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adt_tanker_ve [2023/02/06 09:58] – [Hold No.3 (2)] hau5test | adt_tanker_ve [2023/02/15 15:34] (current) – [Hold No.3 (2)] hau5test | ||
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|002|Aft Deck|Binoculars| | |002|Aft Deck|Binoculars| | ||
|003|Aft Deck|Lookout guard| | |003|Aft Deck|Lookout guard| | ||
+ | |||
+ | {{youtube> | ||
+ | |||
+ | Start with three punches to buffer the guard at the top. His movement will be delayed for a faster 2nd dogtag.\\ | ||
+ | After that go left and meet the first guard to get this dogtag. Afer that, follow up the stairs to meet the 2nd guard.\\ | ||
+ | After having acquired the 2nd dogtag move on to the right and drop from the top behind or next to the third guard. \\ | ||
+ | Hold him up, bump into him to get to his front and after grabbing the 3rd dogtag, move inside into Deck B. | ||
====Deck B, crew's quarters==== | ====Deck B, crew's quarters==== | ||
Enter the room, get ready to skip the cutscene on walking in the shot hallway path.\\ | Enter the room, get ready to skip the cutscene on walking in the shot hallway path.\\ | ||
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^ID^Name^Location^Info^ | ^ID^Name^Location^Info^ | ||
|010|Deck-D, | |010|Deck-D, | ||
+ | |||
+ | {{youtube> | ||
+ | |||
On entering the room, walk right towards the pantry. If you're brave you can do a roll under the lasers.\\ | On entering the room, walk right towards the pantry. If you're brave you can do a roll under the lasers.\\ | ||
Alternatively you can crawl under the lasers and speed up by quickly unequipping and equipping the M9.\\ | Alternatively you can crawl under the lasers and speed up by quickly unequipping and equipping the M9.\\ | ||
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After having fought Olga, simple grab Olga and let go to get her dogtag. | After having fought Olga, simple grab Olga and let go to get her dogtag. | ||
+ | |||
+ | {{youtube> | ||
=====To Guard Rush===== | =====To Guard Rush===== | ||
====Navigational Deck, wing (1)==== | ====Navigational Deck, wing (1)==== | ||
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^ID^Name^Location^Info^ | ^ID^Name^Location^Info^ | ||
|011|Deck-D, | |011|Deck-D, | ||
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+ | {{youtube> | ||
Walk down the stairs and turn right, shoot the laser sensor and kill the guard.\\ | Walk down the stairs and turn right, shoot the laser sensor and kill the guard.\\ | ||
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^ID^Name^Location^Info^ | ^ID^Name^Location^Info^ | ||
|006|Deck-B, | |006|Deck-B, | ||
+ | |||
+ | {{youtube> | ||
Walk down the stairs and be quick. You want the window guard' | Walk down the stairs and be quick. You want the window guard' | ||
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|008|Deck-A, | |008|Deck-A, | ||
|009|Deck-A, | |009|Deck-A, | ||
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+ | {{youtube> | ||
Walk down the stairs at the left side of the railings to not get spotted.\\ | Walk down the stairs at the left side of the railings to not get spotted.\\ | ||
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^ID^Name^Location^Info^ | ^ID^Name^Location^Info^ | ||
|005|Deck-A, | |005|Deck-A, | ||
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+ | {{youtube> | ||
+ | |||
Simply follow the path and get to the guard at the end of the right side of the hallway.\\ | Simply follow the path and get to the guard at the end of the right side of the hallway.\\ | ||
Get your socom out and threaten this tough guy to give up his dogtag.\\ | Get your socom out and threaten this tough guy to give up his dogtag.\\ | ||
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^ID^Name^Location^Info^ | ^ID^Name^Location^Info^ | ||
|007|Deck-A, | |007|Deck-A, | ||
+ | |||
+ | {{youtube> | ||
+ | |||
Enter the room and turn left to get the snoozing guard' | Enter the room and turn left to get the snoozing guard' | ||
