metal_gear_solid:mpo_ngp_any

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metal_gear_solid:mpo_ngp_any [2022/10/11 09:42] – [Alternative Routes] MarlonH8metal_gear_solid:mpo_ngp_any [2024/05/14 15:08] (current) – [MGS:PO New Game + Any% Routes & Guide] MarlonH8
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 ====== MGS:PO New Game + Any% Routes & Guide ====== ====== MGS:PO New Game + Any% Routes & Guide ======
-__v1.by MarlonH8((Special Thanks to Caidren for providing additional input on how to further improve this guide))__+__v1.14 by MarlonH8((Special Thanks to Caidren for providing additional input on how to further improve this guide))__
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 | <html><span style="color:khaki;"><b><i>Team Alpha</i></b></span></html> //resets upon starting NG+// | | <html><span style="color:khaki;"><b><i>Team Alpha</i></b></span></html> //resets upon starting NG+// |
 ^ <html><span style="color:darkseagreen;"><b>Team Bravo</b></span></html> ^ ^ <html><span style="color:darkseagreen;"><b>Team Bravo</b></span></html> ^
-| Officer (F) B-1 ''**__[EXTREME]__**'' | Athlete + Gambler | Life, Sniper Rifle, Traps | [Mosin N] [TNT] [Med Kit L] [C Box] | WS/Python |+| Officer (F) B-1 ''**__[EASY/NORMAL]__**'' | Athlete + Gambler | Life, Sniper Rifle, Traps | [Mosin N] [TNT] [Med Kit L] [C Box] | WS/Python |
 | USSR B-2 | Athlete | / | [/] [/] [/] [C Box] | RL1 | | USSR B-2 | Athlete | / | [/] [/] [/] [C Box] | RL1 |
 | Filler B-3 | / | / | [/] [/] [/] [/] | / | | Filler B-3 | / | / | [/] [/] [/] [/] | / |
 | USSR B-4 | Athlete | Traps | [/] [TNT] [/] [C Box] | SD2, RB1, SD3, RL2, RB2, HB | | USSR B-4 | Athlete | Traps | [/] [TNT] [/] [C Box] | SD2, RB1, SD3, RL2, RB2, HB |
 ^ <html><span style="color:crimson;"><b>Team Charlie</b></span></html> ^ ^ <html><span style="color:crimson;"><b>Team Charlie</b></span></html> ^
-| Any C-1 | Athlete + Gambler | Life, >= A Handgun, Sniper Rifle | [SAA] [SVD] [Med Kit L] [Body Armor] | Gene |+| Any C-1 | Athlete + Gambler | Life, >= A Handgun, Sniper Rifle | [SAA] [SVD] [Med Kit L] [Body Armor]((**Alternatively, [C Box] when taking on Gene from OOB**)) | Gene |
 | Filler C-2 | / | / | [/] [/] [/] [/] | / | | Filler C-2 | / | / | [/] [/] [/] [/] | / |
 | USSR C-3 | Athlete | Heavy Weapons | [RPG-7] [Ammo HEAT] [Med Kit L] [C Box] | PT/RAXA | | USSR C-3 | Athlete | Heavy Weapons | [RPG-7] [Ammo HEAT] [Med Kit L] [C Box] | PT/RAXA |
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 | FOX D-1 | Athlete + Gambler | Sniper Rifle/Heavy Weapons | [M63] [SVD] [Med Kit L] [C Box] | A, SE1/Null1, PS1, PS2/Null2, SE3 | | FOX D-1 | Athlete + Gambler | Sniper Rifle/Heavy Weapons | [M63] [SVD] [Med Kit L] [C Box] | A, SE1/Null1, PS1, PS2/Null2, SE3 |
 | FOX D-2 | Athlete | >= B CQC | [/]((**NTSC ''__[EASY/NORMAL]__'': Magazine**)) [Chaff G] [/] [C Box] | SC | | FOX D-2 | Athlete | >= B CQC | [/]((**NTSC ''__[EASY/NORMAL]__'': Magazine**)) [Chaff G] [/] [C Box] | SC |
-| Officer (F) D-4 ''**__[EASY/NORMAL]__**'' | Athlete + Gambler | Life, Sniper Rifle, Traps | [Mosin N] [TNT] [Med Kit L] [Body Armor] | WS/Python |+| Officer (F) D-4 ''**__[EXTREME]__**'' | Athlete + Gambler | Life, Sniper Rifle, Traps | [Mosin N] [TNT] [Med Kit L] [C Box]((**Alternatively, [Body Armor] when going through WS Glitchless**)) | WS/Python |
 | USSR A-1 | Athlete + Rescuer | >= A CQC, Throwing Weapons, Traps | [Mk22] [TNT] [Stun G] [C Box] | SD1, HPT, SPB2, SB, SE2, RB3, GH, R, Cunningham | | USSR A-1 | Athlete + Rescuer | >= A CQC, Throwing Weapons, Traps | [Mk22] [TNT] [Stun G] [C Box] | SD1, HPT, SPB2, SB, SE2, RB3, GH, R, Cunningham |
  
