snake_s_revenge_notes_by_plywood

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snake_s_revenge_notes_by_plywood [2018/08/19 23:39] – created Plywoodsnake_s_revenge_notes_by_plywood [2020/01/23 00:50] (current) plywood
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 =====Beginner Notes by Plywood===== =====Beginner Notes by Plywood=====
-Based on Jaguar King's Tutorial.+Based on [[https://www.youtube.com/watch?v=wuI3tyLRD4A|Jaguar King's Tutorial]]. This is what I wrote during the 12 hour challenge to keep track of the details. A better guide would use screenshots, etc. But this may help you in getting started.
  
-====Basics====+ 
 + 
 +=====Basics=====
  
   *Line of Sight is a straight pixel.   *Line of Sight is a straight pixel.
 +
   *To increase rank, rescue POWs or interrogate officers.   *To increase rank, rescue POWs or interrogate officers.
 +
   *We'll be saving POWs, not interrogating.   *We'll be saving POWs, not interrogating.
 +
   *You'll need to get 4 rank ups for the run.   *You'll need to get 4 rank ups for the run.
 +
   *Press A once to skip text box   *Press A once to skip text box
 +
   *Elevators are checkpoints for continues   *Elevators are checkpoints for continues
 +
 +  *If you are at max rations and a ration drops, eat a ration, then pick it up.
 +
 +  *Single Exclamation Mark Alerts mean you are fine to go into the next screen. Double Exclamation Mark Alerts stick between screens.
 +
 +  *Alert guards don't drop stuff
 +
 +  *Button controls are flipped on Sidescrolling sections
  
 ====JUNGLE==== ====JUNGLE====
   *Second Copter screen, go to left edge of dark   *Second Copter screen, go to left edge of dark
 +
   *Green path, then move up once the Copter leaves   *Green path, then move up once the Copter leaves
  
Line 19: Line 35:
   *After ration detour, hug tower on right   *After ration detour, hug tower on right
  
-  *Go up for POW #1+  *Go up for **POW #1**
   *hug right wall when exiting from 1st POW   *hug right wall when exiting from 1st POW
  
Line 29: Line 45:
   *Answer Codec for the only time in the speedrun   *Answer Codec for the only time in the speedrun
  
-====FORT 1====+=====FORT 1=====
  
   *First 2 guards in Fort 1, right guard viewpoint is random   *First 2 guards in Fort 1, right guard viewpoint is random
   *Get Card 1 in the left room   *Get Card 1 in the left room
   *Revisit the Jungle to get the silencer by going north   *Revisit the Jungle to get the silencer by going north
-  *After silencer, go up for POW #2, up at Watchtower+  *After silencer, go up for **POW #2**, up at Watchtower
  
   *Return to Fort 1   *Return to Fort 1
   *Go down the right path   *Go down the right path
-  *Upper path for POW #3+  *Upper path for **POW #3**
   *Next guard is a single ! alert, so run up and right to exit the alert   *Next guard is a single ! alert, so run up and right to exit the alert
  
   *Card 2 is in the far right door   *Card 2 is in the far right door
-  *Go up on the left side for POW#4+  *Go up on the left side for **POW#4**
   *Run upleft for the elevator   *Run upleft for the elevator
  
-===Fort 1 B1===+====Fort 1 B1====
   *These guards turn randomly   *These guards turn randomly
   *Hug the shadow wall   *Hug the shadow wall
Line 58: Line 74:
   *When going right for cameras go up on then the wall, then go right once the right camera goes down   *When going right for cameras go up on then the wall, then go right once the right camera goes down
  
-===Fort 1 B2===+====Fort 1 B2====
   *Can punch guards for rations/ammo   *Can punch guards for rations/ammo
   *Try to max out for 4 rations   *Try to max out for 4 rations
Line 64: Line 80:
  
