mgam_info_dump

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mgam_info_dump [2024/10/17 20:55] – [Dump 3 Useful Knowledge] MarlonH8mgam_info_dump [2024/10/17 21:54] (current) MarlonH8
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 Multiple guards can crowd up on a single block - targeting still splits between each guard Multiple guards can crowd up on a single block - targeting still splits between each guard
  
-PUNCH Card can be used infinitely - it doesn't count as a turn (unless you're using it to move)+[[https://youtu.be/SZypDNzYba4|PUNCH Card can be used infinitely]] - it doesn't count as a turn (unless you're using it to move)
  
 Many items have identical copies with differences in name only - Even the Chaff Grenade is just a carbon copy of the Grenade with no difference Many items have identical copies with differences in name only - Even the Chaff Grenade is just a carbon copy of the Grenade with no difference
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 There is a slight chance that guards can walk over a grenade without triggering it - glitch There is a slight chance that guards can walk over a grenade without triggering it - glitch
 +
 ====Dump 3 Useful Knowledge==== ====Dump 3 Useful Knowledge====
 On a fresh save file, the Card Pool is always the same, but the Deck Setup is randomized! On a fresh save file, the Card Pool is always the same, but the Deck Setup is randomized!
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 Most efficient Card Farm: Collect Packs in Mission 1 (& 2) then select New Game and repeat - Works on NG and NG+ (2nd playthrough only) Most efficient Card Farm: Collect Packs in Mission 1 (& 2) then select New Game and repeat - Works on NG and NG+ (2nd playthrough only)
  
-Mission 3 lets you move one or two blocks out of bounds within the central connecting hallway+[[https://youtu.be/LFbK1SVXU3Q|Mission 3 lets you move one or two blocks out of bounds]] within the central connecting hallway
  
 Mission 10 has a fixed Deck Mission 10 has a fixed Deck
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 | OCELOT UNIT        | CHARACTER (MOVE)      | MOVE | /           | / | 6         | 1 (1) | MGA3 |                                                                              | | OCELOT UNIT        | CHARACTER (MOVE)      | MOVE | /           | / | 6         | 1 (1) | MGA3 |                                                                              |
 | NAVY SEALS         | CHARACTER (MOVE)      | MOVE | /           | / | 6         | 1 (1) | MGA3 |                                                                              | | NAVY SEALS         | CHARACTER (MOVE)      | MOVE | /           | / | 6         | 1 (1) | MGA3 |                                                                              |
- 
-====NG Route examples==== 
  
  
  • mgam_info_dump.txt
  • Last modified: 2024/10/17 21:54
  • by MarlonH8