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 | Pre-SPB1 Briefing | **EASY/NORMAL** | No need to swap a member onto D-4 | | Pre-SPB1 Briefing | **EASY/NORMAL** | No need to swap a member onto D-4 |
 | Supply Depot I. | **EASY** | Usually free instant knockout due to lower guard stats -> The "Slam Route" is the preferred option | | Supply Depot I. | **EASY** | Usually free instant knockout due to lower guard stats -> The "Slam Route" is the preferred option |
-| Warhead Storage | **EASY/NORMAL** | No surveillance cam -> Go with "Team Bravo's Swapless Route" |+| Warhead Storage | **EASY/NORMAL** | No surveillance cam -> Go with "Team Bravo's Swapless Vent OOB Route" |
 | Airport | **EASY** | No terminal guard at the top -> "Safe Lure Route" is an option now | | Airport | **EASY** | No terminal guard at the top -> "Safe Lure Route" is an option now |
 | Silo Complex | **EASY** | No additional guard in front of locked door #2 -> Use the "Direct & Safe Route" | | Silo Complex | **EASY** | No additional guard in front of locked door #2 -> Use the "Direct & Safe Route" |
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 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ Team Alpha's Swapless Route (2+s timeloss IGT/<1s timesave RTA) ^  +^ Team Alpha's Swapless Route (2+s timeloss IGT/<1s timesave RTA) ^ Team Alpha's Vent OOB Route (1+s timesave IGT/2+s timeloss RTA) 
-| Same route minus the Member Change |  +| Same route minus the Member Change | Using a [[MPO_Glitches|Glitched Box Equip]] to start the level from the opposite end without a Member Change 
-| {{youtube>MOUAL0h88n4?}} |  |+| {{youtube>MOUAL0h88n4?}} | {{youtube>buOQePj7kV4?}} |
  
 ===== [7] Supply Depot II. ===== ===== [7] Supply Depot II. =====
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 ===== [13.1] Warhead Storage ===== ===== [13.1] Warhead Storage =====
 ==== Standard Route ==== ==== Standard Route ====
-{{ youtube>T2kc-4iYu4Q?large}} +{{ youtube>3KlI23ZfP_I?large}} 
    * //Fast forward Codec Call//     * //Fast forward Codec Call// 
  
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    * //Fast forward Text//    * //Fast forward Text//
-   * Once inside, head left and run through the sensor gate past the officer +   * Once inside, head straight into the shuttered room ahead of you  
-   Enter the door at the passage's end and head further down this corridor +   Get close to the vent on the left wallthen perform a [[MPO_Glitches|Glitched Box Equip]] and clip into the vent 
-   * When you reach the last slope before the cornerplant TNT [[https://metalgearspeedrunners.com/wiki/lib/exe/fetch.php?media=mpo:wstnt.png|right around where the center-left yellow line ends]] +   Once you're out of boundsswap your C Box for some TNT and follow along the level geometry to head further down 
-   * Take a right and lie in wait close to the corner right of the door +   While running into the supposed dead end, go into FPV to clip through the wall and head into the AP
-   When one of the guards approachescomes to a stop and starts aiming at you, detonate the TNT +
-   Once the knockback has pushed the guard towards the now unlocked door, step into the AP zone+
    * //Fast forward Codec Call//    * //Fast forward Codec Call//
    * Try to plant the TNT    * Try to plant the TNT
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 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ ''__[EASY/NORMAL-only]__'' Team Bravo's Swapless Route (<1s timeloss IGT/2+s timesave RTA) ^ ^ ^ ^ ^ +^ ''__[EASY/NORMAL-only]__'' Team Bravo's Swapless Vent OOB Route (<1s timesave IGT/2+s timesave RTA) ^ ''__[EXTREME]__'' Glitchless TNT Route (8+s timeloss) ^ ''__[EASY/NORMAL-only]__'' Team Bravo's Glitchless & Swapless TNT Route (9s timeloss IGT/6+s timeloss RTA) ^ ^ ^ ^ ^ 
-| Same route minus the Member Change |  |  |  |  | +| Same route minus the Member Change | Funny and consistent when placed [[https://metalgearspeedrunners.com/wiki/lib/exe/fetch.php?media=mpo:wstnt.png|correctly]] - C Box can be swapped for Body Armor beforehand | Funny and consistent when placed [[https://metalgearspeedrunners.com/wiki/lib/exe/fetch.php?media=mpo:wstnt.png|correctly]] - C Box can be swapped for Body Armor beforehand |  |  |  |  | 
-| {{youtube>g9TZLo9e_lk?}} |  |  |  |  |+| {{youtube>fiHJ0l93q8o?}} | {{youtube>T2kc-4iYu4Q?}} | {{youtube>g9TZLo9e_lk?}} |  |  |  |  |
  
