Glitch Type | Explanation/Notes | Location | Videos | | |
Glitched Box Equip | The prerequisite to performing Box Glides and Vent Zips. Done by equipping the C Box on the very last frame while switching from crouch to prone. | Various | | |
Box Glide | A decently fast and undetectable form of traveling. Can be done against any wall on any map when performed from a Glitched Box State. Simply get close to a wall and point the back of your C Box towards it. | Various | | |
Vent Zip/Vent Out of Bounds | Performing a Box Glide into a vent can zip you across the vent in a very fast manner. Unequipping the Box while performing a Vent Zip will get you on top of the vent, out of bounds. Can be done with every crawlspace in the game. | Various | | |
Wall Glide | The game always tries to stick the player to the nearest wall behind their back, no matter how far away it is. | Silo Entrance | | |
Town | | | |
Upward Drop-Catch | When dropping down near a grabbable ledge, the game automatically tries to grab onto that ledge when you're falling. Looking around in FPV moves your character's position around slightly and can be used to go slightly through past the ground you're standing on at certain spots, which causes you to fall. | Western Wilderness | | | |
Out of Bounds Box Climb | Using specific Box-positioning (too tight to push the character anywhere, but on top of it) to help yourself on top of it and past the level bounds. | Town | | | |
More Glitches | Self-explanatory. | Soviet Patrol Base (Cell Door) | | | |
Guest House (Truck) | | | |