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| mgs2_mc_cutscene_glitch [2024/10/09 19:45] – ["Active Cutscenes" Table - Tanker] MarlonH8 | mgs2_mc_cutscene_glitch [2025/05/10 14:55] (current) – external edit A User Not Logged in | ||
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| |Engine room|" | |Engine room|" | ||
| |:::|Locker Corpse|Not possible|-|-| | |:::|Locker Corpse|Not possible|-|-| | ||
| - | |:::|Guard Arrival|Possible - Can stop Snake from peeking - Can run into the guard - [[https:// | + | |:::|Guard Arrival|Possible - Can stop Snake from peeking - Can run into the guard - [[https:// |
| |Deck-2, port|-|-|-|-| | |Deck-2, port|-|-|-|-| | ||
| |Deck-2, starboard|-|-|-|-| | |Deck-2, starboard|-|-|-|-| | ||
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| |:::|Guard Observation - First entry from lower FA connecting bridge|Possible - Optional position reset when skipping cutscene - Can make it to the staircase|Right, | |:::|Guard Observation - First entry from lower FA connecting bridge|Possible - Optional position reset when skipping cutscene - Can make it to the staircase|Right, | ||
| |FA connecting bridge|Cypher Observation - First entry from Strut A|Possible - Position resets after cutscene - Can almost make it into Strut F|Right, Down, Right, R2|{{youtube> | |FA connecting bridge|Cypher Observation - First entry from Strut A|Possible - Position resets after cutscene - Can almost make it into Strut F|Right, Down, Right, R2|{{youtube> | ||
| - | |Shell 1 Core, 1F|Elevator Entry (Emma)|Not possible|-|-| | + | |Shell 1 Core, 1F|Elevator Camera Scan|Not possible|-|-| |
| + | |:::|Elevator Entry (Emma)|Not possible|-|-| | ||
| |Shell 1 Core, B1|Retinal Scanner Observation|Possible - Position is retained, even after skipping the cutscene - Can easily crash the game when alt-tabbing or just walking close to the door at the wrong moment - [[https:// | |Shell 1 Core, B1|Retinal Scanner Observation|Possible - Position is retained, even after skipping the cutscene - Can easily crash the game when alt-tabbing or just walking close to the door at the wrong moment - [[https:// | ||
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