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snake_s_revenge_notes_by_plywood [2018/08/20 12:51] – [JUNGLE] Plywood | snake_s_revenge_notes_by_plywood [2020/01/23 00:50] (current) – plywood | ||
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=====Beginner Notes by Plywood===== | =====Beginner Notes by Plywood===== | ||
- | Based on Jaguar King's Tutorial. | + | Based on [[https:// |
- | ====Basics==== | + | |
+ | |||
+ | =====Basics===== | ||
*Line of Sight is a straight pixel. | *Line of Sight is a straight pixel. | ||
Line 15: | Line 17: | ||
*Elevators are checkpoints for continues | *Elevators are checkpoints for continues | ||
+ | |||
+ | *If you are at max rations and a ration drops, eat a ration, then pick it up. | ||
+ | |||
+ | *Single Exclamation Mark Alerts mean you are fine to go into the next screen. Double Exclamation Mark Alerts stick between screens. | ||
+ | |||
+ | *Alert guards don't drop stuff | ||
+ | |||
+ | *Button controls are flipped on Sidescrolling sections | ||
====JUNGLE==== | ====JUNGLE==== | ||
Line 25: | Line 35: | ||
*After ration detour, hug tower on right | *After ration detour, hug tower on right | ||
- | *Go up for POW #1 | + | *Go up for **POW #1** |
*hug right wall when exiting from 1st POW | *hug right wall when exiting from 1st POW | ||
Line 35: | Line 45: | ||
*Answer Codec for the only time in the speedrun | *Answer Codec for the only time in the speedrun | ||
- | ====FORT 1==== | + | =====FORT 1===== |
*First 2 guards in Fort 1, right guard viewpoint is random | *First 2 guards in Fort 1, right guard viewpoint is random | ||
*Get Card 1 in the left room | *Get Card 1 in the left room | ||
*Revisit the Jungle to get the silencer by going north | *Revisit the Jungle to get the silencer by going north | ||
- | *After silencer, go up for POW #2, up at Watchtower | + | *After silencer, go up for **POW #2**, up at Watchtower |
*Return to Fort 1 | *Return to Fort 1 | ||
*Go down the right path | *Go down the right path | ||
- | *Upper path for POW #3 | + | *Upper path for **POW #3** |
*Next guard is a single ! alert, so run up and right to exit the alert | *Next guard is a single ! alert, so run up and right to exit the alert | ||
*Card 2 is in the far right door | *Card 2 is in the far right door | ||
- | *Go up on the left side for POW#4 | + | *Go up on the left side for **POW#4** |
*Run upleft for the elevator | *Run upleft for the elevator | ||
- | ===Fort 1 B1=== | + | ====Fort 1 B1==== |
*These guards turn randomly | *These guards turn randomly | ||
*Hug the shadow wall | *Hug the shadow wall | ||
Line 64: | Line 74: | ||
*When going right for cameras go up on then the wall, then go right once the right camera goes down | *When going right for cameras go up on then the wall, then go right once the right camera goes down | ||
- | ===Fort 1 B2=== | + | ====Fort 1 B2==== |
*Can punch guards for rations/ | *Can punch guards for rations/ | ||
*Try to max out for 4 rations | *Try to max out for 4 rations | ||
Line 70: | Line 80: | ||
====SIDESCROLLER 1==== | ====SIDESCROLLER 1==== | ||
- | Elevators are checkpoints for continues | ||
- | equip pistol and shoot the first guy | ||
- | don't bother with the knife | ||
- | use iframes of losing hp from water | ||
- | to walk through last mine | ||
- | ===FOOTBALL TACKLERS=== | + | *Equip pistol and shoot the first guy |
- | Equip explosives | + | |
- | the moment you hit return, plant bomb | + | *Use i-frames of losing hp from water to walk through last mine |
- | go right, when they hit you, go left | + | |
- | plant bombs on the corners opposite | + | ====FOOTBALL TACKLERS==== |
