Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | |||
mgsdse_info_dump [2025/08/26 11:07] – hau5test | mgsdse_info_dump [2025/08/26 12:50] (current) – hau5test | ||
---|---|---|---|
Line 1: | Line 1: | ||
=====Metal Gear Solid Delta: Snake Eater Info Dump===== | =====Metal Gear Solid Delta: Snake Eater Info Dump===== | ||
+ | |||
+ | Changes to the old game versions | ||
+ | * The Bullet Bees from the Pain hit you in FPV again | ||
+ | * The Fear does not get Lethal damage turned into Non-Lethal Damage when getting hit by a stun | ||
+ | * The Mosin Nagat seems to be lowered in Damage as The Fury and The Boss take more shots to be beaten | ||
+ | * Slopes to not slow you down anymore | ||
+ | * Box does not increase slope movement anymore | ||
+ | * the End Map easter egg is gone (Konami Code directions + Square + Triangle (X,Y on Xbox) | ||
+ | |||
+ | New Infos | ||
+ | * Gold Camo increases your speed by 13% | ||
+ | * rolling up and down the stairs is faster than walking them | ||
+ | * New Game+ Saves let you pick and choose difficulty at the start, regardless of which NG difficulty was selected | ||
+ | * European Extreme Difficulty is only accessible if previously the Extreme difficulty was beaten | ||
+ | * Collecting all Gakos gives the AT-Camo, a wearable equipment which does not invalidate Foxhound rank | ||
+ | |||
---- | ---- | ||
[[metal_gear_solid_delta_snake_eater|Return to Metal Gear Solid Delta Snake Eater]] | [[metal_gear_solid_delta_snake_eater|Return to Metal Gear Solid Delta Snake Eater]] |