Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
| metal_gear:mggbst04 [2020/04/02 04:48] – phrasing plywood | metal_gear:mggbst04 [2022/03/16 15:15] (current) – mash note plywood | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | =====Stage 04 Tutorial===== | + | =====Stage 04 Normal===== |
| - | {{:metal_gear_ghost_babel: | + | [[https://www.vgmaps.com/ |
| - | ---- | + | |
| - | {{ : | + | |
| ---- | ---- | ||
| {{youtube> | {{youtube> | ||
| + | ---- | ||
| + | < | ||
| + | < | ||
| + | </ | ||
| + | {{youtube> | ||
| ---- | ---- | ||
| < | < | ||
| Line 11: | Line 14: | ||
| {{youtube> | {{youtube> | ||
| - | ====Doors==== | + | ---- |
| + | < | ||
| + | < | ||
| + | </ | ||
| + | *You want to pick up the R5 before the final dogs' screen! Clip [[https:// | ||
| + | ====Doors | ||
| + | *Make sure to press the button on the edge closest to the next button | ||
| + | *Be careful not to mash while pressing and accidentally press again | ||
| + | *On the 3 shifts, you can press normally on the first then rapidly mash on the second to have the third one occur automatically (refer to the above bullet point) | ||
| + | *You can swap the first and second buttons in any sequence, but the preferred orders are listed below | ||
| **KEY** | **KEY** | ||
| - | ^Memory | + | ^Memory |
| ^ 0 |1,3,5 - adds or removes doors in the first, third, and fifth position| | ^ 0 |1,3,5 - adds or removes doors in the first, third, and fifth position| | ||
| - | ^ 1 |SOLUTION - removes or adds two doors from the fourth and fifth position| | + | ^ 1 |SOLUTION - removes or adds two doors from the fourth and fifth position, the button the guard presses| |
| ^ 2 |SHIFT - shifts the doors| | ^ 2 |SHIFT - shifts the doors| | ||
| ^ 3 |RESET - resets the puzzle| | ^ 3 |RESET - resets the puzzle| | ||
| - | ===1st Pattern - 1302 === | + | ===1st Pattern - Guard Presses Button 1=== |
| + | {{: | ||
| + | ===1, 3, 4, 4, 4 and 1 (button order)=== | ||
| + | |||
| + | Represented in Memory as 1302 | ||
| ^ Pattern (Top to Bottom) ^ Button Order ^ | ^ Pattern (Top to Bottom) ^ Button Order ^ | ||
| - | ^ SOLUTION |1,4| | + | ^ SOLUTION |1st, 4th| |
| ^ RESET |DON'T PRESS| | ^ RESET |DON'T PRESS| | ||
| - | ^ 1,3,5 |2| | + | ^ 1,3,5 |2nd| |
| - | ^ SHIFT |3X3| | + | ^ SHIFT |3rd X3| |
| - | OR | ||
| + | (SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION) | ||
| - | **(SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION) 1,3,4,4,4 and 1 (button order)** | ||
| ---- | ---- | ||
| - | ===2nd Pattern - 0123=== | + | ===2nd Pattern - Guard Presses Button 2=== |
| - | ^ Pattern (Top to Bottom) ^ Button Order ^ | + | |
| - | ^ 1,3,5 |1| | + | |
| - | ^ SOLUTION |2,4| | + | |
| - | ^ SHIFT |3X3| | + | |
| - | ^ RESET |DON'T PRESS| | + | |
| - | OR | + | {{: |
| + | ===1, 2, 3, 3, 3, and 2 (button order)=== | ||
| - | **(1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) 1,2,3,3,3, and 2 (button order)** | + | Represented in Memory as 0123 |
| - | ---- | + | |
| - | ===3rd Pattern - 3210=== | + | |
| ^ Pattern (Top to Bottom) ^ Button Order ^ | ^ Pattern (Top to Bottom) ^ Button Order ^ | ||
| + | ^ 1,3,5 |1st| | ||
| + | ^ SOLUTION |2nd, 4th| | ||
| + | ^ SHIFT |3rd X3| | ||
| ^ RESET |DON'T PRESS| | ^ RESET |DON'T PRESS| | ||
| - | ^ SHIFT |3X3| | ||
| - | ^ SOLUTION |2,4| | ||
| - | ^ 1,3,5 |1| | ||
| - | OR | + | (1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) |
| + | ---- | ||
| + | ===3rd Pattern - Guard Presses Button 3 3210=== | ||
| + | {{: | ||
| + | ===4, 3, 2, 2, 2, and 3 (button order)=== | ||
| - | **(1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) 4,3,2,2,2, and 3 (button order)** | + | Represented in Memory as 3210 |
| - | ---- | + | |
| - | ===4th Pattern - 2031=== | + | |
| ^ Pattern (Top to Bottom) ^ Button Order ^ | ^ Pattern (Top to Bottom) ^ Button Order ^ | ||
| - | ^ SHIFT |3X3| | ||
| - | ^ 1,3,5 |2| | ||
| ^ RESET |DON'T PRESS| | ^ RESET |DON'T PRESS| | ||
| - | ^ SOLUTION |1,4| | + | ^ SHIFT |3rd X3| |
| + | ^ SOLUTION |2nd, 4th| | ||
| + | ^ 1,3,5 |1st| | ||
| - | OR | + | (1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) |
| + | ---- | ||
| + | ===4th Pattern - Guard Presses Button 4 2031=== | ||
| + | {{: | ||
| + | ===4, 2, 1, 1, 1, and 4 (button order)=== | ||
| + | Represented in Memory as 2031 | ||
| + | ^ Pattern (Top to Bottom) ^ Button Order ^ | ||
| + | ^ SHIFT |3rd X3| | ||
| + | ^ 1,3,5 |2nd| | ||
| + | ^ RESET |DON'T PRESS| | ||
| + | ^ SOLUTION |1st, 4th| | ||
| - | **(SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION) | + | (SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION) |
| ---- | ---- | ||
| - | |||
| ====Jungle Guards==== | ====Jungle Guards==== | ||
| fig. 1 {{ : | fig. 1 {{ : | ||
| Line 97: | Line 117: | ||
| *Therefore, count to 2 seconds or 7 flashes - throw grenade | *Therefore, count to 2 seconds or 7 flashes - throw grenade | ||
| + | |||
| + | ===Individual Level=== | ||
| + | ===Mud Dogs=== | ||
| + | [[https:// | ||
| [[metal_gear: | [[metal_gear: | ||