adt_tanker_ve

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adt_tanker_ve [2023/02/06 09:58] – [Hold No.3 (2)] hau5testadt_tanker_ve [2023/02/15 15:34] (current) – [Hold No.3 (2)] hau5test
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 |002|Aft Deck|Binoculars| |002|Aft Deck|Binoculars|
 |003|Aft Deck|Lookout guard| |003|Aft Deck|Lookout guard|
 +
 +{{youtube>YuJ-G3xkcuE?}}
 +
 +Start with three punches to buffer the guard at the top. His movement will be delayed for a faster 2nd dogtag.\\ 
 +After that go left and meet the first guard to get this dogtag. Afer that, follow up the stairs to meet the 2nd guard.\\ 
 +After having acquired the 2nd dogtag move on to the right and drop from the top behind or next to the third guard. \\
 +Hold him up, bump into him to get to his front and after grabbing the 3rd dogtag, move inside into Deck B.
 ====Deck B, crew's quarters==== ====Deck B, crew's quarters====
 Enter the room, get ready to skip the cutscene on walking in the shot hallway path.\\  Enter the room, get ready to skip the cutscene on walking in the shot hallway path.\\ 
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 ^ID^Name^Location^Info^ ^ID^Name^Location^Info^
 |010|Deck-D, crew's quarters|Walking right/Judo Toss guard| |010|Deck-D, crew's quarters|Walking right/Judo Toss guard|
 +
 +{{youtube>6FcgyAIjvxs?}}
 +
 On entering the room, walk right towards the pantry. If you're brave you can do a roll under the lasers.\\  On entering the room, walk right towards the pantry. If you're brave you can do a roll under the lasers.\\ 
 Alternatively you can crawl under the lasers and speed up by quickly unequipping and equipping the M9.\\  Alternatively you can crawl under the lasers and speed up by quickly unequipping and equipping the M9.\\ 
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 After having fought Olga, simple grab Olga and let go to get her dogtag. After having fought Olga, simple grab Olga and let go to get her dogtag.
 +
 +{{youtube>xgv6wliiDKI?}}
 =====To Guard Rush===== =====To Guard Rush=====
 ====Navigational Deck, wing (1)==== ====Navigational Deck, wing (1)====
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 ^ID^Name^Location^Info^ ^ID^Name^Location^Info^
 |011|Deck-D, crew's quarters|Pantry guard, **Tough guy**| |011|Deck-D, crew's quarters|Pantry guard, **Tough guy**|
 +
 +{{youtube>xoxXxpsauYc?}}
  
 Walk down the stairs and turn right, shoot the laser sensor and kill the guard.\\  Walk down the stairs and turn right, shoot the laser sensor and kill the guard.\\ 
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 ^ID^Name^Location^Info^ ^ID^Name^Location^Info^
 |006|Deck-B, crew's quarters|Window, **Tough guy**| |006|Deck-B, crew's quarters|Window, **Tough guy**|
 +
 +{{youtube>41IGHw0LL1c?}}
  
 Walk down the stairs and be quick. You want the window guard's attention so he notices you as you walk into his left side corner.\\ Walk down the stairs and be quick. You want the window guard's attention so he notices you as you walk into his left side corner.\\
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 |008|Deck-A, crew's lounge|Smelly Guard|  |008|Deck-A, crew's lounge|Smelly Guard| 
 |009|Deck-A, crew's lounge|Stairs guard| |009|Deck-A, crew's lounge|Stairs guard|
 +
 +{{youtube>n3vFGP_sHFY?}}
  
 Walk down the stairs at the left side of the railings to not get spotted.\\  Walk down the stairs at the left side of the railings to not get spotted.\\ 
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 ^ID^Name^Location^Info^ ^ID^Name^Location^Info^
 |005|Deck-A, crew's quarters, Port|Hallway, **Tough guy**| |005|Deck-A, crew's quarters, Port|Hallway, **Tough guy**|
 +
 +{{youtube>ysFLFr6tVM0?}}
 +
 Simply follow the path and get to the guard at the end of the right side of the hallway.\\  Simply follow the path and get to the guard at the end of the right side of the hallway.\\ 
 Get your socom out and threaten this tough guy to give up his dogtag.\\  Get your socom out and threaten this tough guy to give up his dogtag.\\ 
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 ^ID^Name^Location^Info^ ^ID^Name^Location^Info^
 |007|Deck-A, crew's lounge|Snoozing Guard|  |007|Deck-A, crew's lounge|Snoozing Guard| 
 +
 +{{youtube>gGW43B_VDPQ?}}
 +
 Enter the room and turn left to get the snoozing guard's attention and simply use the M9 to get his dogtag.\\  Enter the room and turn left to get the snoozing guard's attention and simply use the M9 to get his dogtag.\\ 
 Afterwards leave to the engine room to the right.\\  Afterwards leave to the engine room to the right.\\ 
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 |018|Engine Room|First Rail guard|  |018|Engine Room|First Rail guard| 
 |019|Engine Room|Door fixer| |019|Engine Room|Door fixer|
 +
 +{{youtube>P5WIMA3f9Tc?}}
  
