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adt_tanker_ex [2020/02/17 18:36] – Info dump Tyler2022adt_tanker_ex [2025/08/06 18:12] (current) – [Deck-A, crew's lounge] Added video and description tyler2022
Line 1: Line 1:
 ====All Dog Tags Extreme (Tanker)==== ====All Dog Tags Extreme (Tanker)====
 {{ :mgs2:dogtagp112.png?nolink&200 |}} {{ :mgs2:dogtagp112.png?nolink&200 |}}
-^ID^Location^Info^SoL?+^ID^Location^Info^SoL US?^ 
-|000|Navigational deck, wing|After fight|+|000|Navigational deck, wing|Olga's Dog Tag|
 |001|Aft Deck|Guarding Deck-A hatch/Tough guy|Not a Tough guy| |001|Aft Deck|Guarding Deck-A hatch/Tough guy|Not a Tough guy|
 |002|Aft Deck|Binoculars/Tough guy|Not a Tough guy| |002|Aft Deck|Binoculars/Tough guy|Not a Tough guy|
Line 37: Line 37:
 |033|Hold No. 3|Distracted guard|Excluded| |033|Hold No. 3|Distracted guard|Excluded|
 ====Aft Deck==== ====Aft Deck====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |001|Guarding Deck-A hatch/Tough guy|Not a Tough guy| |001|Guarding Deck-A hatch/Tough guy|Not a Tough guy|
 |002|Binoculars/Tough guy|Not a Tough guy| |002|Binoculars/Tough guy|Not a Tough guy|
 |003|Lookout guard| |003|Lookout guard|
-===SoL=== + 
-{{youtube>EcDaKwnd1qo?large}} +  * Unless you are playing on SoL US you will backtrack to this room after you acquire the USP from Olga later on in the Tanker Chapter. This is due to 2/3 guards being "Tough guys" meaning you cannot interact with them for their Dog Tag until you get the USP.  
-{{youtube>9g84MQvu8-k?large}}+
 ===HDC/Sub=== ===HDC/Sub===
 +{{youtube>mLGdaXqo1wM?large}}
 +===SoL US===
 +{{youtube>EcDaKwnd1qo}}
 +{{youtube>9g84MQvu8-k}}
 +
 ====Deck-A, crew's quarters, Port===== ====Deck-A, crew's quarters, Port=====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |006|Hallway| |006|Hallway|
-{{youtube>85X4RXw_QnM?large}}+{{youtube>sQCLoxuHIbI?large}}
 ====Deck-B, crew's quarters 1st trip==== ====Deck-B, crew's quarters 1st trip====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |007|Window| |007|Window|
-{{youtube>ZisZ7vb9ThA?large}}+  * You will need to pick up at least two M9 ammo throughout the Tanker chapter, this is one of them you can potentially get. 
 +{{youtube>AkToUqHNGK0?large}}
 ====Deck-D, crew's quarters 1st trip==== ====Deck-D, crew's quarters 1st trip====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |012|Walking right/Judo Toss guard| |012|Walking right/Judo Toss guard|
 |013|Distracted guard| |013|Distracted guard|
-|015|Pantry guard|  +|015|Pantry guard| 
-{{youtube>cB4m27CXHCc?large}}+===HDC/Sub=== 
 + 
 +  * Risky/Fast: If possible, only use one M9 shot for the guard that will held up facing left. 
 +  * Safe/Slow: Knock on the wall slightly left of the guard you hold up so that the distracted guard will walk slowly. Wait until the guard hits the floor to spawn the Pantry guard. 
 +  * Safest/Slower: Crouching, holding up your gun, or making slight movements are necessary to prevent Snake from sneezing which would alert the guard.  
 + 
 +{{youtube>jNLD-7KI4-s?large}} 
 +===SoL US===  
 +{{youtube>cB4m27CXHCc}}
 ====Navigational deck, wing==== ====Navigational deck, wing====
-^ID^Info^SoL?+^ID^Info^SoL US?^ 
-|000|After fight|+|000|After Olga fight|
 |004|Tough guy|Not a Tough guy|  |004|Tough guy|Not a Tough guy| 
-  Pick up Olga tag after you gain control +** FROM THIS POINT ONWARD YOU CANNOT TAKE ANY DAMAGE**. You need full HP in order to make it across Hold No.2 to Hold 3 upstairs if you're picking up Holds tags. 
-===SoL=== +  * D-Pad movement to set up grabbing the tag and lining up for the Dav Drop. 
-{{youtube>cAi310H06_0?large}}  +  * Unless you are on Master Collection: after the USP shot causes the guard to be scared, immediately open the hatch. Snake will pick this up with his exit animation. A sound will confirm this.  
-===HDC/Sub=== + 
-{{youtube>jEG5KQqAerY?large}}+{{youtube>LWELGqdZwA4?large}}
 ====Deck-D, crew's quarters 2nd trip==== ====Deck-D, crew's quarters 2nd trip====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |014|Cafeteria guard, Tough guy| |014|Cafeteria guard, Tough guy|
   * If you took the 1st trip safe, after the tough guy tag tranq the guard in front of the pantry. Walk inside and go to the stairs to meet the guard for his tag   * If you took the 1st trip safe, after the tough guy tag tranq the guard in front of the pantry. Walk inside and go to the stairs to meet the guard for his tag
 +
 +{{youtube>B3RwkcPbM6Y?large}}
 ====Deck-C, crew's quarters==== ====Deck-C, crew's quarters====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |005|Underneath Camera| |005|Underneath Camera|
 +  * Risky/Fast: Wait a moment before running in front of guard to avoid being seen by the camera.
