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| metal_gear:mggbst05 [2019/01/01 21:10] – Plywood | metal_gear:mggbst05 [2022/02/15 08:44] (current) – map correction plywood | ||
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| - | =====Stage 05 Tutorial===== | + | =====Stage 05 Normal===== |
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| + | [[https:// | ||
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| + | *Map correction, there are stuns in the B1 spiral on the right, not chaffs. | ||
| {{youtube> | {{youtube> | ||
| + | ---- | ||
| + | {{youtube> | ||
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| + | *Going right side when entering the conveyor belt from the elevator saves approximately 14 frames over left side | ||
| + | *First trip of Dark Room (going right): Exit then re-enter the room, run through first set of lasers, run to right edge of laser box, wait for the percussion track to complete its 3rd set of taps, or about 5 seconds of waiting. | ||
| + | *Second trip of Dark Room (going left): Stay in room after killing Snake, go to bottom wall, wait for the 2nd long synth note or the percussion track beginning its 2nd set of taps, or about 3 seconds of waiting. Run to left edge of 2nd laser box and wait for the percussion to begin its 4th set of percussion tracks, or about 4 seconds of waiting. | ||
| + | < | ||
| + | < | ||
| + | </ | ||
| *DO NOT talk to Jimmy if you are doing thermal goggles skip, or else the story flag will continue you at Jimmy, rather than the dark room. | *DO NOT talk to Jimmy if you are doing thermal goggles skip, or else the story flag will continue you at Jimmy, rather than the dark room. | ||
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| + | *It is faster to do camshot at this screen, Clip example [[https:// | ||
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| + | *Faster to kill the guard with your gun. Clip example is [[https:// | ||
| {{ : | {{ : | ||
| ====TRIP 1 - Red Box==== | ====TRIP 1 - Red Box==== | ||
| + | **Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start** | ||
| ^ Sorter ^ Color ^ Direction ^ | ^ Sorter ^ Color ^ Direction ^ | ||
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| ====TRIP 2 - ID Card Level 3=== | ====TRIP 2 - ID Card Level 3=== | ||
| + | **Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start** | ||
| ^ Sorter ^ Color ^ Direction ^ | ^ Sorter ^ Color ^ Direction ^ | ||
| ^ 0 |Yellow|Right| | ^ 0 |Yellow|Right| | ||
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| ====TRIP 3 - Blue Box==== | ====TRIP 3 - Blue Box==== | ||
| + | **Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start** | ||
| ^ Sorter ^ Color ^ Direction ^ | ^ Sorter ^ Color ^ Direction ^ | ||
| ^ 0 |Yellow|Right| | ^ 0 |Yellow|Right| | ||
| Line 38: | Line 57: | ||
| ====TRIP 4 - C4==== | ====TRIP 4 - C4==== | ||
| + | **Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start** | ||
| ^ Sorter ^ Color ^ Direction ^ | ^ Sorter ^ Color ^ Direction ^ | ||
| ^ 0 |Yellow|Right| | ^ 0 |Yellow|Right| | ||
| Line 54: | Line 73: | ||
| ====C4 Position==== | ====C4 Position==== | ||
| - | fig. 1{{ : | + | {{ : |
| - | fig. 1 Fastest position to place the C4 | + | *Fastest position to place the C4 |
| - | fig. 2{{ : | + | {{ : |
| - | fig. 2 Fastest position to blow up the C4 | + | *Fastest position to blow up the C4 |
| [[metal_gear: | [[metal_gear: | ||