- | of the alcove, go to corner and turn | + | |
- | when they start running, | + | |
- | go to opposite side | + | |
- | 1 guy left,finish him with the pistol | + | |
- | re-equip pistol at end of fight | + | *the moment you hit return, plant bomb |
- | can punch these guys for resources | + | *Go right, when they hit you, go left |
- | The blocks before boat | + | *Plant bombs on the opposite corner of the alcove, go to corner and turn |
- | position perfectly 37:54 | + | |
- | pay attention to block above | + | |
- | punch, then open the door immediately | + | |
- | (down right) | + | |
- | when exiting to outside, | + | *When they start running, go to opposite side |
- | go up immediately | + | |
- | go right | + | *1 guy left,finish him with the pistol |
- | shoot dudes, enter the ship | + | |
+ | *re-equip pistol at end of fight | ||
+ | |||
+ | *Can punch guys for resources | ||
+ | |||
+ | *The blocks before boat, position perfectly | ||
+ | *pay attention to block above | ||
+ | *punch, then open the door immediately (downright movement) | ||
+ | *Alternatively, | ||
+ | |||
+ | |||
+ | *When exiting to outside, go up immediately | ||
+ | *go right, shoot dudes, enter the ship | ||
====SHIP==== | ====SHIP==== | ||
- | shoot or punch the dude | + | *Shoot |
- | enter the elevator | + | |
===Ship B1=== | ===Ship B1=== | ||
- | go right path, but enter next room | + | *Go right path, but enter next room at bottom |
- | at bottom | + | *can punch or shoot the guy |
- | can punch or shoot the guy | + | *hug right wall, go up top |
- | hug right wall, go up top | + | *Card#1 to enter fight room |
- | card#1 to enter fight room | + | |
- | grenades/ | + | |
====KARNOVs==== | ====KARNOVs==== | ||
- | grenade | + | *Grenade |
- | kill middle, then left, then third | + | |
- | go left then up, you can throw 2 nades | + | |
- | do a rectangular movement for each | + | |
- | finish | + | |
+ | *Get card #3 | ||
- | get card #3 | + | *Open left door for mine detector |
- | open left door for mine detector | + | *Retrace your steps to elevator |
+ | ===Ship B2=== | ||
- | retrace your steps to elevator | + | *Run up to the guy and punch him (Single ! Mark) |
- | + | *Can use a ration before entering Metal Gear room | |
- | ===Ship B2=== | + | |
- | run up to the fucka and punch him | + | *Sensors can be random |
- | can use a ration before entering MG rm | + | *up, right, down, right in movement |
+ | *enter | ||
+ | | ||
- | sensors can be random | + | *Return to elevator |
- | up, right, down, right in movement | + | |
- | enter the door to blow up ammo | + | *Top floor |
- | side closest to door | + | *Go right |
+ | | ||
+ | *Go right | ||
+ | *Go up | ||
- | return to elevator | + | =====FORT |
- | equip card 2 entering elevator | + | |
- | top floor | + | |
- | go right | + | |
- | enter door | + | |
- | go right | + | |
- | go up | + | |
- | ====FORT 2==== | + | *Hug left bricks, go up |
+ | *Hug left wall, go up | ||
+ | *Go left after corner, hug wall, go up | ||
+ | *go up, along the wall | ||
+ | *Equip Card 1 | ||
+ | *RC missiles and rations | ||
+ | *Optimal just 4 for each | ||
+ | *Playing safe, max rations to 9 | ||
+ | *You can move a bit down to avoid RC missiles | ||
- | hug left bricks, go up | + | *Hug the sandbags |
- | hug left wall, go up | + | |
- | go left after corner, hug wall, go up | + | |
- | go up, along the wall | + | |
- | card 1 | + | *stand by left wall and destroy sandbags |
- | rc missiles and rations | + | |
- | optimal just 4 for each, | + | |
- | max rations - 9 | + | |
- | you can move abit down to avoid rc | + | |
- | hug the sandbags, | + | |
- | enter up rm for pow#5 | + | |