 +{{youtube>CYYO9PejXeE?large}}
 ====Deck-B, crew's quarters 2nd trip==== ====Deck-B, crew's quarters 2nd trip====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |008|Hallway Daze| |008|Hallway Daze|
-{{youtube>VPsCjNPMsHs?large}}+{{youtube>QERxgytuCss?large}}
 ====Deck-A, crew's lounge==== ====Deck-A, crew's lounge====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |009|Right side guard|  |009|Right side guard| 
-|010|Smelly guard|Grab after last Engine Room guard|+|010|Smelly guard|
 |011|Left side guard|  |011|Left side guard| 
 +
 +  * Can be taken safer by meeting up with "Smelly guard" at the bottom of the staircase and exiting the room.
 +
 +{{youtube>GonUGyPJlkg?large}}
 ====Engine Room==== ====Engine Room====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |019|First downstairs guard| |019|First downstairs guard|
 |020|Engine Room|Light guard| |020|Engine Room|Light guard|
Line 94: Line 116:
 |025|Door fixer|Roll into him and go to #10| |025|Door fixer|Roll into him and go to #10|
 ====Deck 2, port==== ====Deck 2, port====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |016|Walking towards you| |016|Walking towards you|
 |017|Headphone guard| |017|Headphone guard|
 |018|Sleepy guard| |018|Sleepy guard|
  
-  * Fast/Risky  +**Fast/Risky** 
 +  * Shoot the USP at around these 2 spots as shown in the video. Visual queues are the pipe before the arch and a little bit after the first bulge on the right hand side 
 +  * You'll know if you got it by having no music playing after the 2nd shot  
 {{youtube>RiEl2BL5ZYI?large}} {{youtube>RiEl2BL5ZYI?large}}
-  *Safe+ **Safe**
 {{youtube>GWX75e-YXYE?large}} {{youtube>GWX75e-YXYE?large}}
   * Grab USP ammo before hatch if you have 3 or less shots left. (Setup for Guard Rush fight)    * Grab USP ammo before hatch if you have 3 or less shots left. (Setup for Guard Rush fight) 
 ====Hold No. 1 1st trip==== ====Hold No. 1 1st trip====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |026|Guarding high Hold No.2 door|Excluded| |026|Guarding high Hold No.2 door|Excluded|
 {{youtube>ddznMMjdVdY?large}} {{youtube>ddznMMjdVdY?large}}
 +  * If you are inconsistent with ladder glitch just drop down and grab the lower railing and shimmy across instead
   * Equip M9 before Ladder Glitch    * Equip M9 before Ladder Glitch 
-  * Once in Ladder Glitch, wait for Snake or the controller to vibrate about 10-12 times then move to the left+  * Drop down to lower level and climb up going towards the right ladder 
 +  * Perform Ladder Glitch. Once in Ladder Glitch, wait for Snake or the controller to vibrate about 10-12 times then move to the left
   * Be to the side of the guard to start his cycle, he will not move unless you are close enough   * Be to the side of the guard to start his cycle, he will not move unless you are close enough
   * Hold up as usual and tranq headshot and grab tag   * Hold up as usual and tranq headshot and grab tag
 ====Hold No. 3 1st trip=== ====Hold No. 3 1st trip===
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |030|Front-Right picture guard|Excluded| |030|Front-Right picture guard|Excluded|
 |031|MARINES picture guard|Excluded| |031|MARINES picture guard|Excluded|
Line 127: Line 153:
   * Wait behind the metal box and hold up    * Wait behind the metal box and hold up 
 ====Hold No. 2 1st trip==== ====Hold No. 2 1st trip====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |029|Lights out guard|Excluded| |029|Lights out guard|Excluded|
 {{youtube>399r-tnCeco?large}} {{youtube>399r-tnCeco?large}}
Line 134: Line 160:
   * Follow the line out     * Follow the line out  
 ====Hold No. 1 2nd trip==== ====Hold No. 1 2nd trip====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |027|Guarding low Hold No. 2 door|Excluded| |027|Guarding low Hold No. 2 door|Excluded|
 {{youtube>fU5Yj3ZvMMM?large}} {{youtube>fU5Yj3ZvMMM?large}}
 ====Hold No. 2 2nd trip==== ====Hold No. 2 2nd trip====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |028|Turn around guard|Excluded| |028|Turn around guard|Excluded|
 {{youtube>TvNLI3_jIPc?large}} {{youtube>TvNLI3_jIPc?large}}
Line 145: Line 171:
   * Go around the noisy floor    * Go around the noisy floor 
 ====Hold No. 3 2nd trip==== ====Hold No. 3 2nd trip====
-^ID^Info^SoL?^+^ID^Info^SoL US?^
 |032|Front-Left picture guard|Excluded| |032|Front-Left picture guard|Excluded|
 {{youtube>02YNAkrctZI?large}} {{youtube>02YNAkrctZI?large}}
Line 153: Line 179:
   * Go to Computer   * Go to Computer
  
 +----
 +
 +[[mgs2adt|Return to MGS2 ADT overview]]
  • adt_tanker_ex.1581964561.txt.gz
  • Last modified: 2020/02/17 18:36
  • by Tyler2022