 The longest stretch of getting dogtags.\\  The longest stretch of getting dogtags.\\ 
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 |013|Deck-2, port|Headphone guard| |013|Deck-2, port|Headphone guard|
 |014|Deck-2, port|Sleepy guard| |014|Deck-2, port|Sleepy guard|
 +
 +{{youtube>7fmkS189BDc?}}
 +
 +The first guard is your critical guard.\\ 
 +Walk up and watch a video reference to know when to distract the guard.\\ 
 +Either shoot to his side with the M9 so he will be turned.\\ 
 +Alternative you can shoot the guard with the socom twice, then hold him up as you almost walk through him.\\ 
 +
 +After you got this dogtag, walk further up and get to the 2nd guard that listens to his music.\\ 
 +Do a PPK to time yourself, then hold up the music guard and get his dogtag. While he shakes off,\\ 
 +you can get the extra socom ammo to his left.
 +
 +Alternatively if you're fast, when holding up the first guard and getting his dogtag, you can walk further up,\\ 
 +to trigger the music guard earlier.
 +
 +After having acquired the 2nd dogtag, you can get the final dogtag from the snoozing guard.\\ 
 +Simply walk up and hold him up, get the dogtag and leave to the right.
 ====Starboard-A==== ====Starboard-A====
 Simply follow the path. Simply follow the path.
 ====Guard Rush==== ====Guard Rush====
 +[[mgs2_boss_guard_rush|See here for Guard Rush tactics.]]
 =====Tanker Holds===== =====Tanker Holds=====
 ====Hold No.1 (2)==== ====Hold No.1 (2)====
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 |020|Hold No. 1|Guarding high Hold No.2 door|Excluded| |020|Hold No. 1|Guarding high Hold No.2 door|Excluded|
 |021|Hold No. 1|Projector Guard|Excluded| |021|Hold No. 1|Projector Guard|Excluded|
 +
 +{{youtube>2nOS-noLWGc?}}
  
 Perform [[mgs2_ladder_glitch|your preferred method]] to go down the two ladders.\\  Perform [[mgs2_ladder_glitch|your preferred method]] to go down the two ladders.\\ 
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 |022|Hold No. 3|High Level Holds 3 Guard|Excluded| |022|Hold No. 3|High Level Holds 3 Guard|Excluded|
 |023|Hold No. 3|MARINES Logo picture guard|Excluded| |023|Hold No. 3|MARINES Logo picture guard|Excluded|
 +
 +{{youtube>v3eLQulsucc?}}
  
 You have two options here depending on your game version. Games that run in 16x9 can capture two images of Ray here.\\  You have two options here depending on your game version. Games that run in 16x9 can capture two images of Ray here.\\ 
 Right side and marine logo. The right side can just be shot at the head of Ray. The marine logo is his left foot.\\  Right side and marine logo. The right side can just be shot at the head of Ray. The marine logo is his left foot.\\ 
 If playing on a 4x3 resolution version, just take the right side photo and grab the marine logo after getting down at the pipe.\\  If playing on a 4x3 resolution version, just take the right side photo and grab the marine logo after getting down at the pipe.\\ 
 +
 +There is a specific angle where on 4x3 resolutions the left leg can work as a Marine logo. But further testing for the reliability is required.
 +
 +{{:metal_gear_solid_2:4by3-left-leg-marine-logo-alignment.jpg?400|}} {{:metal_gear_solid_2:4by3-left-leg-marine-logo-confirmation.jpg?400|}}
  
 Mainly you can enter first and hold up the guard to get his dogtag, then take the pictures quickly while he shakes off his DT.\\  Mainly you can enter first and hold up the guard to get his dogtag, then take the pictures quickly while he shakes off his DT.\\ 
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 ---- ----
 +[[adt_plant_ve|Continue to MGS2 ADT Plant Tutorial]]
  
 [[mgs2adt|return to MGS2 ADT overview]] [[mgs2adt|return to MGS2 ADT overview]]
  • adt_tanker_ve.1675677491.txt.gz
  • Last modified: 2023/02/06 09:58
  • by hau5test