 ===== [13.2] Python Boss Fight ===== ===== [13.2] Python Boss Fight =====
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 | //Fast forward Dialogue// | | //Fast forward Dialogue// |
 | <html>Select <span style="color:crimson;">Team Charlie</span> & start Mission</html> | <html>Select <span style="color:crimson;">Team Charlie</span> & start Mission</html>
 +
 +==== Alternative Routes ====
 +^ Vent OOB Glitch (5+s timesave) ^ ^ ^ ^ ^
 +| Using a [[mpo_glitches|Glitched Box Equip]] to go OOB and straight to the AP |  |  |  |  |
 +| {{youtube>G-A1Nd0liqA?}} |  |  |  |  |
  
 ===== [19.1] Plant ===== ===== [19.1] Plant =====
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    * //Fast forward Codec Call//       * //Fast forward Codec Call//   
    * //Skip Cutscene//    * //Skip Cutscene//
-   * Equip Stun G, wait for Cunningham to move left or right and throw it close to him on your platform's edge+   * Equip your Stun Gs, go into FPVthen wait for Cunningham to start hovering left/right and start throwing Stun Gs close to him on your platform's edge 
 +     * In case he hovers further back, you have to wait for him to come closer before continuing to throw your Stuns
    * Repeat these throws a few times to make short work of this fight (Easy: 5 hits, Normal: 6 hits, Extreme: 7 hits)    * Repeat these throws a few times to make short work of this fight (Easy: 5 hits, Normal: 6 hits, Extreme: 7 hits)
    * //Skip Cutscene//    * //Skip Cutscene//
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 | <html>Select <span style="color:crimson;">Team Charlie</span> & start Mission</html> | <html>Select <span style="color:crimson;">Team Charlie</span> & start Mission</html>
  
-==== Further Information & Strategies ==== 
-=== Cunningham's Rare Bait === 
-There is an extremely slim chance of Cunningham reverting to his original position after his first move to the left or right.\\ 
  
 ==== Alternative Routes ==== ==== Alternative Routes ====
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    * Equip your SAA and fire a shot at the walls behind Gene to immediately stop his Psychic Phase, then equip your SVD    * Equip your SAA and fire a shot at the walls behind Gene to immediately stop his Psychic Phase, then equip your SVD
    * Try to land a hit at the very top of his head whenever he's not recovering from i-frames to avoid a fair fight     * Try to land a hit at the very top of his head whenever he's not recovering from i-frames to avoid a fair fight 
-     Only move away if you're planning to avoid his full auto knives+     To avoid his full auto knives, either crouch and turn left/right or run away for a moment 
    * Gene will continually increase the pace at which he will be doing most actions over the course of the battle    * Gene will continually increase the pace at which he will be doing most actions over the course of the battle
    * Keep sending //hatshots// his way until he is defeated (Easy: 4 headshots, Normal: 5 headshots, Extreme: 9 headshots)    * Keep sending //hatshots// his way until he is defeated (Easy: 4 headshots, Normal: 5 headshots, Extreme: 9 headshots)
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 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ ''__[EASY-only]__'' (10+s timesave) ^ ''__[NORMAL-only]__'' (9+s timesave) ^ ''__[EASY]__'' Quickshot Strat (17+s timesave) ^ Non-Lethal Strat (17+s timeloss*) ^ Legacy Strat (23+s timeloss*)^ +^ ''__[EASY-only]__'' (10+s timesave) ^ ''__[NORMAL-only]__'' (9+s timesave) ^ ''__[EASY]__'' Quickshot Strat (17+s timesave) ^ Vent OOB Glitch (13+s timeloss) ^ Non-Lethal Strat (17+s timeloss*) ^ Legacy Strat (23+s timeloss*)^ 
-| / | / | Killing Gene with early headshots - only worthwhile on Easy | Pacifist! - *less timeloss on EASY/NORMAL | 2022's go-to strategy //pre-cheese// - *less timeloss on EASY/NORMAL | +| / | / | Killing Gene with early headshots - only worthwhile on Easy | A much safer way to take on Gene - Using a [[mpo_glitches|Glitched Box Equip]] to go OOB - Equip C Box before starting the run | Pacifist! - *less timeloss on EASY/NORMAL | 2022's go-to strategy //pre-cheese// - *less timeloss on EASY/NORMAL | 
-| {{youtube>9P4HBKZCw18?}} | {{youtube>e7RFzfXWoKQ?}} | {{youtube>E0Gf0SKiIPo?}} | {{youtube>c4ZdGEhyjnQ?}} | {{youtube>47iHTaLmkds?}} |+| {{youtube>9P4HBKZCw18?}} | {{youtube>e7RFzfXWoKQ?}} | {{youtube>E0Gf0SKiIPo?}} | {{youtube>PGzi4rR5www?}} | {{youtube>c4ZdGEhyjnQ?}} | {{youtube>47iHTaLmkds?}} |
  
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  • metal_gear_solid/mpo_ngp_any.1665481321.txt.gz
  • Last modified: 2022/10/11 09:42
  • by MarlonH8