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| snake_s_revenge_notes_by_plywood [2018/08/20 12:51] – [JUNGLE] Plywood | snake_s_revenge_notes_by_plywood [2020/01/23 00:50] (current) – plywood | ||
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| =====Beginner Notes by Plywood===== | =====Beginner Notes by Plywood===== | ||
| - | Based on Jaguar King's Tutorial. | + | Based on [[https:// |
| - | ====Basics==== | + | |
| + | |||
| + | =====Basics===== | ||
| *Line of Sight is a straight pixel. | *Line of Sight is a straight pixel. | ||
| Line 15: | Line 17: | ||
| *Elevators are checkpoints for continues | *Elevators are checkpoints for continues | ||
| + | |||
| + | *If you are at max rations and a ration drops, eat a ration, then pick it up. | ||
| + | |||
| + | *Single Exclamation Mark Alerts mean you are fine to go into the next screen. Double Exclamation Mark Alerts stick between screens. | ||
| + | |||
| + | *Alert guards don't drop stuff | ||
| + | |||
| + | *Button controls are flipped on Sidescrolling sections | ||
| ====JUNGLE==== | ====JUNGLE==== | ||
| Line 25: | Line 35: | ||
| *After ration detour, hug tower on right | *After ration detour, hug tower on right | ||
| - | *Go up for POW #1 | + | *Go up for **POW #1** |
| *hug right wall when exiting from 1st POW | *hug right wall when exiting from 1st POW | ||
| Line 35: | Line 45: | ||
| *Answer Codec for the only time in the speedrun | *Answer Codec for the only time in the speedrun | ||
| - | ====FORT 1==== | + | =====FORT 1===== |
| *First 2 guards in Fort 1, right guard viewpoint is random | *First 2 guards in Fort 1, right guard viewpoint is random | ||
| *Get Card 1 in the left room | *Get Card 1 in the left room | ||
| *Revisit the Jungle to get the silencer by going north | *Revisit the Jungle to get the silencer by going north | ||
| - | *After silencer, go up for POW #2, up at Watchtower | + | *After silencer, go up for **POW #2**, up at Watchtower |
| *Return to Fort 1 | *Return to Fort 1 | ||
| *Go down the right path | *Go down the right path | ||
| - | *Upper path for POW #3 | + | *Upper path for **POW #3** |
| *Next guard is a single ! alert, so run up and right to exit the alert | *Next guard is a single ! alert, so run up and right to exit the alert | ||
| *Card 2 is in the far right door | *Card 2 is in the far right door | ||
| - | *Go up on the left side for POW#4 | + | *Go up on the left side for **POW#4** |
| *Run upleft for the elevator | *Run upleft for the elevator | ||
| - | ===Fort 1 B1=== | + | ====Fort 1 B1==== |
| *These guards turn randomly | *These guards turn randomly | ||
| *Hug the shadow wall | *Hug the shadow wall | ||
| Line 64: | Line 74: | ||
| *When going right for cameras go up on then the wall, then go right once the right camera goes down | *When going right for cameras go up on then the wall, then go right once the right camera goes down | ||
| - | ===Fort 1 B2=== | + | ====Fort 1 B2==== |
| *Can punch guards for rations/ | *Can punch guards for rations/ | ||
| *Try to max out for 4 rations | *Try to max out for 4 rations | ||
| Line 70: | Line 80: | ||
| ====SIDESCROLLER 1==== | ====SIDESCROLLER 1==== | ||
| - | Elevators are checkpoints for continues | ||
| - | equip pistol and shoot the first guy | ||
| - | don't bother with the knife | ||
| - | use iframes of losing hp from water | ||
| - | to walk through last mine | ||
| - | ===FOOTBALL TACKLERS=== | + | *Equip pistol and shoot the first guy |
| - | Equip explosives | + | |
| - | the moment you hit return, plant bomb | + | *Use i-frames of losing hp from water to walk through last mine |
| - | go right, when they hit you, go left | + | |
| - | plant bombs on the corners opposite | + | ====FOOTBALL TACKLERS==== |
| - | of the alcove, go to corner and turn | + | |
| - | when they start running, | + | |