Afterwards leave to the engine room to the right.\\ | Afterwards leave to the engine room to the right.\\ | ||
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|018|Engine Room|First Rail guard| | |018|Engine Room|First Rail guard| | ||
|019|Engine Room|Door fixer| | |019|Engine Room|Door fixer| | ||
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+ | {{youtube> | ||
The longest stretch of getting dogtags.\\ | The longest stretch of getting dogtags.\\ | ||
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|013|Deck-2, | |013|Deck-2, | ||
|014|Deck-2, | |014|Deck-2, | ||
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+ | {{youtube> | ||
+ | |||
+ | The first guard is your critical guard.\\ | ||
+ | Walk up and watch a video reference to know when to distract the guard.\\ | ||
+ | Either shoot to his side with the M9 so he will be turned.\\ | ||
+ | Alternative you can shoot the guard with the socom twice, then hold him up as you almost walk through him.\\ | ||
+ | |||
+ | After you got this dogtag, walk further up and get to the 2nd guard that listens to his music.\\ | ||
+ | Do a PPK to time yourself, then hold up the music guard and get his dogtag. While he shakes off, | ||
+ | you can get the extra socom ammo to his left. | ||
+ | |||
+ | Alternatively if you're fast, when holding up the first guard and getting his dogtag, you can walk further up,\\ | ||
+ | to trigger the music guard earlier. | ||
+ | |||
+ | After having acquired the 2nd dogtag, you can get the final dogtag from the snoozing guard.\\ | ||
+ | Simply walk up and hold him up, get the dogtag and leave to the right. | ||
====Starboard-A==== | ====Starboard-A==== | ||
Simply follow the path. | Simply follow the path. | ||
====Guard Rush==== | ====Guard Rush==== | ||
+ | [[mgs2_boss_guard_rush|See here for Guard Rush tactics.]] | ||
=====Tanker Holds===== | =====Tanker Holds===== | ||
====Hold No.1 (2)==== | ====Hold No.1 (2)==== | ||
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|020|Hold No. 1|Guarding high Hold No.2 door|Excluded| | |020|Hold No. 1|Guarding high Hold No.2 door|Excluded| | ||
|021|Hold No. 1|Projector Guard|Excluded| | |021|Hold No. 1|Projector Guard|Excluded| | ||
+ | |||
+ | {{youtube> | ||
Perform [[mgs2_ladder_glitch|your preferred method]] to go down the two ladders.\\ | Perform [[mgs2_ladder_glitch|your preferred method]] to go down the two ladders.\\ | ||
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|022|Hold No. 3|High Level Holds 3 Guard|Excluded| | |022|Hold No. 3|High Level Holds 3 Guard|Excluded| | ||
|023|Hold No. 3|MARINES Logo picture guard|Excluded| | |023|Hold No. 3|MARINES Logo picture guard|Excluded| | ||
+ | |||
+ | {{youtube> | ||
You have two options here depending on your game version. Games that run in 16x9 can capture two images of Ray here.\\ | You have two options here depending on your game version. Games that run in 16x9 can capture two images of Ray here.\\ | ||
Right side and marine logo. The right side can just be shot at the head of Ray. The marine logo is his left foot.\\ | Right side and marine logo. The right side can just be shot at the head of Ray. The marine logo is his left foot.\\ | ||
If playing on a 4x3 resolution version, just take the right side photo and grab the marine logo after getting down at the pipe.\\ | If playing on a 4x3 resolution version, just take the right side photo and grab the marine logo after getting down at the pipe.\\ | ||
+ | |||
+ | There is a specific angle where on 4x3 resolutions the left leg can work as a Marine logo. But further testing for the reliability is required. | ||
+ | |||
+ | {{: | ||
Mainly you can enter first and hold up the guard to get his dogtag, then take the pictures quickly while he shakes off his DT.\\ | Mainly you can enter first and hold up the guard to get his dogtag, then take the pictures quickly while he shakes off his DT.\\ | ||
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+ | [[adt_plant_ve|Continue to MGS2 ADT Plant Tutorial]] | ||
[[mgs2adt|return to MGS2 ADT overview]] | [[mgs2adt|return to MGS2 ADT overview]] |