 ====SIDESCROLLER 1==== ====SIDESCROLLER 1====
 +
 +  *Equip pistol and shoot the first guy
 +  *don't bother with the knife
 +  *Use i-frames of losing hp from water to walk through last mine
 +
 +====FOOTBALL TACKLERS====
 +  *Equip explosives
 +
 +  *the moment you hit return, plant bomb
 +
 +  *Go right, when they hit you, go left
 +
 +  *Plant bombs on the opposite corner of the alcove, go to corner and turn
 +
 +  *When they start running, go to opposite side
 +
 +  *1 guy left,finish him with the pistol
 +
 +  *re-equip pistol at end of fight
 +
 +  *Can punch guys for resources
 +
 +  *The blocks before boat, position perfectly 
 +  *pay attention to block above
 +  *punch, then open the door immediately (downright movement)
 +  *Alternatively, knife the block until it breaks
 +
 +
 +  *When exiting to outside, go up immediately
 +  *go right, shoot dudes, enter the ship
 +
 +====SHIP====
 +  *Shoot or punch the dude
 +  *Enter the elevator
 +
 +
 +===Ship B1===
 +  *Go right path, but enter next room at bottom
 +  *can punch or shoot the guy
 +  *hug right wall, go up top
 +  *Card#1 to enter fight room
 +  *Equip grenades/ration before entering
 +
 +====KARNOVs====
 +
 +  *Grenade explosives have huge hitbox
 +  *Kill middle, then left, then third
 +  *Go left then up, you can throw 2 nades
 +  *Do a rectangular movement for each pair of throws
 +  *Finish with explosives on sandbags
 +  *Get card #3
 +
 +  *Open left door for mine detector as you go back (optional)
 +  *Retrace your steps to elevator
 +
 +===Ship B2===
 +
 +  *Run up to the guy and punch him (Single ! Mark)
 +  *Can use a ration before entering Metal Gear room
 +
 +  *Sensors can be random
 +  *up, right, down, right in movement
 +  *enter the door to blow up ammo
 +  *Plant explosives as close as possible to the door
 +
 +  *Return to elevator
 +  *Equip card 2 entering elevator
 +  *Top floor
 +  *Go right
 +  *Enter door
 +  *Go right
 +  *Go up
 +
 +=====FORT 2=====
 +
 +  *Hug left bricks, go up
 +  *Hug left wall, go up
 +  *Go left after corner, hug wall, go up
 +  *go up, along the wall
 +  *Equip Card 1
 +  *RC missiles and rations
 +  *Optimal just 4 for each
 +  *Playing safe, max rations to 9
 +  *You can move a bit down to avoid RC missiles
 +
 +  *Hug the sandbags
 +  *Enter up room for **POW#5**
 +  *Go right, up, get max  oxygen tanks - 5
 +  *Optimal is 4
 +  *stand by left wall and destroy sandbags
 +  *RC the dude
 +
 +====SIDESCROLLER #2====
 +  *Equip pistol
 +  *Mine movement is random
 +  *Dip down under the camera
 +  *Jump to next screen
 +
 +  *Watch out for sensors
 +  *Shoot the sensor, space out shots due to i-frames, 4 bullets needed
 +
 +====TRAIN====
 +  *Shoot guard blocking you from train l
 +  *You can farm the first two guards, Single ! area
 +
 +===First Needle Room===
 +
 +  *Go right, up
 +  *Wait on first box on right
 +  *Going optimally, be patient
 +  *If you have extra rations, blast thru
 +
 +  *Careful on bridges with your movement, or you can die
 +  *Shoot that guy on the train car
 +  *Punch or shoot these 2 guards
 +  *Punch or shoot guard at door
 +  
 +  ===Second Needle Room===
 +  *Go up the right side, stand by the box
 +
 +  *Enter first room for **POW#6**
 +  *Second room, TRAP, go down immediately to pick up card 4
 +
 +
 +  *Backtracking in Second Needle Room
 +  *Hug box, go down, left, down
 +  *Enter the room in next car
 +  *Equip RC missile, card 4
 +