- | go right, up, get max tanks 5 | + | |
- | 4 is enough optimally | + | |
- | stand by left wall and destroy sandbags | + | |
- | rc the dude | + | |
- | ===SIDESCROLLER #2=== | + | ====SIDESCROLLER #2==== |
- | equip pistol | + | |
- | mine movement is random | + | |
- | dip down under the camera | + | |
- | jump to next screen | + | |
- | watch out for sensors | + | *Watch |
- | shoot the sensor, | + | |
- | invincibility | + | |
====TRAIN==== | ====TRAIN==== | ||
- | shoot guard blocking you from train l | + | *Shoot |
- | you can farm the first two guards | + | |
- | ! area | + | |
- | needles | + | ===First Needle Room=== |
- | go right, up | + | |
- | wait on first box on right | + | |
- | RTA, take your time | + | |
- | if you have rations, blast thru | + | |
- | careful on bridges with your movement | + | *Go right, up |
- | shoot that guy on the train car | + | |
- | punch or shoot these 2 guards | + | *Going optimally, be patient |
+ | *If you have extra rations, blast thru | ||
- | ditto with the guard at door | + | *Careful on bridges |
- | get a drop, eat a ration, | + | *Shoot that guy on the train car |
- | THEN pick it up | + | *Punch or shoot these 2 guards |
+ | *Punch or shoot guard at door | ||
+ | |||
+ | | ||
+ | *Go up the right side, stand by the box | ||
- | needles 2 | + | *Enter first room for **POW#6** |
- | go up the right side, stand by the box | + | |
- | enter first rm for POW#6 | ||
- | second room, TRAP, go down | ||
- | go down immediately to pick up card 4 | ||
- | backtracking | ||
- | hug box, go down, left, down | + | *Backtracking in Second Needle Room |
- | enter the room in next car | + | *Hug box, go down, left, down |
- | RC missile, card 4 | + | |
+ | | ||
- | ===" | + | ====" |
- | hold right when entering room, activate | + | |
- | trap | + | |
- | hold left when trap is activated | + | |
- | need at least 4 hp to touch spy | + | |
- | time your shots, i-frames | + | |
- | stand middle, shoot , shoot, shoot | + | *Stand |
- | or shoot shoot, shoot, shoot shoot? | + | |
- | ration | + | |
- | if you run out of RC missiles, finish | + | *If you run out of RC missiles, finish with explosives |
- | with explosives | + | |
- | go up, exit car from bridge | + | =====FORT |
- | punch guy | + | |
- | go to door, card 4 | + | |
- | need 2, but pick up 3 | + | |
- | equip armor | + | *Go up, exit car from bridge |
- | go left | + | |
- | push block | + | *Go to door, equip card 4 |
- | plant an explosive, | + | *Need 2 explosives, but pick up 3 |
- | Between two black windows | + | |
- | equip the knife! | + | |
- | card 1 pow#7 | + | |
- | stand on right edge, shank 'em | + | |
- | alert guards don't drop stuff | + | |
- | blow up left wall, rush in, | + | |
- | blow up right wall | + | |
- | equip armor, push bottom block | + | |
- | card 2 pow#8 | + | |
- | card 3, door right | + | |
- | careful on platforms | + | *Equip armor |
- | time last platform correctly | + | *Go left |
- | plant explosive on right wall | + | *Push block by holding the direction |
- | plant explosive on left wall | + | *Plant an explosive between two black windows |
- | plant explosive on bags | + | |
- | stab dudes while you wait | + | *Equip the knife! |
+ | *Card 1 Door, **POW#7** | ||
+ | *Enter next screen, stand on right edge, shank 'em | ||
+ | *Blow up left wall and rush in | ||
+ | *Blow up right wall equip armor, push bottom block | ||
+ | *Card 2 Door, **POW#8** | ||
+ | *card 3 Door on right | ||
+ | |||
+ | ===Platforms=== | ||
+ | |||
+ | *Be careful on the platforms! It stinks to die here. | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
