game_internal_data

Item IDs

  • 0 - Cigarettes
  • 1 - Bandana
  • 2 - Scope
  • 3 - Nightvision Goggles
  • 4 - Infrared Goggles
  • 5 - Gasmask
  • 6 - Body Armor
  • 7 - Oxygen Tank
  • 8 - Mine Detector
  • 9 - Hang Glider
  • 10 - Cardboard Box
  • 11 - Bucket
  • 12 - Medicine
  • 13 - Cassette Tape
  • 14 - Egg
  • 15 - Egg 2
  • 16 - Zansibar Brooch
  • 17 - Level 1 Door Card
  • 18 - Level 2 Door Card
  • 19 - Level 3 Door Card
  • 20 - Level 4 Door Card
  • 21 - Level 5 Door Card
  • 22 - Level 6 Door Card
  • 23 - Level 7 Door Card
  • 24 - Level 8 Door Card
  • 25 - Level 9 Door Card
  • 26 - Red Card
  • 27 - Blue Card
  • 28 - Green Card
  • 29 - Spray
  • 30 - MSX Cartridge
  • 31 - Ration B1 Unit
  • 32 - Ration B2 Unit
  • 33 - Ration B3 Unit
  • 34 - In theory in the active equipment variable you can insert 34 onwards the weapons as equipment

Weapon IDs

  • 0 - Pistol
  • 1 - SMG
  • 2 - RC Missile
  • 3 - Rockets
  • 4 - Plastic Explosive
  • 5 - Mines
  • 6 = Camouflage
  • 7 - Grenades
  • 8 - Mice
  • 9 - Lighter
  • 10 - Pistol
  • 11 - Suppressor

Return to Metal Gear 2: Solid Snake FAQ

  • game_internal_data.txt
  • Last modified: 2022/08/20 18:14
  • by hau5test