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acid2ngplusrisky [2022/07/19 07:19] – [Stage 11c | ??? 3F (BOSS: Vince)] notes plywood | acid2ngplusrisky [2022/07/22 04:26] (current) – In Deck plywood | ||
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< | < | ||
<span style=" | <span style=" | ||
- | <b>ID Tab:</ | + | <b>In Deck Tab:</ |
<span style=" | <span style=" | ||
<span style=" | <span style=" | ||
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^ 526 | Action+Linkage+ | 2 | | ^ 526 | Action+Linkage+ | 2 | | ||
^ 535 | Super Dragon | 2 | | ^ 535 | Super Dragon | 2 | | ||
+ | |||
---- | ---- | ||
+ | Mash start or square to skip the cutscene. | ||
+ | |||
Snake will utilize the Infinite Deck to defeat Metal Gear. He does not need to move from his starting position. | Snake will utilize the Infinite Deck to defeat Metal Gear. He does not need to move from his starting position. | ||
+ | |||
+ | After destroying the first 3 targets, a cutscene will play that you need to skip. | ||
The first 3 targets have 700 HP, the 4th has 500, and the 5th has 600/700 on Easy/ | The first 3 targets have 700 HP, the 4th has 500, and the 5th has 600/700 on Easy/ | ||
Snake needs at least 47 cost if using the Super Dragon card on any of the targets throughout the fight, or at least 70 cost if using M47 Dragon cards. A short cutscene will play after you've destroyed the first three targets. Defeat two more to finish the fight. | Snake needs at least 47 cost if using the Super Dragon card on any of the targets throughout the fight, or at least 70 cost if using M47 Dragon cards. A short cutscene will play after you've destroyed the first three targets. Defeat two more to finish the fight. | ||
+ | Mash start or square to skip the cutscene. MISSION COMPLETE. | ||
====Stage 11e | ??? 5F (BOSS: Venus) ==== | ====Stage 11e | ??? 5F (BOSS: Venus) ==== | ||
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<span style=" | <span style=" | ||
- | < | + | < |
- | L or R, 3 Inputs Down, 2 Inputs Right, Down, 2 Inputs Right,< | + | Up, 2 Inputs Right, L or R/Down, 2 Inputs Down, 3 Inputs Right,< |
+ | L or R, 3 Inputs Down, 2 Inputs Right, Down, 2 Inputs Right,< | ||
Triangle, L or R, 4 Inputs Down, Right, Down, 2 Inputs Right</ | Triangle, L or R, 4 Inputs Down, Right, Down, 2 Inputs Right</ | ||
+ | <br> | ||
<b>ID Tab:</ | <b>ID Tab:</ | ||
PRESS TRIANGLE TO SWITCH TO SNAKE< | PRESS TRIANGLE TO SWITCH TO SNAKE< | ||
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^ 459 | Ocelot Unit+ | 2 | | ^ 459 | Ocelot Unit+ | 2 | | ||
^ 526 | Action+ Linkage+ | 2 | | ^ 526 | Action+ Linkage+ | 2 | | ||
+ | |||
---- | ---- | ||
- | Move Snake to the corner railing on the East side of the stage. Ideally this is done with a Running Man+, as it takes 8 moves. Venus will run up to Snake and PPK him. Her turn will cost 8, so keep your cost below this if possible! Once Venus is adjacent to him from the West, use Punch to knock her off the balcony. | + | Mash start or square |
- | If you end at the position above 8 cost, she will punch you again. It's important you have 3 cards in your hand if this happens, or else she will KO Snake. This loses a fair amount of time as you wait for Snake to wake up. If you end at the position about 16 cost, she will punch you three times, so mulligan in this situation to get 4 cards in hand. When Snake stands back up, immediately | + | Move Snake to the corner railing on the East side of the stage. Ideally this is done with a Running Man+, as it takes 8 moves. Venus will run up to Snake and Punch him. Her turn will cost 8, so keep your cost below this if possible! Once Venus is adjacent to him from the West, use Punch to knock her off the balcony. |
+ | |||
+ | If you end at the position above 8 cost, she will Punch you again. It's important you have 3 cards in your hand if this happens, or else she will KO Snake. This loses a fair amount of time as you wait for Snake to wake up. If you end at the position about 16 cost, she will Punch you three times, so mulligan in this situation to get 4 cards in hand. When Snake stands back up, immediately | ||
