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normal_guide_by_pythonicus [2018/08/20 20:15] – [Patched vs. Unpatched (HDC)] Pythonicus | normal_guide_by_pythonicus [2021/01/26 21:56] (current) – old revision restored (2020/09/13 13:17) restored plywood | ||
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==== 2-Spot Photos ==== | ==== 2-Spot Photos ==== | ||
- | {{:: | + | {{:: |
- | * Upon entering Hold 3, equip the camera and point here for the first photo. | + | * Upon entering Hold 3, equip the camera and point here for the Marine' |
- | {{:: | + | {{:: |
- | * Adjust slightly to take the second photo here. | + | * Adjust slightly to take the Left shot. |
- | {{: | + | {{: |
* This is where you should stand for the second pair of photos. | * This is where you should stand for the second pair of photos. | ||
- | {{: | + | {{: |
- | * Third photo is here. | + | * Front shot is here, it is pretty forgiving. |
- | {{: | + | {{: |
- | * And finally, adjust to take the fourth photo here. From here, just go to the PC and you should be finished with the Tanker. | + | * And finally, adjust to take the Right shot. From here, just go to the PC and you should be finished with the Tanker. |
Thanks to RaichuMGS for providing the still images for the above demonstration! | Thanks to RaichuMGS for providing the still images for the above demonstration! | ||
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{{youtube> | {{youtube> | ||
- | * Other variants for the elevator room in the docks exist. Use the one that works for you, or use the one displayed in the video. | + | * Other variants for the elevator room in the docks exist. Use the one that works for you, or use the one displayed in the video. |
* A more concise explanation of coolant rising: Hit your equip button to equip the spray, then press the crouch button and the equip button at the same time to instantly rise and regain the ability to run. | * A more concise explanation of coolant rising: Hit your equip button to equip the spray, then press the crouch button and the equip button at the same time to instantly rise and regain the ability to run. | ||
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* There is an upper-path Strut D route, found and tested by Azu to be faster. | * There is an upper-path Strut D route, found and tested by Azu to be faster. | ||
- | * A clockwise route through the Big Shell exists, routed by Tyler2022 | + | * A clockwise route through the Big Shell exists, routed by Tyler2022, Plywood, and dlimes13, which can be faster than counter-clockwise. This route is a fair bit riskier if you're not confident/ |
+ | ==== Clockwise Bombs ==== | ||
+ | |||
+ | *Pick up Chaff grenades before entering Strut C. | ||
+ | |||
+ | *Strut D - Warning shot at top of stairs, raildrop //here.// [[https:// | ||
+ | * | ||
+ | *DE Bridge - Warning shot at bottom of stairs, or climb other set of stairs in Caution | ||
+ | |||
+ | *Taking an alert after Strut E Helipad means you will die in Strut A pipe room | ||
+ | |||
+ | *Strut F - Throw chaff when you enter | ||
+ | | ||
+ | *FA Bridge - Throw chaff when you enter, stick to the rail to avoid getting shot | ||
+ | |||
+ | *Strut A - Hold up pipe room guard, he may call in a caution after being held up. [[https:// | ||
+ | |||
+ | *AB Bridge - Hold Select on entry if no caution for Rose call, warning shot as you exit outside | ||
+ | |||
+ | *AB Bridge - Take upper route if on caution, run into guard to delay radio | ||
+ | |||
+ | *Strut B - Kill guard as you approach the bomb | ||
+ | |||
+ | *BC Bridge - If you received Caution for AB Bridge, Rose will now call | ||
+ | |||
+ | *BC Bridge - Evasion avoids slowdown on this bridge | ||
+ | |||
+ | //Insert video here// | ||
+ | |||
+ | {{youtube> | ||
+ | |||
+ | *Cartwheel when the area text fades away, **or** when you only see Raiden' | ||
====== [3] Midgame (Fatman-Harrier) ====== | ====== [3] Midgame (Fatman-Harrier) ====== | ||
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This video was made in preparation for the Winter 2017 tournament and provides some no-reset strategies and a Q+A session for best practices for use when beginning to learn the run. Featuring commentary from RaichuMGS, Tyler2022, Plywood, Schnapples, and ScoutPwnage. | This video was made in preparation for the Winter 2017 tournament and provides some no-reset strategies and a Q+A session for best practices for use when beginning to learn the run. Featuring commentary from RaichuMGS, Tyler2022, Plywood, Schnapples, and ScoutPwnage. | ||
- | ==== Boss Timing Comparisons ==== | + | ==== Boss Strategies and Timing Comparisons ==== |
+ | |||
+ | {{youtube> | ||
+ | |||
+ | {{youtube> | ||
+ | |||
+ | {{youtube> | ||
{{youtube> | {{youtube> | ||
* Getting at least one 3-shot cycle with the M9 on Fatman speeds up the fight immensely, but is recommended for advanced players only as the timing is incredibly strict. Fastest method possible is two 3-shot nonlethal cycles plus one extra shot to finish. | * Getting at least one 3-shot cycle with the M9 on Fatman speeds up the fight immensely, but is recommended for advanced players only as the timing is incredibly strict. Fastest method possible is two 3-shot nonlethal cycles plus one extra shot to finish. | ||
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* 0 3-shot cycles: 37 seconds | * 0 3-shot cycles: 37 seconds | ||
* Lethal: 36 seconds | * Lethal: 36 seconds | ||
+ | |||
+ | {{youtube> | ||
{{youtube> | {{youtube> | ||
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* 4-shot start: 1 minute, 9 seconds | * 4-shot start: 1 minute, 9 seconds | ||
* 5-shot start: 58 seconds | * 5-shot start: 58 seconds | ||
+ | |||
+ | {{youtube> | ||
{{youtube> | {{youtube> | ||
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* Non-Lethal PC: ~33 seconds | * Non-Lethal PC: ~33 seconds | ||
* Non-Lethal HDC: ~33 seconds | * Non-Lethal HDC: ~33 seconds | ||
+ | |||
+ | {{youtube> | ||
+ | |||
+ | {{youtube> | ||
==== Changelog ==== | ==== Changelog ==== | ||
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8/20/2018: Update 3.00.1 (Patch/ | 8/20/2018: Update 3.00.1 (Patch/ | ||
+ | |||
+ | 11/4/2018: Update 3.01.0 (Boss strat explanation videos added) | ||