metal_gear_solid:mpo_ng_tsuchinoko

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metal_gear_solid:mpo_ng_tsuchinoko [2024/05/14 14:57] – [Standard Route] MarlonH8metal_gear_solid:mpo_ng_tsuchinoko [2024/05/26 09:43] (current) – [MGS:PO New Game Tsuchinoko Routes & Guide] MarlonH8
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 ====== MGS:PO New Game Tsuchinoko Routes & Guide ====== ====== MGS:PO New Game Tsuchinoko Routes & Guide ======
-__v1.33 by MarlonH8__+__v1.35 by MarlonH8__
 ---- ----
  
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 ===== [13.2] Python Boss Fight ===== ===== [13.2] Python Boss Fight =====
 ==== Standard Route ==== ==== Standard Route ====
-{{ youtube>lr1cMod7jRo?large}} +{{ youtube>H2wmWnaIyg8?large}} 
    * Equip your Mosin Nagant and quickly land a no-scoped shot at Python as he charges at you    * Equip your Mosin Nagant and quickly land a no-scoped shot at Python as he charges at you
-   * After landing a shot, look straight down at the ground with your Mosin equipped/in FPV to dodge Python’s retaliatory burst-fire +   * After landing a hit, look straight down at the ground with your Mosin equipped/in FPV to dodge Python’s retaliatory burst-fire 
-   * Once his invincibility-frames from your last hit have worn off, land another shot +   * Once Python is done firing, aim back up or perform a tactical reload to land another shot once his invincibility-frames from your last hit have worn off 
-   * Repeat the last two steps until his Stamina Gauge is fully drained (Easy: 1 headshot + 2 body shots, Normal: 2 headshots + 2 body shots)+     * If Python is within CQC rangestep away to dodge his slam, then aim and fire 
 +   * Repeat the last few steps until his Stamina Gauge is fully drained (Easy: 1 headshot + 2 body shots, Normal: 2 headshots + 2 body shots)
    * //Skip Cutscene//    * //Skip Cutscene//
  
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 ^ If Cunningham is moving to your left ^ If Cunningham is moving to your right ^ ^ If Cunningham is moving to your left ^ If Cunningham is moving to your right ^
-| Quickly throw 2 Stun Gs close to him on your platform'edge | Quickly throw 3 Stun Gs close to him on your platform's edge |+| Quickly throw 2 Stun Gs close to him at the platform'left corner | Quickly throw 3 Stun Gs close to him, central of the platform's edge in front of you |
 | Continue throwing another 2 Stun Gs whenever he says "Here, mousy, mousy!" or "Eat THIS!" | If he says "Here, mousy, mousy!" or "Eat THIS!", continue throwing the remaining Stun Gs to finish him off | | Continue throwing another 2 Stun Gs whenever he says "Here, mousy, mousy!" or "Eat THIS!" | If he says "Here, mousy, mousy!" or "Eat THIS!", continue throwing the remaining Stun Gs to finish him off |
 | Otherwise wait for him to arrive at his next position before finishing him off | Otherwise wait for him to arrive and talk at his next position before finishing him off | | Otherwise wait for him to arrive at his next position before finishing him off | Otherwise wait for him to arrive and talk at his next position before finishing him off |
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 ===== [13.2] Python Boss Fight ===== ===== [13.2] Python Boss Fight =====
 ==== Standard Route ==== ==== Standard Route ====
-{{ youtube>lr1cMod7jRo?large}} +{{ youtube>H2wmWnaIyg8?large}} 
    * Equip your Mosin Nagant and quickly land a no-scoped shot at Python as he charges at you    * Equip your Mosin Nagant and quickly land a no-scoped shot at Python as he charges at you
-   * After landing a shot, look straight down at the ground with your Mosin equipped/in FPV to dodge Python’s retaliatory burst-fire +   * After landing a hit, look straight down at the ground with your Mosin equipped/in FPV to dodge Python’s retaliatory burst-fire 
-   * Once his invincibility-frames from your last hit have worn off, land another shot +   * Once Python is done firing, aim back up or perform a tactical reload to land another shot once his invincibility-frames from your last hit have worn off 
-   * Repeat the last two steps until his Stamina Gauge is fully drained (2 headshots + 2 body shots)+     * If Python is within CQC rangestep away to dodge his slam, then aim and fire 
 +   * Repeat the last few steps until his Stamina Gauge is fully drained (2 headshots + 2 body shots)
    * //Skip Cutscene//    * //Skip Cutscene//
  
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 ===== [23] Silo Entrance III. ===== ===== [23] Silo Entrance III. =====
 ==== Standard Route ==== ==== Standard Route ====
-{{ youtube>lIKfUrseKQo?large}} +{{ youtube>3wjizXIFco0?large}} 
    * //Fast forward Codec Call//    * //Fast forward Codec Call//
    * Ascend the alternating path with your C Box and swap in your Mk22 upon reaching the top    * Ascend the alternating path with your C Box and swap in your Mk22 upon reaching the top
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    * Roll northwest over the wall and head further west to reach the ladder on the building's backside    * Roll northwest over the wall and head further west to reach the ladder on the building's backside
    * Climb up the ladder, pick up the Stun G set on the roof and roll over the bridge’s left side to drop down     * Climb up the ladder, pick up the Stun G set on the roof and roll over the bridge’s left side to drop down 
-   * Box-walk east towards the officer and execute a BB and RKD on him+   * Box-walk right of the eastern containers and execute a BB with a RKD aimed into the tunnel on the officer 
    * Head further down the tunnel and roll into the AP area    * Head further down the tunnel and roll into the AP area
  
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 ^ If Cunningham is moving to your left ^ If Cunningham is moving to your right ^ ^ If Cunningham is moving to your left ^ If Cunningham is moving to your right ^
-| Quickly throw 2 Stun Gs close to him on your platform'edge | Quickly throw 3 Stun Gs close to him on your platform's edge |+| Quickly throw 2 Stun Gs close to him at the platform'left corner | Quickly throw 3 Stun Gs close to him, central of the platform's edge in front of you |
 | Continue throwing another 2 Stun Gs whenever he says "Here, mousy, mousy!" or "Eat THIS!" | If he says "Here, mousy, mousy!" or "Eat THIS!", continue throwing the remaining Stun Gs to finish him off | | Continue throwing another 2 Stun Gs whenever he says "Here, mousy, mousy!" or "Eat THIS!" | If he says "Here, mousy, mousy!" or "Eat THIS!", continue throwing the remaining Stun Gs to finish him off |
 | Otherwise wait for him to arrive at his next position before finishing him off | Otherwise wait for him to arrive and talk at his next position before finishing him off | | Otherwise wait for him to arrive at his next position before finishing him off | Otherwise wait for him to arrive and talk at his next position before finishing him off |
  • metal_gear_solid/mpo_ng_tsuchinoko.1715698621.txt.gz
  • Last modified: 2024/05/14 14:57
  • by MarlonH8