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metal_gear:mggbst04 [2020/04/02 04:48] – phrasing plywood | metal_gear:mggbst04 [2022/03/16 15:15] (current) – mash note plywood | ||
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- | =====Stage 04 Tutorial===== | + | =====Stage 04 Normal===== |
- | {{:metal_gear_ghost_babel: | + | [[https://www.vgmaps.com/ |
- | ---- | + | |
- | {{ : | + | |
---- | ---- | ||
{{youtube> | {{youtube> | ||
+ | ---- | ||
+ | < | ||
+ | < | ||
+ | </ | ||
+ | {{youtube> | ||
---- | ---- | ||
< | < | ||
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{{youtube> | {{youtube> | ||
- | ====Doors==== | + | ---- |
+ | < | ||
+ | < | ||
+ | </ | ||
+ | *You want to pick up the R5 before the final dogs' screen! Clip [[https:// | ||
+ | ====Doors | ||
+ | *Make sure to press the button on the edge closest to the next button | ||
+ | *Be careful not to mash while pressing and accidentally press again | ||
+ | *On the 3 shifts, you can press normally on the first then rapidly mash on the second to have the third one occur automatically (refer to the above bullet point) | ||
+ | *You can swap the first and second buttons in any sequence, but the preferred orders are listed below | ||
**KEY** | **KEY** | ||
- | ^Memory | + | ^Memory |
^ 0 |1,3,5 - adds or removes doors in the first, third, and fifth position| | ^ 0 |1,3,5 - adds or removes doors in the first, third, and fifth position| | ||
- | ^ 1 |SOLUTION - removes or adds two doors from the fourth and fifth position| | + | ^ 1 |SOLUTION - removes or adds two doors from the fourth and fifth position, the button the guard presses| |
^ 2 |SHIFT - shifts the doors| | ^ 2 |SHIFT - shifts the doors| | ||
^ 3 |RESET - resets the puzzle| | ^ 3 |RESET - resets the puzzle| | ||
- | ===1st Pattern - 1302 === | + | ===1st Pattern - Guard Presses Button 1=== |
+ | {{: | ||
+ | ===1, 3, 4, 4, 4 and 1 (button order)=== | ||
+ | |||
+ | Represented in Memory as 1302 | ||
^ Pattern (Top to Bottom) ^ Button Order ^ | ^ Pattern (Top to Bottom) ^ Button Order ^ | ||
- | ^ SOLUTION |1,4| | + | ^ SOLUTION |1st, 4th| |
^ RESET |DON'T PRESS| | ^ RESET |DON'T PRESS| | ||
- | ^ 1,3,5 |2| | + | ^ 1,3,5 |2nd| |
- | ^ SHIFT |3X3| | + | ^ SHIFT |3rd X3| |
- | OR | ||
+ | (SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION) | ||
- | **(SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION) 1,3,4,4,4 and 1 (button order)** | ||
---- | ---- | ||
- | ===2nd Pattern - 0123=== | + | ===2nd Pattern - Guard Presses Button 2=== |
- | ^ Pattern (Top to Bottom) ^ Button Order ^ | + | |
- | ^ 1,3,5 |1| | + | |
- | ^ SOLUTION |2,4| | + | |
- | ^ SHIFT |3X3| | + | |
- | ^ RESET |DON'T PRESS| | + | |
- | OR | + | {{: |
+ | ===1, 2, 3, 3, 3, and 2 (button order)=== | ||
- | **(1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) 1,2,3,3,3, and 2 (button order)** | + | Represented in Memory as 0123 |
- | ---- | + | |
- | ===3rd Pattern - 3210=== | + | |
^ Pattern (Top to Bottom) ^ Button Order ^ | ^ Pattern (Top to Bottom) ^ Button Order ^ | ||
+ | ^ 1,3,5 |1st| | ||
+ | ^ SOLUTION |2nd, 4th| | ||
+ | ^ SHIFT |3rd X3| | ||
^ RESET |DON'T PRESS| | ^ RESET |DON'T PRESS| | ||
- | ^ SHIFT |3X3| | ||
- | ^ SOLUTION |2,4| | ||
- | ^ 1,3,5 |1| | ||
- | OR | + | (1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) |
+ | ---- | ||
+ | ===3rd Pattern - Guard Presses Button 3 3210=== | ||
+ | {{: | ||
+ | ===4, 3, 2, 2, 2, and 3 (button order)=== | ||
- | **(1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) 4,3,2,2,2, and 3 (button order)** | + | Represented in Memory as 3210 |
- | ---- | + | |
- | ===4th Pattern - 2031=== | + | |
^ Pattern (Top to Bottom) ^ Button Order ^ | ^ Pattern (Top to Bottom) ^ Button Order ^ | ||
- | ^ SHIFT |3X3| | ||
- | ^ 1,3,5 |2| | ||
^ RESET |DON'T PRESS| | ^ RESET |DON'T PRESS| | ||
- | ^ SOLUTION |1,4| | + | ^ SHIFT |3rd X3| |
+ | ^ SOLUTION |2nd, 4th| | ||
+ | ^ 1,3,5 |1st| | ||
- | OR | + | (1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) |
+ | ---- | ||
+ | ===4th Pattern - Guard Presses Button 4 2031=== | ||
+ | {{: | ||
+ | ===4, 2, 1, 1, 1, and 4 (button order)=== | ||
+ | Represented in Memory as 2031 | ||
+ | ^ Pattern (Top to Bottom) ^ Button Order ^ | ||
+ | ^ SHIFT |3rd X3| | ||
+ | ^ 1,3,5 |2nd| | ||
+ | ^ RESET |DON'T PRESS| | ||
+ | ^ SOLUTION |1st, 4th| | ||
- | **(SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION) | + | (SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION) |
---- | ---- | ||
- | |||
====Jungle Guards==== | ====Jungle Guards==== | ||
fig. 1 {{ : | fig. 1 {{ : | ||
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*Therefore, count to 2 seconds or 7 flashes - throw grenade | *Therefore, count to 2 seconds or 7 flashes - throw grenade | ||
+ | |||
+ | ===Individual Level=== | ||
+ | ===Mud Dogs=== | ||
+ | [[https:// | ||
[[metal_gear: | [[metal_gear: |