metal_gear_solid:mpo_ngp_any

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metal_gear_solid:mpo_ngp_any [2024/05/01 17:31] – [Alternative Routes] MarlonH8metal_gear_solid:mpo_ngp_any [2024/05/14 15:08] (current) – [MGS:PO New Game + Any% Routes & Guide] MarlonH8
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 ====== MGS:PO New Game + Any% Routes & Guide ====== ====== MGS:PO New Game + Any% Routes & Guide ======
-__v1.12 by MarlonH8((Special Thanks to Caidren for providing additional input on how to further improve this guide))__+__v1.14 by MarlonH8((Special Thanks to Caidren for providing additional input on how to further improve this guide))__
 ---- ----
  
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 | Pre-SPB1 Briefing | **EASY/NORMAL** | No need to swap a member onto D-4 | | Pre-SPB1 Briefing | **EASY/NORMAL** | No need to swap a member onto D-4 |
 | Supply Depot I. | **EASY** | Usually free instant knockout due to lower guard stats -> The "Slam Route" is the preferred option | | Supply Depot I. | **EASY** | Usually free instant knockout due to lower guard stats -> The "Slam Route" is the preferred option |
-| Warhead Storage | **EASY/NORMAL** | No surveillance cam -> Go with "Team Bravo's Swapless Route" |+| Warhead Storage | **EASY/NORMAL** | No surveillance cam -> Go with "Team Bravo's Swapless Vent OOB Route" |
 | Airport | **EASY** | No terminal guard at the top -> "Safe Lure Route" is an option now | | Airport | **EASY** | No terminal guard at the top -> "Safe Lure Route" is an option now |
 | Silo Complex | **EASY** | No additional guard in front of locked door #2 -> Use the "Direct & Safe Route" | | Silo Complex | **EASY** | No additional guard in front of locked door #2 -> Use the "Direct & Safe Route" |
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 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ Team Alpha's Swapless Route (2+s timeloss IGT/<1s timesave RTA) ^  +^ Team Alpha's Swapless Route (2+s timeloss IGT/<1s timesave RTA) ^ Team Alpha's Vent OOB Route (1+s timesave IGT/2+s timeloss RTA) 
-| Same route minus the Member Change |  +| Same route minus the Member Change | Using a [[MPO_Glitches|Glitched Box Equip]] to start the level from the opposite end without a Member Change 
-| {{youtube>MOUAL0h88n4?}} |  |+| {{youtube>MOUAL0h88n4?}} | {{youtube>buOQePj7kV4?}} |
  
 ===== [7] Supply Depot II. ===== ===== [7] Supply Depot II. =====
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    * //Fast forward Codec Call//       * //Fast forward Codec Call//   
    * //Skip Cutscene//    * //Skip Cutscene//
-   * Equip Stun G, wait for Cunningham to move left or right and throw it close to him on your platform's edge+   * Equip your Stun Gs, go into FPVthen wait for Cunningham to start hovering left/right and start throwing Stun Gs close to him on your platform's edge 
 +     * In case he hovers further back, you have to wait for him to come closer before continuing to throw your Stuns
    * Repeat these throws a few times to make short work of this fight (Easy: 5 hits, Normal: 6 hits, Extreme: 7 hits)    * Repeat these throws a few times to make short work of this fight (Easy: 5 hits, Normal: 6 hits, Extreme: 7 hits)
    * //Skip Cutscene//    * //Skip Cutscene//
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 | <html>Select <span style="color:crimson;">Team Charlie</span> & start Mission</html> | <html>Select <span style="color:crimson;">Team Charlie</span> & start Mission</html>
  
-==== Further Information & Strategies ==== 
-=== Cunningham's Rare Bait === 
-There is an extremely slim chance of Cunningham reverting to his original position after his first move to the left or right.\\ 
  
 ==== Alternative Routes ==== ==== Alternative Routes ====
  • metal_gear_solid/mpo_ngp_any.1714584699.txt.gz
  • Last modified: 2024/05/01 17:31
  • by MarlonH8