====SIDESCROLLER #3==== | ====SIDESCROLLER #3==== | ||
- | stab the dude with a jump | + | *Stab the dude with a jump |
- | crawl into second screen, stab 'em | + | |
- | continue | + | |
- | crawl into next screen | + | |
- | random | + | |
- | jump and knife | + | |
- | crawl into next screen | + | |
- | crawl into next camera, walk, | + | |
- | drop back to crawl for next screen | + | |
- | switch to pistol for rock guards | + | |
- | wait for both to face right | + | *Switch to pistol for rock guards |
- | shoot first, duck | + | *Wait for both to face right |
- | jump shoot the second | + | |
- | run afterwards | + | |
- | armor, go left | + | ====FORT |
- | punch dude for resources | + | |
- | card 1 door for ammo, optional | + | |
- | 150 | + | |
- | enter left door, card 2 | + | |
- | need four mine packs | + | |
- | card 3 and explosives | + | |
- | blow up left wall | + | |
- | hop on immediately to platform (UP) | + | |
- | As screen transitions, | + | |
- | go on platform | + | |
- | blow up sandbags, don't exit screen | + | |
- | ===SIDESCROLLER #4=== | + | *Armor, go left |
- | crawl in, shoot | + | |
- | crawl next screen, stab | + | *Card 1 door for ammo, optional to 150 |
- | if spotted, shoot the guards from | + | |
- | the block | + | *Need four mine packs |
- | enter screen, shoot dudes and cross | + | *Card 3 and explosives |
+ | *Blow up left wall | ||
+ | *Hop on immediately to platform (UP) | ||
+ | *As screen transitions, | ||
+ | *Blow up sandbags, don't exit screen | ||
- | equip mines card 4 | + | ====SIDESCROLLER #4==== |
- | ====TANK==== | + | |
- | Most random fight in game | + | |
- | one hit kill on missile | + | |
- | one hit kill on roll over | + | |
- | water kills you | + | |
- | stand at upper right block | + | |
- | lay one mine | + | |
- | MASH once the tank enters screen | + | |
- | 18 mines to kill | + | |
- | can lay 3 mines in advance, | + | |
- | next to each other | + | |
- | ====CABLE | + | *Crawl in, shoot |
- | punch enemies for resources | + | *crawl in next screen, stab |
- | enter door for elevator | + | *If spotted, shoot the guards from the block |
- | equip knife run past lasers, | + | *Enter screen, shoot dudes and cross |
- | stand on bottom right grid, knife 'em | + | |
- | enter left cable car | + | *Equip mines & card 4 before fighting... |
- | watch your footing | + | |
+ | =====TANK===== | ||
+ | *Most random fight in game | ||
+ | *One hit kill on missile | ||
+ | *One hit kill on roll over | ||
+ | *One hit kill falling into water | ||
+ | |||
+ | *Stand at upper right block | ||
+ | *Lay one mine | ||
+ | *[[https:// | ||
+ | *18 mines to kill | ||
+ | *Can lay 3 mines in advance, next to each other | ||
+ | |||
+ | ====CABLE | ||
+ | |||
+ | *Punch | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
+ | | ||
===SIDESCROLLER #5=== | ===SIDESCROLLER #5=== | ||
- | stand on the right edge of car | ||
+ | *Stand on the right edge of car | ||
- | rush thru, go to the elevator door | ||
- | equip punch, card 3 | ||
- | punch guards | ||
- | go to top, to avoid spot | ||
- | wait until guard comes left | ||
- | door, card 6 | ||
- | go down, save final POW | ||
- | backtrack to elevator | ||
- | shoot guard one screen before elev | ||
- | go back up, equip knife, pistol, card 6 | + | ====CABLES CARDS CONT.==== |
- | get detected, knife guards at cable car | + | |
- | corner of grid | + | |
- | go up the next cable car | + | *Rush thru, go to the elevator door |
+ | *Equip Punch, card 3 | ||
+ | *Punch guards | ||
+ | *Go to top, to avoid getting spotted | ||
+ | *Wait until guard comes left | ||
+ | *Enter Door, card 6 | ||
+ | *Go down, save **final POW** | ||