+ | |||
+ | MISSION COMPLETE. Mash start or square to skip the cutscene. | ||
==Time comparisons== | ==Time comparisons== | ||
- | 22.31 from end turn to 1 PPK Venus | + | *22.31 from end turn to 1 Punch Venus |
- | 27.44 from end turn to 2 PPK Venus | + | *27.44 from end turn to 2 Punches |
- | 33.79 from end turn to 3 PPK Venus | + | *33.79 from end turn to 3 Punches |
- | 53.24 from end turn to 3 PPK Venus KO Snake | + | *53.24 from end turn to 3 Punches |
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NO DECK CHANGES | NO DECK CHANGES | ||
---- | ---- | ||
+ | Mash start or square to skip the cutscene. | ||
+ | |||
Use Raiden+ cards to flip across the gap to the west platform. If you can easily get another Raiden+, clear the gap to the north platform. If not, take the crawl by using a non-movement card if possible. If the turret shoots Snake, it won't shoot Venus. There is a patrol bot blocking a ladder that must be knocked out of the way using PPK from below. Raiden+ cannot be used to land on the patrol bot. | Use Raiden+ cards to flip across the gap to the west platform. If you can easily get another Raiden+, clear the gap to the north platform. If not, take the crawl by using a non-movement card if possible. If the turret shoots Snake, it won't shoot Venus. There is a patrol bot blocking a ladder that must be knocked out of the way using PPK from below. Raiden+ cannot be used to land on the patrol bot. | ||
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Venus will take the right path in the final area, PPK the right sentry from its right side to clear the goal marker. | Venus will take the right path in the final area, PPK the right sentry from its right side to clear the goal marker. | ||
+ | |||
+ | MISSION COMPLETE. Mash start or square to skip the cutscene. | ||
====Stage 12b | Escape Route ==== | ====Stage 12b | Escape Route ==== | ||
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<span style=" | <span style=" | ||
<span style=" | <span style=" | ||
- | < | + | < |
+ | < | ||
+ | Triangle, 2 Inputs Up, 2 Inputs Right, Up, 2 Inputs Right,<br> | ||
+ | Up, 3 Inputs Right, O O </b>< | ||
+ | <br> | ||
<b>ID Tab:</ | <b>ID Tab:</ | ||
<span style=" | <span style=" | ||
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^ 526 | Action+ Linkage+ | 2 | | ^ 526 | Action+ Linkage+ | 2 | | ||
^ 565 | **FIM-92A** | **4** | | ^ 565 | **FIM-92A** | **4** | | ||
+ | |||
---- | ---- | ||
+ | |||
+ | Mash start or square to skip the cutscenes. | ||
+ | |||
Venus must destroy all patrol bots to clear the stage. Reinforcements will appear in waves once all the patrol bots on screen are destroyed. There are 7 patrol bots in total. Use the FIM-92B and FIM-92A cards. | Venus must destroy all patrol bots to clear the stage. Reinforcements will appear in waves once all the patrol bots on screen are destroyed. There are 7 patrol bots in total. Use the FIM-92B and FIM-92A cards. | ||
+ | |||
+ | MISSION COMPLETE. | ||
Mash through the cutscenes until a cutscene showing Venus and Dr. Takiyama appears on the screen. This cutscene is unskippable. Once it ends, the ending credits will play. After the credits are over, a skippable cutscene showing Snake in bandages will appear. After you've skipped this cutscene, hold triangle to skip the following dialog. RTA ends at the Clear screen that appears. Press Circle to close this screen, then save your cleared file for IGT. | Mash through the cutscenes until a cutscene showing Venus and Dr. Takiyama appears on the screen. This cutscene is unskippable. Once it ends, the ending credits will play. After the credits are over, a skippable cutscene showing Snake in bandages will appear. After you've skipped this cutscene, hold triangle to skip the following dialog. RTA ends at the Clear screen that appears. Press Circle to close this screen, then save your cleared file for IGT. |