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metal_gear_ghost_babel:gbvr_advanced_mode_nikita [2019/02/06 04:55] – created Plywood | metal_gear_ghost_babel:gbvr_advanced_mode_nikita [2019/02/07 18:24] (current) – badhumans | ||
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+ | ====== Advanced Mode Nikita Level 1 ====== | ||
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+ | This one is self explanatory. You're going to shoot left instead of right, cause the guard is closest to the left entrance. | ||
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+ | ====== Advanced Mode Nikita Level 2 ====== | ||
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+ | How big is the blast radius of the Nikita? Big enough to kill guards through walls. Cause an ALERT by shooting your NIKITA but make sure you're at a good distance form the blast. | ||
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+ | ====== Advanced Mode Nikita Level 3 ====== | ||
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+ | You will find that ALERTS are your friends in VR and here is no exception. Fire off your Nikita straight South (towards the cam). This will manipulate the Guards to be where you want them to be for the next shot. You will fire the Nikita a second time, navigating the parameter of the level, through the opening, and both guards should be centered. | ||
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+ | ====== Advanced Mode Nikita Level 4 ====== | ||
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+ | Hey! Look, it's the old KONAMI emblem! We're going to use the same trick from Advance Mode Nikita Level 2 for the two guards on the norther island. First you'll want to kill the guard on the same island as you with the Nikita. This will cause an ALERT, and..well...kill a guard. One down, two to go. Instead of navigating your Nikita missile from one urban island to the another, you will aim at the thinnest point between the two islands. I've marked it down as point **A** on the lower figure. The first guard should be at this point almost immediately. The second guard will eventually arrive at that same destination. | ||
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+ | To save time, you might want to wait for the two northern guards to cluster together at point **A**. This will also save you a missile. | ||
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====== Advanced Mode Nikita Level 5 ====== | ====== Advanced Mode Nikita Level 5 ====== | ||
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When the guard eventually spots you in your spawn point, you want him to shoot you half a second before you shoot him. The damage frames from the guards shot will protect you from the Nikita blast of when the guard takes a direct hit from your missile. All this is done because it's shorter to do this than to navigate through the level. | When the guard eventually spots you in your spawn point, you want him to shoot you half a second before you shoot him. The damage frames from the guards shot will protect you from the Nikita blast of when the guard takes a direct hit from your missile. All this is done because it's shorter to do this than to navigate through the level. | ||
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+ | [[metal_gear_ghost_babel: | ||