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metal_gear_solid:mpo_ng_any [2024/04/23 12:09] – [Notes Regarding Difficulty-Specific Strategies] MarlonH8metal_gear_solid:mpo_ng_any [2024/05/23 15:38] (current) – [Standard Route] MarlonH8
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 ====== MGS:PO New Game Any% Routes & Guide ====== ====== MGS:PO New Game Any% Routes & Guide ======
-__v1.18 by MarlonH8__+__v1.20 by MarlonH8__
 ---- ----
  
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 All bosses deal less damage, but otherwise behave in the exact same manner on EASY. The other important difference lies in the amount of health & stamina that you can drain per hit.\\  All bosses deal less damage, but otherwise behave in the exact same manner on EASY. The other important difference lies in the amount of health & stamina that you can drain per hit.\\ 
 This is //usually//((Stun Gs are affected to a lesser degree. This is noticeable on bosses like Cunningham, who still needs 5 instead of 6 hits to be defeated.)) increased by 50% on EASY. All in all, this enables EASY speedruns to finish just over a minute earlier than a NORMAL run would.\\  This is //usually//((Stun Gs are affected to a lesser degree. This is noticeable on bosses like Cunningham, who still needs 5 instead of 6 hits to be defeated.)) increased by 50% on EASY. All in all, this enables EASY speedruns to finish just over a minute earlier than a NORMAL run would.\\ 
-The fastest boss strategies for EASY are listed below: +The fastest, reliable boss strategies for EASY are listed below: 
  
 ^ Python ^ Null 1 ^ RAXA ^ Null 2 ^ Cunningham ^ Gene ^ ^ Python ^ Null 1 ^ RAXA ^ Null 2 ^ Cunningham ^ Gene ^
-| {{youtube>-Idrtr1tLl8?small}} | {{youtube>Uwd7aOkIhwY?small}} | {{youtube>IOVrxP_pZT0?small}} | {{youtube>pseHUp2na_k?small}} | {{youtube>G64vJS7rm_w?small}} | {{youtube>vlTA8bpm0PM?small}} |+| {{youtube>-Idrtr1tLl8?small}} | {{youtube>Uwd7aOkIhwY?small}} | {{youtube>IOVrxP_pZT0?small}} | {{youtube>pseHUp2na_k?small}} | {{youtube>Qfj9Gh6ru3M?small}} | {{youtube>vlTA8bpm0PM?small}} |
  
 ====== [I] Escape & Diversionary Operations ====== ====== [I] Escape & Diversionary Operations ======
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 === A Man Who Delivers === === A Man Who Delivers ===
 The soldier obtained after Jonathan (Recruit) will always have the Deliveryman skill. The soldier obtained after Jonathan (Recruit) will always have the Deliveryman skill.
 +
 +==== Alternative Routes ====
 +^ ''__[EASY-only]__'' PP-PPK Route (3+s timesave) ^ ^ ^ ^ ^  ^
 +| Exclusive to EASY - making use of the soldier's lower stamina  |  |  |  |  |  |
 +| {{youtube>U23tIiZ24rc?}} | 
  
 ===== [6] Research Lab I. ===== ===== [6] Research Lab I. =====
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 ===== [13.2] Python Boss Fight ===== ===== [13.2] Python Boss Fight =====
 ==== Standard Route ==== ==== Standard Route ====
-{{ youtube>lr1cMod7jRo?large}} +{{ youtube>H2wmWnaIyg8?large}} 
    * Equip your Mosin Nagant and quickly land a no-scoped shot at Python as he charges at you    * Equip your Mosin Nagant and quickly land a no-scoped shot at Python as he charges at you
-   * After landing a shot, look straight down at the ground with your Mosin equipped/in FPV to dodge Python’s retaliatory burst-fire +   * After landing a hit, look straight down at the ground with your Mosin equipped/in FPV to dodge Python’s retaliatory burst-fire 
-   * Once his invincibility-frames from your last hit have worn off, land another shot +   * Once Python is done firing, aim back up or perform a tactical reload to land another shot once his invincibility-frames from your last hit have worn off 
-   * Repeat the last two steps until his Stamina Gauge is fully drained (Easy: 1 headshot + 2 body shots, Normal: 2 headshots + 2 body shots)+     * If Python is within CQC rangestep away to dodge his slam, then aim and fire 
 +   * Repeat the last few steps until his Stamina Gauge is fully drained (Easy: 1 headshot + 2 body shots, Normal: 2 headshots + 2 body shots)
    * //Skip Cutscene//    * //Skip Cutscene//
  