| - | go to opposite side | + | |
| - | 1 guy left,finish him with the pistol | + | |
| - | re-equip pistol at end of fight | + | *the moment you hit return, plant bomb |
| - | can punch these guys for resources | + | *Go right, when they hit you, go left |
| - | The blocks before boat | + | *Plant bombs on the opposite corner of the alcove, go to corner and turn |
| - | position perfectly 37:54 | + | |
| - | pay attention to block above | + | |
| - | punch, then open the door immediately | + | |
| - | (down right) | + | |
| - | when exiting to outside, | + | *When they start running, go to opposite side |
| - | go up immediately | + | |
| - | go right | + | *1 guy left,finish him with the pistol |
| - | shoot dudes, enter the ship | + | |
| + | *re-equip pistol at end of fight | ||
| + | |||
| + | *Can punch guys for resources | ||
| + | |||
| + | *The blocks before boat, position perfectly | ||
| + | *pay attention to block above | ||
| + | *punch, then open the door immediately (downright movement) | ||
| + | *Alternatively, | ||
| + | |||
| + | |||
| + | *When exiting to outside, go up immediately | ||
| + | *go right, shoot dudes, enter the ship | ||
| ====SHIP==== | ====SHIP==== | ||
| - | shoot or punch the dude | + | *Shoot |
| - | enter the elevator | + | |
| ===Ship B1=== | ===Ship B1=== | ||
| - | go right path, but enter next room | + | *Go right path, but enter next room at bottom |
| - | at bottom | + | *can punch or shoot the guy |
| - | can punch or shoot the guy | + | *hug right wall, go up top |
| - | hug right wall, go up top | + | *Card#1 to enter fight room |
| - | card#1 to enter fight room | + | |
| - | grenades/ | + | |
| ====KARNOVs==== | ====KARNOVs==== | ||
| - | grenade | + | *Grenade |
| - | kill middle, then left, then third | + | |
| - | go left then up, you can throw 2 nades | + | |
| - | do a rectangular movement for each | + | |
| - | finish | + | |
| + | *Get card #3 | ||
| - | get card #3 | + | *Open left door for mine detector |
| - | open left door for mine detector | + | *Retrace your steps to elevator |
| + | ===Ship B2=== | ||
| - | retrace your steps to elevator | + | *Run up to the guy and punch him (Single ! Mark) |
| - | + | *Can use a ration before entering Metal Gear room | |
| - | ===Ship B2=== | + | |
| - | run up to the fucka and punch him | + | *Sensors can be random |
| - | can use a ration before entering MG rm | + | *up, right, down, right in movement |
| + | *enter | ||
| + | | ||
| - | sensors can be random | + | *Return to elevator |
| - | up, right, down, right in movement | + | |
| - | enter the door to blow up ammo | + | *Top floor |
| - | side closest to door | + | *Go right |
| + | | ||
| + | *Go right | ||
| + | *Go up | ||
| - | return to elevator | + | =====FORT |
| - | equip card 2 entering elevator | + | |
| - | top floor | + | |
| - | go right | + | |
| - | enter door | + | |
| - | go right | + | |
| - | go up | + | |
| - | ====FORT 2==== | + | *Hug left bricks, go up |
| + | *Hug left wall, go up | ||
| + | *Go left after corner, hug wall, go up | ||
| + | *go up, along the wall | ||
| + | *Equip Card 1 | ||
| + | *RC missiles and rations | ||
| + | *Optimal just 4 for each | ||
| + | *Playing safe, max rations to 9 | ||
| + | *You can move a bit down to avoid RC missiles | ||
| - | hug left bricks, go up | + | *Hug the sandbags |
| - | hug left wall, go up | + | |
| - | go left after corner, hug wall, go up | + | |
| - | go up, along the wall | + | |
| - | card 1 | + | *stand by left wall and destroy sandbags |
| - | rc missiles and rations | + | |
| - | optimal just 4 for each, | + | |
| - | max rations - 9 | + | |
| - | you can move abit down to avoid rc | + | |
| - | hug the sandbags, | + | |
| - | enter up rm for pow#5 | + | |
| - | go right, up, get max tanks 5 | + | |