- | ===SIDESCROLLER #6=== | + | *Backtrack to elevator |
- | stand on the right edge of car | + | |
- | wait for next car | + | *Go back up, equip knife, Card 6 |
+ | *Get detected, knife guards at cable car at the corner of grid | ||
+ | *Ride next cable car | ||
+ | |||
+ | ===SIDESCROLLER #6=== | ||
+ | *Stand on the right edge of car | ||
+ | *Ride next car | ||
===SIDESCROLLER #7=== | ===SIDESCROLLER #7=== | ||
- | stand on the right edge of car/top | ||
- | ====Fort 3==== | + | *Stand on the right edge of car |
- | Equip Punches to farm for resources | + | =====FORT 4===== |
- | loop around the spiral to elevator | + | |
- | ===Fort B1=== | + | *Equip Punches to farm for resources |
- | punch bottom guard | + | *Loop around the spiral |
- | equip card 2, go right | + | |
- | stack 7 oxy tanks | + | |
- | run back to elevator | + | |
- | B2 | + | ====Fort B1==== |
- | up room | + | *Punch bottom guard |
+ | *Equip card 2, go right | ||
+ | *Stack 7 oxygen tanks | ||
+ | *This is a good area to farm rations | ||
+ | **Run back to elevator, go down | ||
+ | ===Fort | ||
+ | *Go into Up room | ||
- | ===SIDESCROLLER #8=== | + | ====SIDESCROLLER #8==== |
- | crawl in immediately | + | |
- | crawl to next screen, shoot both | + | |
- | crawl to next screen, shoot when turned | + | |
- | crawl to next screen | + | |
- | crawl to next screen | + | |
- | shoot or knife the guard before pool | + | |
- | destroy sensors quickly | + | |
- | crawl after camera | + | |
- | shoot dude after jumping, cross it | + | |
- | equip explosive, blow top wall | + | *Shoot or knife the guard before pool |
- | enter from left side | + | |
- | pick up ammo, and card 5, can farm ammo | + | |
+ | *Shoot dude after jumping, cross it | ||
+ | *Equip explosive, blow top wall | ||
+ | *Enter from left side | ||
+ | *Pick up ammo, and card 5, can farm ammo | ||
- | ===SIDESCROLLER# | ||
- | when entering, equip gun and shoot | ||
- | crawl into next screen | ||
- | run forward past camera | ||
- | DUMB SCREEN | ||
- | shoot sensor first | ||
- | tank the first mine at least | ||
- | wait for camera to rise then run | ||
- | crawl into next screen | ||
- | run and gun | ||
- | run and gun | ||
- | right room | + | ====SIDESCROLLER# |
- | ===SIDESCROLLER# | + | |
- | enter first screen crawling | + | |
- | crawl | + | |
- | crawl, jump into pool | + | |
- | you need at least 7 explosives | + | |
- | remember to crawl away from explosion | + | |
- | keep your back to the final explosion | + | |
- | give yourself space, but not too much | + | |
- | careful of screen, don't jump into the | + | |
- | final pool screen | + | |
- | go up one floor | + | *When entering, equip gun and shoot |
- | run down right side | + | |
- | wait for guard to come in and punch him | + | *Run forward past camera |
- | go up, then left, then down | + | |
+ | *DUMB SCREEN >: | ||
+ | *Shoot sensor first | ||
+ | *Tank damage from the first mine at least | ||
+ | *Wait for camera to rise then run | ||
- | room card 4, to pick up card 7 | + | *Crawl into next screen |
- | ====SEQUENCE BREAK==== | + | *Run and gun |
- | go to bottom right corner | + | *Run and gun |
- | as soon as the trap activates, select | + | |
- | equip card 7 | + | |
- | farm the mine room, 5 packs | + | |
- | go up, punch or kill guards | + | *Go to elevator if needing checkpoint, or... |
+ | *Go into Right room | ||
+ | ====SIDESCROLLER# | ||
+ | *Enter first screen crawling | ||
+ | *Crawl | ||
+ | *Crawl, jump into pool | ||
- | go up one floor | + | *You need at least 7 explosives |
- | can punch or shoot guards | + | |
- | wait until second guard turns | + | *Keep your back to the final explosion |
