metal_gear_ghost_babel:gbvr_time_attack_notes

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metal_gear_ghost_babel:gbvr_time_attack_notes [2019/11/13 23:29] – created plywoodmetal_gear_ghost_babel:gbvr_time_attack_notes [2021/08/28 23:17] (current) – Return link added PlatonicGuy
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 ====Menu Routing/General Info==== ====Menu Routing/General Info====
   *Before the run, set up your menus so that you begin on Level 1 on each subset.   *Before the run, set up your menus so that you begin on Level 1 on each subset.
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   *Before the run, select the top or bottom subset on each VR Mode. This way you go in ascending or descending order.   *Before the run, select the top or bottom subset on each VR Mode. This way you go in ascending or descending order.
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   *You want to start with Weapon Mode, so no suppressor is equipped for the Five-seveN.   *You want to start with Weapon Mode, so no suppressor is equipped for the Five-seveN.
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   *Arguably, it is better to start from Nikita and go up to Five-seveN, as Nikita and Mine can lose a lot of time if failed in Weapon Mode.   *Arguably, it is better to start from Nikita and go up to Five-seveN, as Nikita and Mine can lose a lot of time if failed in Weapon Mode.
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   *Whether you do Sneaking Mode or Advanced Mode second is personal preference.   *Whether you do Sneaking Mode or Advanced Mode second is personal preference.
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   *Saving ammo for IGT score is pointless, just make sure not to run out of ammo before taking out targets/enemies.   *Saving ammo for IGT score is pointless, just make sure not to run out of ammo before taking out targets/enemies.
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   *Two explosions and you are dead, be careful!   *Two explosions and you are dead, be careful!
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   *Explosive targets in Weapon Mode blow up into shards, the damage lasts longer than you think.   *Explosive targets in Weapon Mode blow up into shards, the damage lasts longer than you think.
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   *Try to always face down and be at the bottom of a goal, or else Snake needs to move.   *Try to always face down and be at the bottom of a goal, or else Snake needs to move.
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   *Hold B during clear screens and intros to skip text.   *Hold B during clear screens and intros to skip text.
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   *It's faster to reset via the menu than to cause a Mission Fail.   *It's faster to reset via the menu than to cause a Mission Fail.
  
 ====Weapon Mode==== ====Weapon Mode====
   *Be careful with Nikita 03, as a fail loses a lot of time. Use the radar.   *Be careful with Nikita 03, as a fail loses a lot of time. Use the radar.
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   *Don't pick up extra mines for IGT.   *Don't pick up extra mines for IGT.
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   *Mines are dangerous, two explosions and you die.   *Mines are dangerous, two explosions and you die.
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   *Be careful with Grenades that you don't run into the explosive shards from a target, they last longer than you think.   *Be careful with Grenades that you don't run into the explosive shards from a target, they last longer than you think.
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   *If you are unsure of your C4 position in C4 02, double up or detonate early so you do not need to double back.   *If you are unsure of your C4 position in C4 02, double up or detonate early so you do not need to double back.
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   *R5 02's time limit is very strict, watch out!   *R5 02's time limit is very strict, watch out!
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   *Five-seveN 05 is particularly difficult.   *Five-seveN 05 is particularly difficult.
 ====Sneaking Mode==== ====Sneaking Mode====
   *Single punch distractions are quite risky versus knockouts.   *Single punch distractions are quite risky versus knockouts.
-  *Assume bad luck for noises with Five-seveN to avoid getting caught+ 
 +  *Assume bad luck for noises with Five-seveN to avoid getting caught
   *No Weapon 05's noise luck is annoying, zigzag rather than running vertically to avoid guard luck.   *No Weapon 05's noise luck is annoying, zigzag rather than running vertically to avoid guard luck.
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   *07's laser manipulation is worth it, but if you mistime it (getting caught by lasers) you will lose time ultimately.   *07's laser manipulation is worth it, but if you mistime it (getting caught by lasers) you will lose time ultimately.
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   *No Weapon 09's camera cycle can lose 15 seconds, so timing the movement properly is useful.   *No Weapon 09's camera cycle can lose 15 seconds, so timing the movement properly is useful.
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   *No Weapon 14 = bottom right, right, middle right conveyor belts   *No Weapon 14 = bottom right, right, middle right conveyor belts
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   *Five-seveN 14 = top left, bottom right, middle right conveyor belts   *Five-seveN 14 = top left, bottom right, middle right conveyor belts
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   *To deal with noise luck on No Weapon 15, crawl for a second or so when approaching the goal. If the second guard looks around from the noise, run around the top, as the top guard will intercept you.   *To deal with noise luck on No Weapon 15, crawl for a second or so when approaching the goal. If the second guard looks around from the noise, run around the top, as the top guard will intercept you.
 ====Advanced Mode==== ====Advanced Mode====
   *Don't plan your kill strategies around Individual Level luck.   *Don't plan your kill strategies around Individual Level luck.
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   *You can always kill a guard by punching them to death if other methods fail.   *You can always kill a guard by punching them to death if other methods fail.
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   *Five-seveN 03 and 05 are in the dark, watch the radar if you do not go for blind alert strategies.   *Five-seveN 03 and 05 are in the dark, watch the radar if you do not go for blind alert strategies.
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   *Explosives in particular need extra care, as relying on guard luck is risky.   *Explosives in particular need extra care, as relying on guard luck is risky.
-  *Nikita 05 can be done via the safe/intended route (bring the missile all the way around). This loses 10 seconds over the IL strategy. The IL strategy if failed will lose over 20 seconds. 
  
 +  *Nikita 05 can be done via the safe/intended route (bring the missile all the way around). This loses 10 seconds over the IL strategy. The IL strategy if failed will lose over 20 seconds.
  
 +----
 +[[metal_gear_ghost_babel:vr_missions|Return to Ghost Babel VR Missions]]
  • metal_gear_ghost_babel/gbvr_time_attack_notes.1573687783.txt.gz
  • Last modified: 2019/11/13 23:29
  • by plywood