Alt-Tab Boss Cycles Guide
For MGRR Any% New Game + Speedruns
| Boss | Combo | 
|---|---|
| Ray1 | Block to death, Light attack his face whenever possible | 
| Ray2 | Adjust his HP to ~80.3%, block his head twice, skip the phase and rockets. | 
| LQ84i | RP > [RM] P1C > CP2 | 
| Mistral | CP1 > CP1 > CP1 | 
| GRAD | [RM] CP1 > CP2 BM P1 > jump P1 | 
| Monsoon | start with any of these three | 
| Dodge, CP2 > P3 > CP1 | |
| CP1 > block > P1 > CP2 | |
| Dodge, CP2 > P3 (to the back) | |
| throwing phase | |
| EMP > P1 > P2 > P3 > EMP, Doubleslide > CP1 > CP2 > Dodge > P3 | |
| BD Mistral | RP, [RM] CP2 > CP3 | 
| BD Monsoon | [RM] CP2 > EM > CP2, block, P1 > CP2 | 
| Sundowner | Z-Dodge, CP1 (BM during the charge) > CP2 + BM, RM + CP1 > CP2 | 
| Sam | depending on the taunt | 
| [RM] CP2 > Dodge x2 > CP2 | |
| [RM] CP2 > Dodge x1 > Doubleslide > CP2 | |
| finisher | |
| Doubleslide, P1 > CP2 | |
| EXCELSUS | [RM] CP1 > CP2 > CP3 > P1 > CP2 | 
| then CP2 > P3, Adjust to ~40% HP. CP2 the right leg. | |
| Armstrong | 1 - [RM] CP2 > Dodge x2 | 
| 3 - [RM] Lightning Strike BM SHC (80%) > heal > SHC (50%) > Falling Lightning > SHC > [RM] Falling Lightning (catch) |