| - | 4 is enough optimally | + | |
| - | stand by left wall and destroy sandbags | + | |
| - | rc the dude | + | |
| - | ===SIDESCROLLER #2=== | + | ====SIDESCROLLER #2==== |
| - | equip pistol | + | |
| - | mine movement is random | + | |
| - | dip down under the camera | + | |
| - | jump to next screen | + | |
| - | watch out for sensors | + | *Watch |
| - | shoot the sensor, | + | |
| - | invincibility | + | |
| ====TRAIN==== | ====TRAIN==== | ||
| - | shoot guard blocking you from train l | + | *Shoot |
| - | you can farm the first two guards | + | |
| - | ! area | + | |
| - | needles | + | ===First Needle Room=== |
| - | go right, up | + | |
| - | wait on first box on right | + | |
| - | RTA, take your time | + | |
| - | if you have rations, blast thru | + | |
| - | careful on bridges with your movement | + | *Go right, up |
| - | shoot that guy on the train car | + | |
| - | punch or shoot these 2 guards | + | *Going optimally, be patient |
| + | *If you have extra rations, blast thru | ||
| - | ditto with the guard at door | + | *Careful on bridges |
| - | get a drop, eat a ration, | + | *Shoot that guy on the train car |
| - | THEN pick it up | + | *Punch or shoot these 2 guards |
| + | *Punch or shoot guard at door | ||
| + | |||
| + | | ||
| + | *Go up the right side, stand by the box | ||
| - | needles 2 | + | *Enter first room for **POW#6** |
| - | go up the right side, stand by the box | + | |
| - | enter first rm for POW#6 | ||
| - | second room, TRAP, go down | ||
| - | go down immediately to pick up card 4 | ||
| - | backtracking | ||
| - | hug box, go down, left, down | + | *Backtracking in Second Needle Room |
| - | enter the room in next car | + | *Hug box, go down, left, down |
| - | RC missile, card 4 | + | |
| + | | ||
| - | ===" | + | ====" |
| - | hold right when entering room, activate | + | |
| - | trap | + | |
| - | hold left when trap is activated | + | |
| - | need at least 4 hp to touch spy | + | |
| - | time your shots, i-frames | + | |
| - | stand middle, shoot , shoot, shoot | + | *Stand |
| - | or shoot shoot, shoot, shoot shoot? | + | |
| - | ration | + | |
| - | if you run out of RC missiles, finish | + | *If you run out of RC missiles, finish with explosives |
| - | with explosives | + | |
| - | go up, exit car from bridge | + | =====FORT |
| - | punch guy | + | |
| - | go to door, card 4 | + | |
| - | need 2, but pick up 3 | + | |
| - | equip armor | + | *Go up, exit car from bridge |
| - | go left | + | |
| - | push block | + | *Go to door, equip card 4 |
| - | plant an explosive, | + | *Need 2 explosives, but pick up 3 |
| - | Between two black windows | + | |
| - | equip the knife! | + | |
| - | card 1 pow#7 | + | |
| - | stand on right edge, shank 'em | + | |
| - | alert guards don't drop stuff | + | |
| - | blow up left wall, rush in, | + | |
| - | blow up right wall | + | |
| - | equip armor, push bottom block | + | |
| - | card 2 pow#8 | + | |
| - | card 3, door right | + | |
| - | careful on platforms | + | *Equip armor |
| - | time last platform correctly | + | *Go left |
| - | plant explosive on right wall | + | *Push block by holding the direction |
| - | plant explosive on left wall | + | *Plant an explosive between two black windows |
| - | plant explosive on bags | + | |
| - | stab dudes while you wait | + | *Equip the knife! |
| + | *Card 1 Door, **POW#7** | ||
| + | *Enter next screen, stand on right edge, shank 'em | ||
| + | *Blow up left wall and rush in | ||
| + | *Blow up right wall equip armor, push bottom block | ||
| + | *Card 2 Door, **POW#8** | ||
| + | *card 3 Door on right | ||
| + | |||
| + | ===Platforms=== | ||
| + | |||
| + | *Be careful on the platforms! It stinks to die here. | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| ====SIDESCROLLER #3==== | ====SIDESCROLLER #3==== | ||