 +===="John Turner" Spy====
 +  *Hold right when entering room, activate TRAP
 +  *Hold left when trap is activated
 +  *Need at least 4 hp to touch spy
 +  *Time your shots, due to i-frames
 +
 +  *Stand middle, shoot , shoot, shoot
 +  *Ration up after two hits if at max
 +
 +  *If you run out of RC missiles, finish with explosives
 +
 +=====FORT 3=====
 +
 +  *Go up, exit car from bridge
 +  *Punch guy
 +  *Go to door, equip card 4
 +  *Need 2 explosives, but pick up 3
 +
 +  *Equip armor
 +  *Go left
 +  *Push block by holding the direction
 +  *Plant an explosive between two black windows
 +
 +  *Equip the knife!
 +  *Card 1 Door, **POW#7**
 +  *Enter next screen, stand on right edge, shank 'em
 +  *Blow up left wall and rush in
 +  *Blow up right wall equip armor, push bottom block
 +  *Card 2 Door, **POW#8**
 +  *card 3 Door on right
 +
 +===Platforms===
 +
 +  *Be careful on the platforms! It stinks to die here.
 +  *Time last platform correctly
 +  *Plant explosive on right wall
 +  *Plant explosive on left wall
 +  *Plant explosive on bags
 +  *Stab dudes while you wait
 +
 +====SIDESCROLLER #3====
 +  *Stab the dude with a jump
 +  *Crawl into second screen, stab 'em
 +  *Continue crawling in next screen
 +  *Crawl into next screen
 +  *Random looking for 2nd guard
 +  *Jump and knife
 +  *Crawl into next screen
 +  *Crawl into next camera, walk, drop back to crawl for next screen
 +
 +  *Switch to pistol for rock guards
 +  *Wait for both to face right
 +  *Shoot first guard, duck
 +  *Jump shoot the second guard, run afterwards
 +
 +====FORT 3 CONT.====
 +
 +  *Armor, go left
 +  *Punch dude for resources
 +  *Card 1 door for ammo, optional to 150
 +  *Enter left door, card 2
 +  *Need four mine packs
 +  *Card 3 and explosives
 +  *Blow up left wall
 +
 +  *Hop on immediately to platform (UP)
 +  *As screen transitions, on 2, go on platform
 +  *Blow up sandbags, don't exit screen
 +
 +====SIDESCROLLER #4====
 +
 +  *Crawl in, shoot
 +  *crawl in next screen, stab
 +  *If spotted, shoot the guards from the block
 +  *Enter screen, shoot dudes and cross
 +
 +  *Equip mines & card 4 before fighting...
 +
 +=====TANK=====
 +  *Most random fight in game
 +  *One hit kill on missile
 +  *One hit kill on roll over
 +  *One hit kill falling into water
 +
 +  *Stand at upper right block
 +  *Lay one mine
 +  *[[https://www.youtube.com/watch?v=SVEHPuR1VTs|AND THEN MASH]] once the tank enters screen
 +  *18 mines to kill
 +  *Can lay 3 mines in advance, next to each other
 +
 +====CABLE CARS====
 +
 +  *Punch enemies for resources
 +  *Enter door for elevator
 +  *Equip knife run past lasers,
 +  *Stand on bottom right grid, knife 'em
 +  *Enter left cable car
 +  *Watch your footing
 +
 +===SIDESCROLLER #5===
 +
 +  *Stand on the right edge of car
 +
 +
 +====CABLES CARDS CONT.====
 +
 +  *Rush thru, go to the elevator door
 +  *Equip Punch, card 3
 +  *Punch guards
 +  *Go to top, to avoid getting spotted
 +  *Wait until guard comes left
 +  *Enter Door, card 6
 +  *Go down, save **final POW**
 +
 +  *Backtrack to elevator
 +  *Shoot guard one screen before elev
 +
 +  *Go back up, equip knife, Card 6
 +  *Get detected, knife guards at cable car at the corner of grid
 +  *Ride next cable car
 +
 +===SIDESCROLLER #6===
 +  *Stand on the right edge of car
 +  *Ride next car
 +
 +===SIDESCROLLER #7===
 +
 +  *Stand on the right edge of car
 +
 +=====FORT 4=====
 +
 +  *Equip Punches to farm for resources