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 ===== [19.2] Metal Gear RAXA Boss Fight ===== ===== [19.2] Metal Gear RAXA Boss Fight =====
 ==== Standard Route ==== ==== Standard Route ====
-{{ youtube>949gHxxK0Io?large}} +{{ youtube>y3IeeNinmzM?large}} 
    * Equip your RPG-7, and launch some well-aimed missiles on the shadow between RAXAs four legs for maximum splash damage    * Equip your RPG-7, and launch some well-aimed missiles on the shadow between RAXAs four legs for maximum splash damage
       * Make sure to use quick reloads in between firing missiles       * Make sure to use quick reloads in between firing missiles
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 Jonathan’s items do NOT get lost after his sacrifice. You will be able to reequip them if so desired.  Jonathan’s items do NOT get lost after his sacrifice. You will be able to reequip them if so desired. 
 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ No RPG-7 Start (9+s timeloss) ^ ^ ^ ^ ^+^ No RPG-7 Start (20+s timeloss) ^ ^ ^ ^ ^
 | Picking up the RPG-7/ammo during the fight |  |  |  |  | | Picking up the RPG-7/ammo during the fight |  |  |  |  |
 | {{youtube>eOd5ejPdRgQ?}} |  |  |  |  | | {{youtube>eOd5ejPdRgQ?}} |  |  |  |  |
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 ==== Alternative Routes ==== ==== Alternative Routes ====
-**__Disclaimer__: While most of the videos below show Snake being used for the majority of the route, all strategies work identically when swapping in Python for Snake instead!** 
 ^ 3-Codec Route + Heals (8+s timeloss) ^ ''__**[NORMAL-only]**__'' 2-Codec/" + Heals (<1s timesave/8+s timeloss) ^ NTSC Key Route/" + Heals (7+s/15+s timeloss) ^ ^ ^ ^ ^ 3-Codec Route + Heals (8+s timeloss) ^ ''__**[NORMAL-only]**__'' 2-Codec/" + Heals (<1s timesave/8+s timeloss) ^ NTSC Key Route/" + Heals (7+s/15+s timeloss) ^ ^ ^ ^
 | Additional heals for those who want to play it safe | Uses the guard present on NORMAL instead of calling 147.42 | NTSC's fastest option |  |  |  | | Additional heals for those who want to play it safe | Uses the guard present on NORMAL instead of calling 147.42 | NTSC's fastest option |  |  |  |
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 ===== [25] Cunningham Boss Fight ===== ===== [25] Cunningham Boss Fight =====
 ==== Standard Route ==== ==== Standard Route ====
-{{ youtube>Xxt8YyT18co?large}} +{{ youtube>Lr_YQ9Uc2ok?large}} 
    * //Fast forward Codec Call//       * //Fast forward Codec Call//   
    * //Skip Cutscene//    * //Skip Cutscene//
-   * Equip a Stun G, wait for Cunningham to move left or right and throw it close to him on your platform's edge +   * Equip a Stun G, go into FPV, then wait for Cunningham to start hovering left/right 
-   Repeat these throws a few times to make short work of this fight (Easy: 5 hits, Normal: 6 hits)+ 
 +^ If Cunningham is moving to your left ^ If Cunningham is moving to your right ^ 
 +| Quickly throw 2 Stun Gs close to him at the platform's left corner | Quickly throw 3 Stun Gs close to him, central of the platform's edge in front of you | 
 +| Continue throwing another 2 Stun Gs whenever he says "Here, mousy, mousy!" or "Eat THIS!" | If he says "Here, mousy, mousy!" or "Eat THIS!", continue throwing the remaining Stun Gs to finish him off | 
 +| Otherwise wait for him to arrive at his next position before finishing him off | Otherwise wait for him to arrive and talk at his next position before finishing him off | 
 + 
 +   In case he hovers further back, you have to wait for him to come closer before continuing to throw your Stuns  
 +   * If you run out of Stun Gs to tranq him, it's usually best to simply restart the fight from the Pause Menu (Easy: 5 hits, Normal: 6 hits)  
    * //Skip Cutscene//    * //Skip Cutscene//
  
