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| aex2 [2019/04/24 03:32] – [Rat and Room Temperature (Yellow)] Plywood | aex2 [2024/10/03 16:07] (current) – [Liquid Snake] hau5test | ||
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| ====Blast Furnace==== | ====Blast Furnace==== | ||
| + | {{youtube> | ||
| + | *Throw the Stun at the orange shadow before the door | ||
| + | *You must shoot the catwalk guard to move optimally | ||
| + | *Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely | ||
| - | On blast furnace throw a stun and then take down the crane with a nade | + | ---- |
| + | |||
| + | {{youtube> | ||
| ====Cargo Elevator==== | ====Cargo Elevator==== | ||
| - | On cargo elevator throw a nade to the south-west guard to throw him off | + | {{youtube> |
| =====Warehouse (Raven)===== | =====Warehouse (Raven)===== | ||
| - | Kill Raven with 8 nades | + | {{youtube> |
| + | [[mgs1_bosses# | ||
| + | |||
| + | {{ : | ||
| ====Warehouse North==== | ====Warehouse North==== | ||
| - | ====Underground Base 1 (Rex's Lair)==== | + | ====Underground Base (Rex's Lair)==== |
| + | |||
| + | {{youtube> | ||
| ===Underground Base 2=== | ===Underground Base 2=== | ||
| ====Underground Base 3==== | ====Underground Base 3==== | ||
| + | |||
| + | =====Drainage Ditch PAL Key (10+ Alerts)===== | ||
| + | |||
| + | {{youtube> | ||
| + | |||
| + | *There are 7 spots the PAL Key (and Bomb) can spawn | ||
| + | *This only happens if you have 10 or more Alerts before entering the room | ||
| + | |||
| + | {{: | ||
| ====Rat and Room Temperature (Yellow)==== | ====Rat and Room Temperature (Yellow)==== | ||
| Line 27: | Line 47: | ||
| *The rat can hear you shoot regardless of distance, so unequip with R1 to avoid this. For example, the rat is by the turret and you shoot by the stairs. | *The rat can hear you shoot regardless of distance, so unequip with R1 to avoid this. For example, the rat is by the turret and you shoot by the stairs. | ||
| - | ====Command Room (Computer Room)==== | ||
| - | ====Low Temperature (Blue)==== | + | *Jumping into the ditch will spook the rat, regardless of distance. |
| + | *[[mgs1_faq# | ||
| + | ====Command Room (Computer Room)==== | ||
| + | {{youtube> | ||
| + | ---- | ||
| + | {{youtube> | ||
| + | ====Low Temperature (Blue)==== | ||
| + | If you're on Big Boss and want to avoid the alert easily from the guard in the bottom left corner of the Rex Layer 3F room,\\ | ||
| + | try this method developed by Tromboncino: | ||
| + | {{youtube> | ||
| ====High Temperature (Red)==== | ====High Temperature (Red)==== | ||
| + | |||
| + | *Cargo Turret if you don't get shot, do a single punch buffer, then stick to the wall and handrail while taking the corner. | ||
| =====MG-REX===== | =====MG-REX===== | ||
| - | {{youtube> | + | {{youtube> |
| + | |||
| + | [[mgs1_bosses# | ||
| =====Liquid Snake===== | =====Liquid Snake===== | ||
| {{youtube> | {{youtube> | ||
| + | |||
| + | [[mgs1_bosses# | ||
| *If you fall off the edge, you will die on Extreme | *If you fall off the edge, you will die on Extreme | ||
| Line 48: | Line 82: | ||
| *You cannot throw Liquid to finish the fight if you knock him down with 0 HP on Normal, Hard and Extreme. Instead, PPK | *You cannot throw Liquid to finish the fight if you knock him down with 0 HP on Normal, Hard and Extreme. Instead, PPK | ||
| - | ====Escape Route==== | + | |
| + | Various 2, 1 and 0 throw setups | ||
| + | |||
| + | {{youtube> | ||
| + | |||
| + | another bottom left side no throw setup by Tromboncino | ||
| + | |||
| + | {{youtube> | ||
| + | =====Escape Route===== | ||
| + | |||
| + | |||
| + | {{youtube> | ||
| + | |||
| + | |||
| + | *Guards deal 100 damage (13%) in the parking lot on EZ, and 42 damage during the driving sequence | ||
| + | |||
| + | *19 shots while driving will Kill Snake | ||
| + | |||
| + | *There are two bottlenecks in the Parking Lot sequence. | ||
| + | |||
| + | *Aim at the corner of the metal for Checkpoint 1 | ||
| + | |||
| + | {{ : | ||
| + | |||
| + | *Aim at the corner of the door to the left after Checkpoint 2 to aim for the left guard | ||
| + | |||
| + | {{ : | ||
| + | |||
| + | *Guards take 7 shots each on EX | ||
| + | |||
| + | ===Liquid Jeep=== | ||
| + | |||
| + | |||
| + | *Liquid Jeep - 31 | ||
| + | |||
| + | *//Phase 1 (Swerve 1)// - 6 | ||
| + | *//Phase 2 (Tunnel Bumper)// - (2 transition) 5 | ||
| + | *//Phase 3 (Swerve 2)// - 5 | ||
| + | *//Phase 4 (Columns)// - (2 transition) 6 | ||
| + | *//Phase 5 (Side by Side)// - 5 [13 total for phase 4 and 5] | ||