 +  *Loop around the spiral to elevator
 +
 +====Fort B1====
 +  *Punch bottom guard
 +  *Equip card 2, go right
 +  *Stack 7 oxygen tanks
 +  *This is a good area to farm rations
 +  **Run back to elevator, go down
 +===Fort B2===
 +  *Go into Up room
 +
 +====SIDESCROLLER #8====
 +  *Crawl in immediately
 +  *Crawl to next screen, shoot both
 +  *Crawl to next screen, shoot when turned
 +  *Crawl to next screen
 +  *Crawl to next screen
 +
 +  *Shoot or knife the guard before pool
 +  *Destroy sensors quickly
 +  *Crawl after camera
 +  *Shoot dude after jumping, cross it
 +
 +  *Equip explosive, blow top wall
 +  *Enter from left side
 +  *Pick up ammo, and card 5, can farm ammo
 +
 +
 +====SIDESCROLLER#8 BACKTRACK====
 +
 +  *When entering, equip gun and shoot
 +  *Crawl into next screen
 +  *Run forward past camera
 +
 +  *DUMB SCREEN >:
 +  *Shoot sensor first
 +  *Tank damage from the first mine at least
 +  *Wait for camera to rise then run
 +
 +  *Crawl into next screen
 +  *Run and gun
 +  *Run and gun
 +
 +  *Go to elevator if needing checkpoint, or...
 +  *Go into Right room
 +====SIDESCROLLER#9====
 +  *Enter first screen crawling
 +  *Crawl
 +  *Crawl, jump into pool
 +
 +  *You need at least 7 explosives
 +  *Remember to crawl away from explosion
 +  *Keep your back to the final explosion
 +  *Give yourself space, but not too much
 +
 +  *Careful of screen, don't jump into the final pool screen
 +
 +  *Go up one floor
 +====Fort B1====
 +  *Run down right side
 +  *Wait for guard to come in and punch him
 +  *Go up, then left, then down
 +
 +  *Equp card 4 to enter room, pick up card 7
 +===SEQUENCE BREAK===
 +  *Go to bottom right corner
 +  *As soon as the trap activates, press select
 +  *Equip card 7
 +
 +  *Farm the mine room, 5 packs
 +  *Go up, punch or kill guards
 +  *Go up one floor
 +====Fort 1F====
 +  *Can punch or shoot guards
 +  *Wait until second guard turns
 +
 +  *Go right path
 +  *Go into room, pick up smoke bomb
 +
 +  *Shoot the dudes
 +  *The left guard is NOT random, looks left, down, right on loop
 +  *Go left, equip card 6 for door
 +  *Pick up 30 missiles
 +
 +  *Go right then up, card 4 door for Card 8 pickup
 +  *go up then left, head up elevator
 +
 +===Fort 2F====
 +  *Can farm for rations here, or...
 +  *Shoot the dude, wait for a second
 +  *Equip card 8
 +
 +  *Avoid gekkos
 +
 +  *Follow path down, then left
 +
 +  *Card 3 Door far left
 +  *Card 4, top door
 +  *Card 5, top door
 +
 +====BIG BOSS====
 +  *Go top right, RC missile him
 +
 +===ROBO BOSS===
 +  *Exit room
 +
 +  *Equip mines, eat ration if needed
 +
 +  *Hit him at his feet
 +
 +  *Stand by him, and MASH your mines
 +
 +  *Tank the damage with rations
 +
 +  *One hit, ration, rinse repeat
 +
 +  *Equip Card 5, return to big boss room
 +
 +  *Save Jennifer in room, up cable car
 +
 +  *Use smoke bomb when hitting termination
 +
 +  *Equip Card 7, RC missiles
 +
 +  *go up mid, left, left, follow path,
 +
 +  *Equip Card 8
 +
 +
 +====METAL GEAR 2====
 +  *Pattern of blocks are the same unless you hit them
 +
 +  *Pace your shots
 +
 +  *If you hit, adjust timing
 +
 +  *You can exit then re-enter to bring timing back, but full hp returns to Metal Gear
 +
 +  *The moment the block opens up, shoot, hit the eye
 +
 +
 +WORLD PEACE DAY!
 +
 +[[snakes_revenge|Return to Snake's Revenge]]
  • snake_s_revenge_notes_by_plywood.1534721970.txt.gz
  • Last modified: 2018/08/19 23:39
  • by Plywood