mgs2_confidential_legacy

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mgs2_confidential_legacy [2021/02/06 19:12] – Added structure into an empty page. Will fill out info later PlatonicGuymgs2_confidential_legacy [2021/03/28 14:58] – [Route] Meryl part filled PlatonicGuy
Line 6: Line 6:
  
   - Japanese   - Japanese
-  - FrenchItalian+  - French 
 +  - Italian
   - Spanish   - Spanish
   - English, German   - English, German
  
-**Note:** Korean needs to be tested.+**Note:** Korean needs to be tested. \\ 
 +**Note:** English is 1 page faster than German for Lethal Meryl. \\
  
 The following table are the amount of pages to skip for in //Big Shell Evil//: The following table are the amount of pages to skip for in //Big Shell Evil//:
  
 ^Rooms^English^French^German^Italian^Japanese^Spanish^Korean^ ^Rooms^English^French^German^Italian^Japanese^Spanish^Korean^
-|Aft Deck                                            +|Aft Deck                                     |14|12|14|138|14|| 
-|Deck-E, The Bridge                                  +|Deck-E, The Bridge                           889878|| 
-|Deck-2, starboard                            |        +|Deck-2, starboard                            | 222212|| 
-|Deck-2, port                                        +|Deck-2, port                                 777767|| 
-|Engine Room                                  |        +|Engine Room                                  | 868767|| 
-|Navigational Deck, Wing #1                          +|Navigational Deck, Wing #1                   989868|| 
-|Navigational Deck, Wing #2 (Lethal Meryl)    |     |  |   +|Navigational Deck, Wing #2 (Lethal Meryl)    | 8787|  | 8|| 
-|Navigational Deck, Wing #2 (Non-Lethal Meryl)|        +|Navigational Deck, Wing #2 (Non-Lethal Meryl)|14|11|13|12|10|12|| 
-^Total (Lethal Meryl)                             |  |   +^Total (Lethal Meryl)                         |56|50|57|52|  |54|| 
-^Total (Non-Lethal Meryl)                            |+^Total (Non-Lethal Meryl)                     |62|54|62|57|44|58||
  
 =====Route===== =====Route=====
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 **Boss Fight: Meryl:** **Boss Fight: Meryl:**
 +
 +  * The Meryl fight is based on Olga, however there are some important differences: 
 +    * It takes at least 6 shots to beat Meryl as opposed to 4 for Olga.
 +    * Snake will start at the center of the map, unlike the Tanker chapter from the main game where he starts on the far right-side.
 +    * Meryl doesn't have a "Conflict and Victory" cutscene, but she will behave as if there was one. This means, that when she gets to position she'll stand there for a second then run away similar to how skipping the cutscene for Olga would be. This also means that if she needs to reload before attempting to 'play' the cutscene, the player can loop her.
 +
 +  * Looping Meryl is the easiest way to do the fight, however its heavily dependent on RNG. Specifically, it depends on whether she fires a lot of rounds at the player soon after the fight begins.
 +
 +  * Non-loop Meryl is significantly faster than the loop and has the benefit of not being as RNG-heavy. However, it does require some precise shooting.
 +  
 +  * Lethal and Non-Lethal strategies for this fight are identical, but use different weapons. However, defeating Meryl lethally means the player skips less pages after the fight. 
 +
 +  * Meryl can do a lot of damage, equipping a ration can be useful if the fight doesn't go well. There's a ration on the left-side of the map.
 +  
 +  * Additional USP ammo can be found in the bottom-left corner of the map.
 +
 +{{youtube>8PqUjLJyKHc?large}}
  
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  • mgs2_confidential_legacy.txt
  • Last modified: 2021/05/04 23:33
  • by PlatonicGuy