| - | stab the dude with a jump | + | *Stab the dude with a jump |
| - | crawl into second screen, stab 'em | + | |
| - | continue | + | |
| - | crawl into next screen | + | |
| - | random | + | |
| - | jump and knife | + | |
| - | crawl into next screen | + | |
| - | crawl into next camera, walk, | + | |
| - | drop back to crawl for next screen | + | |
| - | switch to pistol for rock guards | + | |
| - | wait for both to face right | + | *Switch to pistol for rock guards |
| - | shoot first, duck | + | *Wait for both to face right |
| - | jump shoot the second | + | |
| - | run afterwards | + | |
| - | armor, go left | + | ====FORT |
| - | punch dude for resources | + | |
| - | card 1 door for ammo, optional | + | |
| - | 150 | + | |
| - | enter left door, card 2 | + | |
| - | need four mine packs | + | |
| - | card 3 and explosives | + | |
| - | blow up left wall | + | |
| - | hop on immediately to platform (UP) | + | |
| - | As screen transitions, | + | |
| - | go on platform | + | |
| - | blow up sandbags, don't exit screen | + | |
| - | ===SIDESCROLLER #4=== | + | *Armor, go left |
| - | crawl in, shoot | + | |
| - | crawl next screen, stab | + | *Card 1 door for ammo, optional to 150 |
| - | if spotted, shoot the guards from | + | |
| - | the block | + | *Need four mine packs |
| - | enter screen, shoot dudes and cross | + | *Card 3 and explosives |
| + | *Blow up left wall | ||
| + | *Hop on immediately to platform (UP) | ||
| + | *As screen transitions, | ||
| + | *Blow up sandbags, don't exit screen | ||
| - | equip mines card 4 | + | ====SIDESCROLLER #4==== |
| - | ====TANK==== | + | |
| - | Most random fight in game | + | |
| - | one hit kill on missile | + | |
| - | one hit kill on roll over | + | |
| - | water kills you | + | |
| - | stand at upper right block | + | |
| - | lay one mine | + | |
| - | MASH once the tank enters screen | + | |
| - | 18 mines to kill | + | |
| - | can lay 3 mines in advance, | + | |
| - | next to each other | + | |
| - | ====CABLE | + | *Crawl in, shoot |
| - | punch enemies for resources | + | *crawl in next screen, stab |
| - | enter door for elevator | + | *If spotted, shoot the guards from the block |
| - | equip knife run past lasers, | + | *Enter screen, shoot dudes and cross |
| - | stand on bottom right grid, knife 'em | + | |
| - | enter left cable car | + | *Equip mines & card 4 before fighting... |
| - | watch your footing | + | |
| + | =====TANK===== | ||
| + | *Most random fight in game | ||
| + | *One hit kill on missile | ||
| + | *One hit kill on roll over | ||
| + | *One hit kill falling into water | ||
| + | |||
| + | *Stand at upper right block | ||
| + | *Lay one mine | ||
| + | *[[https:// | ||
| + | *18 mines to kill | ||
| + | *Can lay 3 mines in advance, next to each other | ||
| + | |||
| + | ====CABLE | ||
| + | |||
| + | *Punch | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| ===SIDESCROLLER #5=== | ===SIDESCROLLER #5=== | ||
| - | stand on the right edge of car | ||
| + | *Stand on the right edge of car | ||
| - | rush thru, go to the elevator door | ||
| - | equip punch, card 3 | ||
| - | punch guards | ||
| - | go to top, to avoid spot | ||
| - | wait until guard comes left | ||
| - | door, card 6 | ||
| - | go down, save final POW | ||
| - | backtrack to elevator | ||
| - | shoot guard one screen before elev | ||
| - | go back up, equip knife, pistol, card 6 | + | ====CABLES CARDS CONT.==== |
| - | get detected, knife guards at cable car | + | |
| - | corner of grid | + | |
| - | go up the next cable car | + | *Rush thru, go to the elevator door |
| + | *Equip Punch, card 3 | ||
| + | *Punch guards | ||
| + | *Go to top, to avoid getting spotted | ||
| + | *Wait until guard comes left | ||
| + | *Enter Door, card 6 | ||
| + | *Go down, save **final POW** | ||
| - | ===SIDESCROLLER #6=== | + | *Backtrack to elevator |
