Differences
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| metal_gear:mggb_easy_info [2021/07/28 18:09] – [Stage 02] Tony Tap plywood | metal_gear:mggb_easy_info [2022/02/01 13:29] (current) – format plywood | ||
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| *More resources spawn | *More resources spawn | ||
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| *Some bosses become easier | *Some bosses become easier | ||
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| *Snake is built like a tank, needing a ration is fairly unlikely. | *Snake is built like a tank, needing a ration is fairly unlikely. | ||
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| *Fewer guards and cameras | *Fewer guards and cameras | ||
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| *One of the awkward aspects of Easy is that Alerts and Evasions clear faster than other difficulties. | *One of the awkward aspects of Easy is that Alerts and Evasions clear faster than other difficulties. | ||
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| *Guards without body armor will die immediately if you triple punch them. | *Guards without body armor will die immediately if you triple punch them. | ||
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| *It takes multiple grenades to bring yourself near death before the death abuse. This is where Snake being a tank becomes a liability. | *It takes multiple grenades to bring yourself near death before the death abuse. This is where Snake being a tank becomes a liability. | ||
| *There are no guards after the double camera screen during the C4 run. | *There are no guards after the double camera screen during the C4 run. | ||
| + | *[[https:// | ||
| ====Stage 06==== | ====Stage 06==== | ||
| *There is no guard at the basement elevator, so use a stun to open the doors. | *There is no guard at the basement elevator, so use a stun to open the doors. | ||
| *Marionette Owl does not speed up after being shot the first time, requiring a different approach compared to higher difficulties. | *Marionette Owl does not speed up after being shot the first time, requiring a different approach compared to higher difficulties. | ||
| + | *[[https:// | ||
| + | *[[https:// | ||
| ====Stage 08==== | ====Stage 08==== | ||
| *There is no guard after the vent crawl. | *There is no guard after the vent crawl. | ||