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 A box of ammo drops at the very beginning of the fight. The type of ammo is based on whichever weapon you have equipped before it falls to the ground.\\ A box of ammo drops at the very beginning of the fight. The type of ammo is based on whichever weapon you have equipped before it falls to the ground.\\
 This can come in handy if you are running low on AK-47 ammo (7.62x39mm) for the upcoming fight against Gene. This can come in handy if you are running low on AK-47 ammo (7.62x39mm) for the upcoming fight against Gene.
-=== Cunningham's Rare Bait === 
-There is an extremely slim chance of Cunningham reverting to his original position after his first move to the left or right.\\ 
-If you're playing on EASY and this causes you to run out of Stun Grenades, the best recovery is to quickly restart the fight from the Pause Menu. 
 === Reload Animation Cancels/Quick Reloads === === Reload Animation Cancels/Quick Reloads ===
 You can cancel most reload animations and still have your ammo refilled. You do this by moving close enough to any kind of barrier for it to block you from aiming your weapon.\\  You can cancel most reload animations and still have your ammo refilled. You do this by moving close enough to any kind of barrier for it to block you from aiming your weapon.\\ 
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 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ M63 Lethal (7+s timeloss throughout the run*) ^ 5 x Stun G + 3 x RPG-7 + 7 x MK22 (17+s timeloss throughout the run*) ^ ^ ^ +^ Hover Gamble (1+s timesave) ^ M63 Lethal (6+s timeloss throughout the run*) ^ 5 x Stun G + 3 x RPG-7 + 7 x MK22 (16+s timeloss throughout the run*) ^ ^ ^ 
-| *If you get insanely lucky accuracy, you can skip a phase and save [[https://youtu.be/T25IqS70bJQ|7+s total]] | *When on 1 Stun G Route, the total timeloss is minimized to 3+s |  | +| Relying on Cunningham staying stationary - High risk on Easy (1 Stun G Route) | *If you get insanely lucky accuracy, you can skip a phase and save [[https://youtu.be/T25IqS70bJQ|6+s total]] | *When on 1 Stun G Route, you may only lose 2+s instead |  | 
-| {{youtube>-MtRDuZ1nv4?}} | {{youtube>JG_aiJkKjjU?}} |  |  |+| {{youtube>Xxt8YyT18co?}} | {{youtube>-MtRDuZ1nv4?}} | {{youtube>JG_aiJkKjjU?}} |  |  |
  
 ===== [26] Gene Boss Fight ===== ===== [26] Gene Boss Fight =====
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    * Equip your AK-47 and try to land a hit at the very top of his head to immediately stop his Psychic Phase    * Equip your AK-47 and try to land a hit at the very top of his head to immediately stop his Psychic Phase
    * Continue landing hits on his beret whenever Gene is not recovering from i-frames     * Continue landing hits on his beret whenever Gene is not recovering from i-frames 
-     Only move away if you're planning to avoid his full auto knives+     To avoid his full auto knives, either crouch and turn left/right or run away for a moment 
    * Gene will continually increase the pace at which he will be doing most actions over the course of the battle    * Gene will continually increase the pace at which he will be doing most actions over the course of the battle
    * Keep sending //hatshots// his way until he is defeated (Easy: 7 headshots, Normal: 10 headshots)    * Keep sending //hatshots// his way until he is defeated (Easy: 7 headshots, Normal: 10 headshots)
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  • Last modified: 2024/04/23 12:09
  • by MarlonH8