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mgs2_mc_cutscene_glitch [2024/10/05 10:57] – ["Active Cutscenes" Table - Snake Tales] MarlonH8 | mgs2_mc_cutscene_glitch [2025/02/04 11:25] (current) – ["Active Cutscenes" Table - Plant] MarlonH8 | ||
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|Deck-E, the bridge|Coordinate Lookup|Not possible|-|-| | |Deck-E, the bridge|Coordinate Lookup|Not possible|-|-| | ||
- | |Navigational deck, wing|Olga Boss Fight - Quip 1 & 2, Tarp Shot 1 & 2, Lamp Shot, Defeat|Not possible|-|-| | + | |Navigational deck, wing|Olga Boss Fight - Quip 1 & 2, Tarp Shot 1 & 2, Lamp Shot, Flip, Defeat|Not possible|-|-| |
|:::|Guard Arrival|Not possible|-|-| | |:::|Guard Arrival|Not possible|-|-| | ||
|Engine room|" | |Engine room|" | ||
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|:::|Guard Observation - First entry from lower FA connecting bridge|Possible - Optional position reset when skipping cutscene - Can make it to the staircase|Right, | |:::|Guard Observation - First entry from lower FA connecting bridge|Possible - Optional position reset when skipping cutscene - Can make it to the staircase|Right, | ||
|FA connecting bridge|Cypher Observation - First entry from Strut A|Possible - Position resets after cutscene - Can almost make it into Strut F|Right, Down, Right, R2|{{youtube> | |FA connecting bridge|Cypher Observation - First entry from Strut A|Possible - Position resets after cutscene - Can almost make it into Strut F|Right, Down, Right, R2|{{youtube> | ||
- | |Shell 1 Core, 1F|Elevator Entry (Emma)|Not possible|-|-| | + | |Shell 1 Core, 1F|Elevator Camera Scan|Not possible|-|-| |
+ | |:::|Elevator Entry (Emma)|Not possible|-|-| | ||
|Shell 1 Core, B1|Retinal Scanner Observation|Possible - Position is retained, even after skipping the cutscene - Can easily crash the game when alt-tabbing or just walking close to the door at the wrong moment - [[https:// | |Shell 1 Core, B1|Retinal Scanner Observation|Possible - Position is retained, even after skipping the cutscene - Can easily crash the game when alt-tabbing or just walking close to the door at the wrong moment - [[https:// | ||
|::: | |::: | ||
|:::|B1 Hall Entry via Retinal Scanner|Not possible|-|-| | |:::|B1 Hall Entry via Retinal Scanner|Not possible|-|-| | ||
|:::|B1 Hall Escape|Not possible|-|-| | |:::|B1 Hall Escape|Not possible|-|-| | ||
- | |Shell 1 Core, B1 Hall|Backup Guard Arrival (Normal | + | |Shell 1 Core, B1 Hall|Backup Guard Arrival (Hard difficulty and above?)|Not possible* \\ * = Cutscene triggered during gameplay - Seemingly no effect, but could be frame-perfect|-|-| |
+ | |::: | ||
|::: | |::: | ||
|Shell 1 Core, B2 Computer Room|Yawning & Running Man|Not possible|-|-| | |Shell 1 Core, B2 Computer Room|Yawning & Running Man|Not possible|-|-| | ||
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|Aft deck|-|-|-|-| | |Aft deck|-|-|-|-| | ||
|Deck-A, crew's quarters|-|-|-|-| | |Deck-A, crew's quarters|-|-|-|-| | ||
- | |Deck-A, crew's lounge|-|-|-|-| | + | |Deck-A, crew's lounge|E: Broken Door Lock Wheel|Not possible|-|-| |
|Deck-B, crew's quarters|-|-|-|-| | |Deck-B, crew's quarters|-|-|-|-| | ||
|Deck-C, crew's quarters|-|-|-|-| | |Deck-C, crew's quarters|-|-|-|-| | ||
|Deck-D, crew's quarters|-|-|-|-| | |Deck-D, crew's quarters|-|-|-|-| | ||
- | |Deck-E, the bridge|C: Meeting Meryl|Possible - Can point the gun at the camera|Up, Square|xxxxxxxx| | + | |Deck-E, the bridge|C: Meeting Meryl|Possible - Can point the gun at the camera |
|Navigational deck, wing|C: Meryl Boss Fight - Tarp Shot 1 & 2, Lamp Shot, Defeat|Not possible|-|-| | |Navigational deck, wing|C: Meryl Boss Fight - Tarp Shot 1 & 2, Lamp Shot, Defeat|Not possible|-|-| | ||
|Engine room|-|-|-|-| | |Engine room|-|-|-|-| | ||
|Deck-2, port|-|-|-|-| | |Deck-2, port|-|-|-|-| | ||
|Deck-2, starboard|-|-|-|-| | |Deck-2, starboard|-|-|-|-| | ||
- | |||
|Strut A roof|A: Elevator Ascension|Not possible|-|-| | |Strut A roof|A: Elevator Ascension|Not possible|-|-| | ||
|:::|A: Elevator Descension|Not possible|-|-| | |:::|A: Elevator Descension|Not possible|-|-| | ||
|Strut A Pump Room|-|-|-|-| | |Strut A Pump Room|-|-|-|-| | ||
- | |BC connecting bridge|Gurlugon Sighting 1|Not possible|-|-| | + | |BC connecting bridge|E: Gurlugon Sighting 1|Not possible|-|-| |
- | |::: | + | |:::|E: Gurlugon Sighting 2|Not possible|-|-| |
- | |:::|Guard Rush & Olga Arrival|Not possible|-|-| | + | |:::|E: Guard Rush & Olga Arrival|Not possible|-|-| |
|Strut B Transformer Room|-|-|-|-| | |Strut B Transformer Room|-|-|-|-| | ||
|BC connecting bridge|-|-|-|-| | |BC connecting bridge|-|-|-|-| | ||
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|:::|D: Elevator Entry|Not possible|-|-| | |:::|D: Elevator Entry|Not possible|-|-| | ||
|Shell 2 Core, B1 Filtration Chamber No.2|D: Vamp Boss Fight - Pindown Knife Throw|Not possible|-|-| | |Shell 2 Core, B1 Filtration Chamber No.2|D: Vamp Boss Fight - Pindown Knife Throw|Not possible|-|-| | ||
- | |VR Mission|Gurlugon Boss Fight - Defeat|Not possible|-|-| | + | |Arsenal Gear - Jejunum|-|-|-|-| |
+ | |Arsenal Gear - Rectum|-|-|-|-| | ||
+ | |Federal Hall|E: Solidus Boss Fight - Phase Transition|Not possible|-|-| | ||
+ | |Virtual Reality|E: | ||