| - | stand on the right edge of car | + | |
| - | wait for next car | + | *Go back up, equip knife, Card 6 |
| + | *Get detected, knife guards at cable car at the corner of grid | ||
| + | *Ride next cable car | ||
| + | |||
| + | ===SIDESCROLLER #6=== | ||
| + | *Stand on the right edge of car | ||
| + | *Ride next car | ||
| ===SIDESCROLLER #7=== | ===SIDESCROLLER #7=== | ||
| - | stand on the right edge of car/top | ||
| - | ====Fort 3==== | + | *Stand on the right edge of car |
| - | Equip Punches to farm for resources | + | =====FORT 4===== |
| - | loop around the spiral to elevator | + | |
| - | ===Fort B1=== | + | *Equip Punches to farm for resources |
| - | punch bottom guard | + | *Loop around the spiral |
| - | equip card 2, go right | + | |
| - | stack 7 oxy tanks | + | |
| - | run back to elevator | + | |
| - | B2 | + | ====Fort B1==== |
| - | up room | + | *Punch bottom guard |
| + | *Equip card 2, go right | ||
| + | *Stack 7 oxygen tanks | ||
| + | *This is a good area to farm rations | ||
| + | **Run back to elevator, go down | ||
| + | ===Fort | ||
| + | *Go into Up room | ||
| - | ===SIDESCROLLER #8=== | + | ====SIDESCROLLER #8==== |
| - | crawl in immediately | + | |
| - | crawl to next screen, shoot both | + | |
| - | crawl to next screen, shoot when turned | + | |
| - | crawl to next screen | + | |
| - | crawl to next screen | + | |
| - | shoot or knife the guard before pool | + | |
| - | destroy sensors quickly | + | |
| - | crawl after camera | + | |
| - | shoot dude after jumping, cross it | + | |
| - | equip explosive, blow top wall | + | *Shoot or knife the guard before pool |
| - | enter from left side | + | |
| - | pick up ammo, and card 5, can farm ammo | + | |
| + | *Shoot dude after jumping, cross it | ||
| + | *Equip explosive, blow top wall | ||
| + | *Enter from left side | ||
| + | *Pick up ammo, and card 5, can farm ammo | ||
| - | ===SIDESCROLLER# | ||
| - | when entering, equip gun and shoot | ||
| - | crawl into next screen | ||
| - | run forward past camera | ||
| - | DUMB SCREEN | ||
| - | shoot sensor first | ||
| - | tank the first mine at least | ||
| - | wait for camera to rise then run | ||
| - | crawl into next screen | ||
| - | run and gun | ||
| - | run and gun | ||
| - | right room | + | ====SIDESCROLLER# |
| - | ===SIDESCROLLER# | + | |
| - | enter first screen crawling | + | |
| - | crawl | + | |
| - | crawl, jump into pool | + | |
| - | you need at least 7 explosives | + | |
| - | remember to crawl away from explosion | + | |
| - | keep your back to the final explosion | + | |
| - | give yourself space, but not too much | + | |
| - | careful of screen, don't jump into the | + | |
| - | final pool screen | + | |
| - | go up one floor | + | *When entering, equip gun and shoot |
| - | run down right side | + | |
| - | wait for guard to come in and punch him | + | *Run forward past camera |
| - | go up, then left, then down | + | |
| + | *DUMB SCREEN >: | ||
| + | *Shoot sensor first | ||
| + | *Tank damage from the first mine at least | ||
| + | *Wait for camera to rise then run | ||
| - | room card 4, to pick up card 7 | + | *Crawl into next screen |
| - | ====SEQUENCE BREAK==== | + | *Run and gun |
| - | go to bottom right corner | + | *Run and gun |
| - | as soon as the trap activates, select | + | |
| - | equip card 7 | + | |
| - | farm the mine room, 5 packs | + | |
| - | go up, punch or kill guards | + | *Go to elevator if needing checkpoint, or... |
| + | *Go into Right room | ||
| + | ====SIDESCROLLER# | ||
| + | *Enter first screen crawling | ||
| + | *Crawl | ||
| + | *Crawl, jump into pool | ||
| - | go up one floor | + | *You need at least 7 explosives |
| - | can punch or shoot guards | + | |
| - | wait until second guard turns | + | *Keep your back to the final explosion |
