=====Ghost Babel Frame Data===== //Note - the current revision of this document has generalized frame data, in other words it is not always measured to the frame. None of this data is independently verified.// =====General Data===== *Throwing a grenade takes about 10 frames, or 1/6 of a second. *A card door takes about 26 frames to open, or 4/10 of a second. *A regular door takes about 14 frames to open, or ~1/4 of a second. *Shooting the Five-seven takes about 8 frames, or ~1/8 of a second. *A knockdown wastes about 1.5 seconds. *Chaff grenade jamming lasts 10.8 seconds. =====Boss Data===== *Slasher Hawk has about 2.5 seconds of invincibility frames. *Marionette Owl has about 1.5 seconds of invincibility frames. *Pyro Bison has about 1.5 seconds of invincibility frames. *Havok Helicopter has about 1.5 seconds of invincibility frames. ====Stage 04==== *Jungle Guards one punch buffer alert run is 0.4 seconds faster than sneaking by ====Stage 05==== *Going right side when entering the conveyor belt from the elevator saves approximately 14 frames over left side *Box Stuns before Blue Box takes about 1.5 seconds to pickup. *Stuns after Blue Box drop takes 2.7 seconds to pickup. ====Stage 08==== *Yolo Vent Guard 7.9 *Stun Throw 8.08 *Ear Shot 8.35 *Safe Strategy 8.73