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| mgs2_external_gazer [2021/01/31 15:13] – created PlatonicGuy | mgs2_external_gazer [2021/04/05 21:55] (current) – [Route] Added some stuff PlatonicGuy | ||
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| - | ======External Gazer====== | + | //External Gazer// is the fifth of five Snake Tales. |
| + | |||
| + | =====Language Script===== | ||
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| + | The language of the captions affects how many pages the player has to skip during the run. The less pages, the faster it is. For //External Gazer// (tested on Substance), the order of languages from least pages to most is as follows: | ||
| + | |||
| + | - Japanese | ||
| + | - French | ||
| + | - Italian | ||
| + | - Spanish | ||
| + | - English, German | ||
| + | |||
| + | **Note:** Korean needs to be tested. \\ | ||
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| + | The following table are the amount of pages to skip for in //Dead Man Whispers//: | ||
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| + | ^Rooms^English^French^German^Italian^Japanese^Spanish^Korean^ | ||
| + | |AB Connecting Bridge #1 | ||
| + | |VR: Snake Bomb Disposal 02 |||||||| | ||
| + | |VR: Snake Elimination 06 |||||||| | ||
| + | |CD Connecting Bridge | ||
| + | |Strut C Dining Hall | ||
| + | |AB Connecting Bridge #2 | ||
| + | |AB Connecting Bridge #3 | ||
| + | |VR: Snake Variety 07 |||||||| | ||
| + | |VR: Snake Sneaking 03 | ||
| + | |VR: Snake Handgun 03 |||||||| | ||
| + | |VR: Snake Eliminate All 05 |||||||| | ||
| + | |VR: Snake Sneaking 08 | ||
| + | |VR: Post-Snake Sneaking 08 |||||||| | ||
| + | |VR: Raiden Bomb Disposal 01 |||||||| | ||
| + | |Arsenal Gear Rectum | ||
| + | |Federal Hall #1 | ||
| + | |Federal Hall #2 | ||
| + | ^Total | ||
| + | |||
| + | =====Route===== | ||
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| + | Note: This category involves a few VR levels. For the optimal strategies that are usually not single segment friendly, have a look at the [[https:// | ||
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| + | **__AB Connecting Bridge: | ||
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| + | * Head right and go up when the bridge splits. Roll into the cutscene to save a little bit of time. | ||
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| + | **__Snake Bomb Disposal 02:__** | ||
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| + | * SKIP! Press start and click exit. | ||
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| + | **__Snake Elimination 06:__** | ||
| + | |||
| + | * SKIP! Press start and click exit. | ||
| + | |||
| + | **__CD Connecting Bridge: | ||
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| + | * Approach the guard and roll the moment he spots you. Before he fires at Snake, equip the M9. Leave towards Strut C. | ||
| + | |||
| + | * This works on Perfect Stats as well, but if you're too slow you might get a transition alert which counts towards the total alert count. To avoid this, stop and tranqulize the guard. | ||
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| + | **__Strut C Dining Hall:__** | ||
| + | |||
| + | * < | ||
| + | |||
| + | * < | ||
| + | |||
| + | **__BC Connecting Bridge: | ||
| + | |||
| + | * < | ||
| + | |||
| + | * < | ||
| + | |||
| + | **__Strut B Transformer Room:__** | ||
| + | |||
| + | * < | ||
| + | |||
| + | * < | ||
| + | |||
| + | **__AB Connecting Bridge: | ||
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| + | * After skipping the cutscene, equip the AP Sensor before menu-ing to the camera. Take a picture of the Gurlogon after he surfaces. When the Gurlogon decides to surface is heavily dependent on RNG. | ||
| + | |||
| + | * There' | ||
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| + | **__Boss Fight: Guard Rush:__** | ||
| + | |||
| + | **__Boss Fight: Gurlugon: | ||
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| + | * At the start, press against the wall to the north of Snake. As soon as you hear the Gurlogon about to attack, step away. | ||
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| + | * The Gurlogon should destroy the wall that Snake was pressed against revealing a book. Equip this and place it down then just stand on top of it. Wait for the Gurlogon to try and attack (first it'll lock on then attack) and that's it! | ||
| + | |||
| + | **__Snake Sneaking 03:__** | ||
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| + | * As soon as the level starts, perform a double punch to act as a buffer. Then head towards the goal by sticking to the left side of the map. | ||
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| + | **__Snake Handgun 03:__** | ||
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| + | **__Snake Eliminate All 05:__** | ||
| + | |||
| + | * < | ||
| + | |||
| + | * < | ||
| + | |||
| + | **__Snake Sneaking 08:__** | ||
| + | |||
| + | **__Raiden Bomb Disposal 01:__** | ||
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| + | * SKIP! Press start and click exit. | ||
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| + | **__Boss Fight: Metal Gear RAYS:__** | ||
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| + | * The MG-Rays fight is based on Normal from the Plant section of full game. You're required to take down a total of 7 Rays (or the health equivalent of 7 Rays). | ||
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| + | * The fight will slightly differently than what Raiden faces from the main game, as Snake has to pick up the Stinger to his left. | ||
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| + | * It's recommended to learn the loop, have a look at the [[mgs2_boss_mg-rays | MG-Rays]] page on the Wiki for more detailed information on this fight. | ||
| + | |||
| + | **__Boss Fight: Solidus: | ||
| ---- | ---- | ||