank LMG Bullets | 4 | 8 | ^ Firetrooper Fire Damage | 4 | 8 | ^ Brad Contact Damage | 4 | 8 | ^ Dirty Duck Boomerang Damage | 4 | 8 | ^ Laser Contact Damage | 4 | 8 | ^ Big Boss Bullet Damage | 4 | 8 | ^ Gas Damage per Tick | 2 | 4 | ^ Deep Water Damage per Tick | 1 | 2 | ^ Electric Floor Damage per Tick | 1 | 2 | ^ Mine Damage | 8 | 16 | ---- [[:mg_msx_faq|Return back to Metal Gear (MSX) FAQ overview]] [[:metal_gear_msx|Return to Metal Gear (MSX) Overview page]]