- | go right path | + | *Give yourself space, but not too much |
- | go into room, pick up smoke bomb | + | |
- | shoot the dudes, | + | *Careful of screen, don't jump into the final pool screen |
- | the left guard is NOT random, looks | + | |
- | left down right on loop | + | |
- | go left, equip card 6 | + | |
- | pick up 30 missiles | + | |
- | go right then up, card 4 | + | *Go up one floor |
- | card 8 pickup | + | ====Fort B1==== |
+ | *Run down right side | ||
+ | *Wait for guard to come in and punch him | ||
+ | *Go up, then left, then down | ||
- | go up then left, | + | *Equp card 4 to enter room, pick up card 7 |
+ | ===SEQUENCE BREAK=== | ||
+ | *Go to bottom right corner | ||
+ | *As soon as the trap activates, press select | ||
+ | *Equip card 7 | ||
- | head up elevator | + | *Farm the mine room, 5 packs |
- | shoot the dude, wait for second | + | *Go up, punch or kill guards |
- | equip card 8 | + | *Go up one floor |
+ | ====Fort 1F==== | ||
+ | *Can punch or shoot guards | ||
+ | *Wait until second guard turns | ||
- | avoid gekkos | + | *Go right path |
- | card 3 door far left | + | *Go into room, pick up smoke bomb |
- | card 4, top door | + | *Shoot the dudes |
- | card 5, top door | + | *The left guard is NOT random, looks left, down, right on loop |
+ | *Go left, equip card 6 for door | ||
+ | *Pick up 30 missiles | ||
+ | |||
+ | *Go right then up, card 4 door for Card 8 pickup | ||
+ | *go up then left, head up elevator | ||
+ | |||
+ | ===Fort 2F==== | ||
+ | *Can farm for rations here, or... | ||
+ | *Shoot the dude, wait for a second | ||
+ | *Equip card 8 | ||
+ | |||
+ | *Avoid gekkos | ||
+ | |||
+ | *Follow path down, then left | ||
+ | |||
+ | *Card 3 Door far left | ||
+ | *Card 4, top door | ||
+ | | ||
====BIG BOSS==== | ====BIG BOSS==== | ||
- | go top right, | + | *Go top right, |
+ | |||
+ | ===ROBO BOSS=== | ||
+ | *Exit room | ||
+ | |||
+ | *Equip mines, eat ration if needed | ||
+ | |||
+ | *Hit him at his feet | ||
+ | |||
+ | *Stand by him, and MASH your mines | ||
+ | |||
+ | *Tank the damage with rations | ||
+ | |||
+ | *One hit, ration, rinse repeat | ||
+ | |||
+ | *Equip Card 5, return to big boss room | ||
+ | |||
+ | *Save Jennifer in room, up cable car | ||
+ | |||
+ | *Use smoke bomb when hitting termination | ||
+ | |||
+ | *Equip Card 7, RC missiles | ||
+ | |||
+ | *go up mid, left, left, follow path, | ||
+ | |||
+ | *Equip Card 8 | ||
+ | |||
+ | |||
+ | ====METAL GEAR 2==== | ||
+ | *Pattern of blocks are the same unless you hit them | ||
+ | |||
+ | *Pace your shots | ||
+ | |||
+ | *If you hit, adjust timing | ||
- | ROBO BOSS | + | *You can exit then re-enter to bring timing back, but full hp returns to Metal Gear |
- | exit room | + | |
- | equip mines, eat ration if needed | + | |
- | hit him at his feet | + | |
- | stand by him, and MASH your mines | + | |
- | tank the damage with rations | + | |
- | one hit, ration, rinse repeat | + | |
- | card 5, return to big boss room | + | *The moment the block opens up, shoot, hit the eye |
- | save jennifer in room, up cable car | + | |
- | use smoke bomb when hitting termination | + | |
- | card 7, rc missiles | + | |
- | go up mid, left, left, follow path, | ||
- | card 8 | ||
- | ====Metal Gear 2==== | ||
- | pattern of blocks are the same, | + | WORLD PEACE DAY! |
- | unless you hit them | + | |
- | pace your shots | + | |
- | if you hit, adjust timing | + | |
- | you can exit then re-enter | + | |
- | to bring timing back, but full hp | + | |
- | the moment the block opens up, shoot | + | [[snakes_revenge|Return to Snake' |
- | hit the eye | + |