| - | go right path | + | *Give yourself space, but not too much |
| - | go into room, pick up smoke bomb | + | |
| - | shoot the dudes, | + | *Careful of screen, don't jump into the final pool screen |
| - | the left guard is NOT random, looks | + | |
| - | left down right on loop | + | |
| - | go left, equip card 6 | + | |
| - | pick up 30 missiles | + | |
| - | go right then up, card 4 | + | *Go up one floor |
| - | card 8 pickup | + | ====Fort B1==== |
| + | *Run down right side | ||
| + | *Wait for guard to come in and punch him | ||
| + | *Go up, then left, then down | ||
| - | go up then left, | + | *Equp card 4 to enter room, pick up card 7 |
| + | ===SEQUENCE BREAK=== | ||
| + | *Go to bottom right corner | ||
| + | *As soon as the trap activates, press select | ||
| + | *Equip card 7 | ||
| - | head up elevator | + | *Farm the mine room, 5 packs |
| - | shoot the dude, wait for second | + | *Go up, punch or kill guards |
| - | equip card 8 | + | *Go up one floor |
| + | ====Fort 1F==== | ||
| + | *Can punch or shoot guards | ||
| + | *Wait until second guard turns | ||
| - | avoid gekkos | + | *Go right path |
| - | card 3 door far left | + | *Go into room, pick up smoke bomb |
| - | card 4, top door | + | *Shoot the dudes |
| - | card 5, top door | + | *The left guard is NOT random, looks left, down, right on loop |
| + | *Go left, equip card 6 for door | ||
| + | *Pick up 30 missiles | ||
| + | |||
| + | *Go right then up, card 4 door for Card 8 pickup | ||
| + | *go up then left, head up elevator | ||
| + | |||
| + | ===Fort 2F==== | ||
| + | *Can farm for rations here, or... | ||
| + | *Shoot the dude, wait for a second | ||
| + | *Equip card 8 | ||
| + | |||
| + | *Avoid gekkos | ||
| + | |||
| + | *Follow path down, then left | ||
| + | |||
| + | *Card 3 Door far left | ||
| + | *Card 4, top door | ||
| + | | ||
| ====BIG BOSS==== | ====BIG BOSS==== | ||
| - | go top right, | + | *Go top right, |
| + | |||
| + | ===ROBO BOSS=== | ||
| + | *Exit room | ||
| + | |||
| + | *Equip mines, eat ration if needed | ||
| + | |||
| + | *Hit him at his feet | ||
| + | |||
| + | *Stand by him, and MASH your mines | ||
| + | |||
| + | *Tank the damage with rations | ||
| + | |||
| + | *One hit, ration, rinse repeat | ||
| + | |||
| + | *Equip Card 5, return to big boss room | ||
| + | |||
| + | *Save Jennifer in room, up cable car | ||
| + | |||
| + | *Use smoke bomb when hitting termination | ||
| + | |||
| + | *Equip Card 7, RC missiles | ||
| + | |||
| + | *go up mid, left, left, follow path, | ||
| + | |||
| + | *Equip Card 8 | ||
| + | |||
| + | |||
| + | ====METAL GEAR 2==== | ||
| + | *Pattern of blocks are the same unless you hit them | ||
| + | |||
| + | *Pace your shots | ||
| + | |||
| + | *If you hit, adjust timing | ||
| - | ROBO BOSS | + | *You can exit then re-enter to bring timing back, but full hp returns to Metal Gear |
| - | exit room | + | |
| - | equip mines, eat ration if needed | + | |
| - | hit him at his feet | + | |
| - | stand by him, and MASH your mines | + | |
| - | tank the damage with rations | + | |
| - | one hit, ration, rinse repeat | + | |
| - | card 5, return to big boss room | + | *The moment the block opens up, shoot, hit the eye |
| - | save jennifer in room, up cable car | + | |
| - | use smoke bomb when hitting termination | + | |
| - | card 7, rc missiles | + | |
| - | go up mid, left, left, follow path, | ||
| - | card 8 | ||
| - | ====Metal Gear 2==== | ||
| - | pattern of blocks are the same, | + | WORLD PEACE DAY! |
| - | unless you hit them | + | |
| - | pace your shots | + | |
| - | if you hit, adjust timing | + | |
| - | you can exit then re-enter | + | |
| - | to bring timing back, but full hp | + | |
| - | the moment the block opens up, shoot | + | [[snakes_revenge|Return to Snake' |
| - | hit the eye | + | |